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Same old DPS problem (for a MDK)

aagobbo
aagobbo
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I play ESO for a long time, since 2015, well, i played a couple of months and came back something like 4 or 5 months ago. I'm around 470 CP.
My main char is a Dunmer MDK, but i have a msorc and a dk tank too.

The thing is the one i like to play is the mdk, he's a caldwell golden, undaunted 9, so i spent some time with him... but... i can't do a good dps... i'm the one you hate at the pug, probably. The robust dummy test resulted at just 15,7k dps, it's low i know, but i just can't do rotations like pro gamers. I tried some builds, sets... moondancer, mother sorrow, julianos, spinners... it's so frustating... tried some combinations of skills, CP, traits... nothing...

I'm not a hard gamer, I know i'll never be invited to vet trials or anything, and don't know if i care, but this thing about rotation being so important to increase DPS... i'm feeling like it's the end of line to me, 15,7k is so low that i can get fun... i should just not tested lol...

i don't know how much dps i make with the sorc, cause, the mdk is the one that i like to play... please don't tell me to play the sorc and be happy...

Any advices? Or LTP the rotations or give up the game?
  • SASQUATCH0
    SASQUATCH0
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    Honestly, Learning a rotation is just a mechanic of the game you're going to have to adapt to. Otherwise, 15k dps is where you're going to stay.
  • SoLooney
    SoLooney
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    mastering a rotation, getting gold weps and purple armor, getting good gear sets. all the same. honestly from my point of view, mag dk isnt in a great spot, the biggest problem for me is the sustain, i feel like sustain nerfs hurt mag dks the most. i dont really have sustain issues on mag sorc and a little bit on my magplar if i dont get moondancer procs.

    I retired my mag dk, unless it gets off balance for free whips, i cant deal with the sustain, it pulls great dps though, youtube some videos.

    Biggest dps increase is learning a rotation, yes, youre gonna have to learn to weave light attacks, bar swap animation cancel, and not letting dots run out or casting them too soon. You sound reluctant so unless you want to improve that 15k dps, youre gonna have to learn how to do a proper rotation. up to you if you want to put in the work. problems arent gonna go away if you play a diff class
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    You can't just hit random buttons and expect to do good dps. I'm hitting 32k with only ele drain support this patch (no free whips). You just have to work at it. The standard rotation that pretty much all mdks use with little variation is:

    eruption, rearming trap, flames of oblivion, bar swap
    engulfing flames, burning embers, blockade
    5x whips
    engulfing flames, burning embers, blockade
    1x whip, bar swap
    repeat

    Light attack between each ability, use standard of might on the back bar when it's available.

    The standard mdk bars are:
    flame lash, engulfing flames, burning embers, inner light, blockade of fire, shooting star
    eruption, rearming trap, flames of oblivion, inner light, harness magicka, standard of might

    Replace inner light on the back bar with molten armaments if you're too cheap to use spell power pots.

    Standard mdk gear setup with some variation is:
    infused inferno infal/moondancer staff front w/ shock enchant
    infused inferno infal/moondancer staff back w/ spell damage enchant
    5 burning spellweave divines
    2 grothdar divines
    3 infal/moondancer jewelry with spell damage enchants
    apprentice mundus

    If you want a budget setup, you can do:
    infused inferno julianos staff front w/ shock enchant
    infused inferno julianos staff back w/ spell damage enchant
    2 burning spellweave body
    3 julianos body divines
    2 grothdar
    3 burning spellweave jewelry with spell damage enchants
    apprentice mundus

    Gold out your weapons and enchants. Everything else is OK purple.

    All attribute points into magicka. Use cp150 health+magicka food.

    Lookup mdk guides on tamerialfoundry for CP suggestions. NOS's guides are usually good.

    The above setups have been developed over 100's of hours of theorycrafting by dozens of players. If you want to break 30k dps on a solo dummy test then follow the above advice. Some setups may hit higher in very specific situations, but this is the standard setups for mdk.
  • aagobbo
    aagobbo
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    I'm not just randomly clicking, i'm really trying to let all dots ticking... i'm obviously not mastering the timing, but i just can't figure out how can i increase 15k dps by just training rotation, it's insane! I can think about increasing 5k or 8k rotation, but 15k! Holly!
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Are you following the exact rotation I posted? And yes, proper rotation is that important. You can lose 10% dps just from missing half your light attack weaves.
  • Savos_Saren
    Savos_Saren
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    @AverageJo3Gam3r

    Wait- are you hitting 32K with someone else putting Ele Drain on your 3mil target dummy?

