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New end game content

ereboz
ereboz
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While we're all just sitting here waiting for the server to come back up, figured I would ask what people would like to see to give ESO a more end game feeling for PvE. I'm not a huge fan of trials. I would like to see some kind of rep system for PvE like PvP has with tel var stones, alliance points and IC keys.
  • Aisle9
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    there's vMA or vDSA

    Personally, I wouldn't mind seeing more arenas, especially group ones, vDSA is bar none my fav endgame content in the game
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • Voxicity
    Voxicity
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    2-man arena would be amazing. My girlfriend and I would play the poo out of that
  • Tactical32
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    Voxicity wrote: »
    2-man arena would be amazing. My girlfriend and I would play the poo out of that

    Yep, this is something that has been on my wishlist since launch basically. A 2 person, maelstrom type activity. Really does sound fun.
  • Palidon
    Palidon
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    There is no end game content as long as ESO keeps on finding ways to keep you repeating the same content over and over again (Farming).
  • ereboz
    ereboz
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    It would be nice if group finder included DSA. I have never played it because I'm the black sheep of my loser friends. None of them play video games
  • LordGavus
    LordGavus
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    Having a vet setting for overland content could be cool. Would make playing new DLC zones more challenging when using a max level character.
  • Titansteele
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    ereboz wrote: »
    It would be nice if group finder included DSA. I have never played it because I'm the black sheep of my loser friends. None of them play video games

    Join a guild, make new friends, disown old loser friends.
    Sorted.
    Guild Leader of The Twelve Knights, AD PVE, PVP and Trading Guild on the EU Mega Server

    "That which does not kill us makes us stronger"
  • idk
    idk
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    We are getting a new trial with the update that is on the PTS that follows the latest trial we received a mere 6 months ago. That is end game content. Content like trials are the most common type of end game content in MMORPGs.

    You can always hope the second DLC next year will provide another arena.

    If by rep systems OP means reputation systems, they are cheap means to get players to do content. Never liked them mostly because it is an easy mechanic, It is not the same as AP and certainly not Tel Var.

    As for DSA, I guess normal DSA could be done on the GF though the vet version would be a train wreck.

    My guess is you are not in a guild. I suggest you join on. Better for doing DSA and you just might like trials then.
  • wiz12268b14_ESO
    wiz12268b14_ESO
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    This game IMO is actually trying to get away from the proverbial 'end game' content. Which basically is a euphemism for something to do at 'max' level. I know people dont have a tendency to think outside the box when it comes to MMOs but this one sort of forces you to.

    But with all that being said its impossible to develop enough content to keep people satisfied. In the grand scheme this game has a ton of 'independent' content (content that you dont repeat over and over and over again except on alts) and it still isnt enough.

    Even when they drop a new DLC or hmm hmm choke gag 'expansion' that content is devoured in a day or two of 'real' time.

    These guys do deliver a lot of 'new' stuff on a pretty regular basis. But with the way the game is it is either going to be all 'end game' or no 'end game' depending on how you want to look at it.

    Because since everything scales anyway whats the difference? Making something 'elite' isnt really doing it, unless they make stuff you cant solo anyway, and even then does that qualify as 'end game' content?

    Ironically when the game first came out and how dungeons scaled there was 'more' 'end game' content. But again perspective I guess since now in theory they all scale the same to max 160. Which is maybe more difficult than they were before. But with the new system theyre laughably easy for most people, even solo.
  • essi2
    essi2
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    I just recently started doing Trials with one of my Guilds, so I have alot of End-Game content to get through as is :)
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • Turelus
    Turelus
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    Voxicity wrote: »
    2-man arena would be amazing. My girlfriend and I would play the poo out of that
    Whether or not you'll still be together afterwards is questionable however. #FUFinn.

    I would love a duo arena as well though.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • bebynnag
    bebynnag
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    more solo trials

    duo trials

    more 4 person trial/arenas

    6 person trials

    8 person trials

    more 12 person trials


    a pve style battleground where you are placed into a random location and you are fighting 2 groups of npc's who are also fighting oneanother - idk it could be fun!
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    I'd like to see some form of server wide, sequential content.

    Phase 1: Basic new end-game content - drops some form of Token.
    Phase 2: Slightly upscaled from Phase 1, only unlocks when the server has handed in X Tokens.
    Phase 3: Upscaled again, requires Server and Personal Token hand-in targets to be met.

    Runs over a period of weeks or a few months. When it is over EVERYONE who handed any Tokens in gets a "reward" Title, Cosmetic, Furnishing etc based on the overall Server Progress. And purchasable Rewards are available based on Personal Progress.

    Phase 1 could be something as simple as killing Dolmen Bosses for Tokens.
    Phase 2 could be a "pocket realm" mini-zone with a series of Bosses.
    Phase 3 could be some form of Instanced content within that pocket realm.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Aisle9
    Aisle9
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    Oh, 2men arenas, that would be nice...
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • FloppyTouch
    FloppyTouch
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    Make all gear BoE
  • essi2
    essi2
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    2 man dungeons would be very interesting.

    A PvE BG as @bebynnag mentioned might be interesting, although I'd add that maybe structuring it more like a Arena with Procedural/Dynamic waves of enemies might be a better way, rather then replicating the 3-way fight of the PvP BGs.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • idk
    idk
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    Remember, OP has not done dsa and not sure if he has done trials if he has trouble getting a 4 man group together. If so, it may not matter if they add a 2 man or 8 man arena unless OP starts getting into the group content.
  • bebynnag
    bebynnag
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    essi2 wrote: »
    2 man dungeons would be very interesting.