    OP- if that's the case, then have someone put Ele Drain on your target dummy and try again. You might not have the rotation down to an exact science... but don't compare your numbers to other people if you're not exposed to the same test environment.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    @jaburns yes, but when doing self buffed tests just replace harness with ele drain and add it to the rotation.
  • idk
    idk
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    SASQUATCH0 wrote: »
    Honestly, Learning a rotation is just a mechanic of the game you're going to have to adapt to. Otherwise, 15k dps is where you're going to stay.

    And this is the answer.

    Also, in the event your build may be a little off to begin with check out alcast web site. https://alcasthq.com

    Or http://tamrielfoundry.com/topic/noss-impossible-guide-to-dk-pve-dps-trial4man-tg-ready/
  • theamazingx
    theamazingx
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    Just so you get a rough idea of potential, class ceiling casting your own eledrain, pure solo, is ~40-41k. More like 38-39k if you don't cheese with lightning wall + shock enchant. 35k+ is achievable with only cheap+crafted gear.
  • aagobbo
    aagobbo
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    Ok, rotation is something i need to learn... I thought that playing without an extreme robotized rotation, just doing a coherent easy rotation, i would be able to do something like 24k dps, that is a good number for some harder stuff (not the realy harder, ok)... that's why i wrote this post...

    I just think that playing like a robot is not that fun... i already done what a 15k dps player can do, so i have to decide to spend time l2p the way i don't like or just give up...

    I know what my wife and kid should tell me lol

    thanks guys!
  • Narvuntien
    Narvuntien
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    I have 300-400 ping and I have managed to get to 20K on my Dumner MagDK but I cannot get higher. That is fully self buffed only (I apply ele drain and use molten weapons)

    BSW + Julianos + Slimeclaw shoulders. My undaunted isn't leveled yet. I have used BSW + Sun but I didn't have a BSW staff I also don't own any trails gear. Never done a trail.

    infused front, sharpened back.

    The thing that massively improved my DPS is light attacking between each skill. It is the difference between 17K and 20K

    I have a lot of Magicka issues because I always double cast ash cloud even with witchmothers brew. Every second rotation I do a heavy attack. I have actually tried fitting more skills on my bar but I run out of mag if I use anything more than my standard set of skills anyway.

    Oh oh have you enchanted your jewerely with spell damage enchants? and on one of your inferno staffs, that is a large amount of spell damage you are missing out on if you forget.
    Edited by Narvuntien on September 23, 2017 3:32PM
  • Savos_Saren
    Savos_Saren
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    OP-

    You should also remember: the elite guys that brag about getting 40-50K DPS during fights are only DPSing for the higher parse. They're not fulfilling the normal DPS role of rezzing fallen group members in the middle of combat.

    You should realize that bragging about such high DPS and not fulfilling the rest of your intended role is the equivalent of a tank bragging about how unkillable he is... but doesn't maintain aggro or debuff the boss. :#
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Evil_Rurouni
    Evil_Rurouni
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    The standard rotation that pretty much all mdks use with little variation is:
    eruption, rearming trap, flames of oblivion, bar swap
    engulfing flames, burning embers, blockade
    5x whips
    engulfing flames, burning embers, blockade
    1x whip, bar swap
    repeat

    Light attack between each ability, use standard of might on the back bar when it's available.

    The standard mdk bars are:
    flame lash, engulfing flames, burning embers, inner light, blockade of fire, shooting star
    eruption, rearming trap, flames of oblivion, inner light, harness magicka, standard of might

    Replace inner light on the back bar with molten armaments if you're too cheap to use spell power pots.