    A PvE BG as @bebynnag mentioned might be interesting, although I'd add that maybe structuring it more like a Arena with Procedural/Dynamic waves of enemies might be a better way, rather then replicating the 3-way fight of the PvP BGs.

    or we could have both version....
  • Voxicity
    Voxicity
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    Turelus wrote: »
    Voxicity wrote: »
    2-man arena would be amazing. My girlfriend and I would play the poo out of that
    Whether or not you'll still be together afterwards is questionable however. #FUFinn.

    I would love a duo arena as well though.

    :D

    On the other hand it would probably bring us closer together, having something to cry about in common
  • Aisle9
    Aisle9
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    idk wrote: »
    Remember, OP has not done dsa and not sure if he has done trials if he has trouble getting a 4 man group together. If so, it may not matter if they add a 2 man or 8 man arena unless OP starts getting into the group content.

    At this point, I don't really care anymore, I have a fever, and the only cure is more arenas
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • ereboz
    ereboz
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    idk wrote: »
    Remember, OP has not done dsa and not sure if he has done trials if he has trouble getting a 4 man group together. If so, it may not matter if they add a 2 man or 8 man arena unless OP starts getting into the group content.

    I do vet dungeons constantly, with the group finder. And I do occasionally play with my brother, so the 2 man content would be interesting. I have done a trial or 2 on normal just to get the feel for it, and probably will get more into it once I get a better computer and finally hit CP 660/690, only 510 right now.
  • ereboz
    ereboz
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    Make all gear BoE

    Yes! Yes! Yes! Especially with transmutation coming, people won't be farming gear as much. They will need to do something to bring the economy back.
  • Aisle9
    Aisle9
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    I'm personally against all gear BoE, some things should be limited to personal accomplishments, like monster helmets, master weapons, maelstrom weapons, the new asylum weapons...

    That said, there's definitely way too much BoP gear. Dungeon sets or at least Trial sets should go back to be BoE, instead of BoP, that made no sense. Healthier economy, everyone's happy, everybody wins.

    ereboz wrote: »
    idk wrote: »
    Remember, OP has not done dsa and not sure if he has done trials if he has trouble getting a 4 man group together. If so, it may not matter if they add a 2 man or 8 man arena unless OP starts getting into the group content.

    I do vet dungeons constantly, with the group finder. And I do occasionally play with my brother, so the 2 man content would be interesting. I have done a trial or 2 on normal just to get the feel for it, and probably will get more into it once I get a better computer and finally hit CP 660/690, only 510 right now.

    You should give Dragonstar Arena a shot then. The normal mode is super easy, but still kinda fun, and you get a cool title. The vet one is super fun, you get an even cooler title, Master weapons (Master daggers will probably be BiS next patch, for DW builds).

    Edited by Aisle9 on September 27, 2017 1:10PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • Bladerunner1
    Bladerunner1
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    Instanced dungeons that have difficulty sliders that effect the quality of loot, and the difficulty also scales to the number of players in a premade group, anything from 1-12 could work.

    Upgradable follower that can join each player in certain dungeon modes and in housing.
  • Wifeaggro13
    Wifeaggro13
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    This game IMO is actually trying to get away from the proverbial 'end game' content. Which basically is a euphemism for something to do at 'max' level. I know people dont have a tendency to think outside the box when it comes to MMOs but this one sort of forces you to.

    But with all that being said its impossible to develop enough content to keep people satisfied. In the grand scheme this game has a ton of 'independent' content (content that you dont repeat over and over and over again except on alts) and it still isnt enough.

    Even when they drop a new DLC or hmm hmm choke gag 'expansion' that content is devoured in a day or two of 'real' time.

    These guys do deliver a lot of 'new' stuff on a pretty regular basis. But with the way the game is it is either going to be all 'end game' or no 'end game' depending on how you want to look at it.

    Because since everything scales anyway whats the difference? Making something 'elite' isnt really doing it, unless they make stuff you cant solo anyway, and even then does that qualify as 'end game' content?

    Ironically when the game first came out and how dungeons scaled there was 'more' 'end game' content. But again perspective I guess since now in theory they all scale the same to max 160. Which is maybe more difficult than they were before. But with the new system theyre laughably easy for most people, even solo.

    its not really out side the box in my opinion . 90 % of the content they deliver post launch is exactly the same as the first 20 levels over, and over ,and over, and over. Well you get the picture. Morrowind osrsinium are just single player leveling content with out levels . the guilds were a travesty. literally horrible content with unfinished game systems that had no impact on your finish product.
    The dungeon DLC's were ok not remotely worth paying for though for a non subber espically since those folks for the majority dont play the whole game anyhow. the last really content packed DLC was IC. I am not a PVP'r at all but at least it addressed all aspects of player base. truthfully Morrowind charged you 45 dollars for 1 class, 1 battleground, and a trial. the rest of Morrowind was single player yawntent that was not even as good as Orsinium.
  • deleted008293
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    Probably the best endgame content would be a 3rd difficulty level for group content, while making SOME of the veteran content slightly easily.
    It would also be nice a score system for dungeons. That will certainly put players back in game trying to get better scores.
  • theamazingx
    theamazingx
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    ZoS allowing a degree of power creep and introducing gradually more difficult content to compensate, so progression guilds of all tiers don't have to fear a huge setback every major update. If they didn't like people burning Rakkhat HM on pad 5, they should have given us a harder HoF instead of giving us Heavy Attacks Online, decimating the endgame community and giving the finger to the majority of groups that were still at the point of barely clearing the existing content.

    If they can manage that, more content like vMA that bridges the gap between the solo/pug playstyle and endgame PvE would help the population rebuild.

    And while we're in optimist fantasy land, apply the AS polymorph concept to other Hardmodes. Mounts, costumes, anything to earn as an occasional drop that would encourage players to do more than just clear once.
    Edited by theamazingx on September 27, 2017 2:30PM
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