    Standard mdk gear setup with some variation is:
    infused inferno infal/moondancer staff front w/ shock enchant
    infused inferno infal/moondancer staff back w/ spell damage enchant
    5 burning spellweave divines
    2 grothdar divines
    3 infal/moondancer jewelry with spell damage enchants
    apprentice mundus

    If you want a budget setup, you can do:
    infused inferno julianos staff front w/ shock enchant
    infused inferno julianos staff back w/ spell damage enchant
    2 burning spellweave body
    3 julianos body divines
    2 grothdar
    3 burning spellweave jewelry with spell damage enchants
    apprentice mundus

    Gold out your weapons and enchants. Everything else is OK purple.

    All attribute points into magicka. Use cp150 health+magicka food.

    Lookup mdk guides on tamerialfoundry for CP suggestions. NOS's guides are usually good.

    The above setups have been developed over 100's of hours of theorycrafting by dozens of players. If you want to break 30k dps on a solo dummy test then follow the above advice. Some setups may hit higher in very specific situations, but this is the standard setups for mdk.

    Quoting this so I can find it later.
  • Thestephenmcraeub17_ESO
    You can't just hit random buttons and expect to do good dps. I'm hitting 32k with only ele drain support this patch (no free whips). You just have to work at it. The standard rotation that pretty much all mdks use with little variation is:

    eruption, rearming trap, flames of oblivion, bar swap
    engulfing flames, burning embers, blockade
    5x whips
    engulfing flames, burning embers, blockade
    1x whip, bar swap
    repeat

    Light attack between each ability, use standard of might on the back bar when it's available.

    The standard mdk bars are:
    flame lash, engulfing flames, burning embers, inner light, blockade of fire, shooting star
    eruption, rearming trap, flames of oblivion, inner light, harness magicka, standard of might

    Replace inner light on the back bar with molten armaments if you're too cheap to use spell power pots.

    Standard mdk gear setup with some variation is:
    infused inferno infal/moondancer staff front w/ shock enchant
    infused inferno infal/moondancer staff back w/ spell damage enchant
    5 burning spellweave divines
    2 grothdar divines
    3 infal/moondancer jewelry with spell damage enchants
    apprentice mundus

    If you want a budget setup, you can do:
    infused inferno julianos staff front w/ shock enchant
    infused inferno julianos staff back w/ spell damage enchant
    2 burning spellweave body
    3 julianos body divines
    2 grothdar
    3 burning spellweave jewelry with spell damage enchants
    apprentice mundus

    Gold out your weapons and enchants. Everything else is OK purple.

    All attribute points into magicka. Use cp150 health+magicka food.

    Lookup mdk guides on tamerialfoundry for CP suggestions. NOS's guides are usually good.

    The above setups have been developed over 100's of hours of theorycrafting by dozens of players. If you want to break 30k dps on a solo dummy test then follow the above advice. Some setups may hit higher in very specific situations, but this is the standard setups for mdk.

    also quoting this to reference later, good stuff in here
  • Cybercore_Death
    Cybercore_Death
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    Personally, if you want to hit higher numbers with an easier rotation swap to a StamDK.

    You'll have the same issue getting the "best" gear as its all stuff to grind in Trials. However, there are a few easier to obtain sets and the rotation is far easier to master. At least i found that anyway. The only reason i went back to MagDK is because i found the rotation for Stam quite boring and tedious to run but if you don't mind then it could be your best bet for now till you're more comfortable with a more full on rotation.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Xvorg
    Xvorg
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    aagobbo wrote: »
    I'm not just randomly clicking, i'm really trying to let all dots ticking... i'm obviously not mastering the timing, but i just can't figure out how can i increase 15k dps by just training rotation, it's insane! I can think about increasing 5k or 8k rotation, but 15k! Holly!

    How's your crit chance?
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • theamazingx
    theamazingx
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    jaburns wrote: »
    OP-

    You should also remember: the elite guys that brag about getting 40-50K DPS during fights are only DPSing for the higher parse. They're not fulfilling the normal DPS role of rezzing fallen group members in the middle of combat.

    You should realize that bragging about such high DPS and not fulfilling the rest of your intended role is the equivalent of a tank bragging about how unkillable he is... but doesn't maintain aggro or debuff the boss. :#

    Dps isn't about the parse, it's a factor that influences the fight as a whole.Those parses don't include rezzing because the other players in those groups don't drop like flies. 'Not dying' is also part of a dps's job.
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