I am a relatively new player still to ESO, less than a year young but what attracted me to play on a more regular basis was the housing aspect. I've always been attracted to in-game housing in MMOs. That being said, homestead has a great start. But it is still just a start. I know that we can expect a great deal more over time but I've created this discussion for fellow enthusiasts to collaborate on what we want to see for housing. Hopefully sooner, rather than later but all in time.
On my "List" includes the follow in order of importance to me:
-Water effects (whether it be more pre-existing structures like fountains or basins/bathtubs that contain water by default, or something like the ability to add a water effect to something (i.e. I built a custom bath but have nothing to simulate water inside of it, or I want to create a small pond, lake or waterfall in a house that has none of those things pre-existing) .
-More visual graphics. For example: I'd like to see objects that move or spin or topple or do something to imply movement.
-More glow effects. There are a few items that do this now, basic lighting and some flowers that glow but I'd like to see more of these items. I'm sure these are on the punch-list for future creations already because we see a plethora of these in big cities like Grahtwood.
- I'd like to see more vibrant decor. I have little expectation in this area because I know items will be based of in-game lore and what pre-exists already. If we've seen it in game, i'm sure it may eventually be made available as housing decor. This desire brings me back to more glow effects really. I just want more vibrant, colorful decor. Not the same old wood, stone, reed and leather pelt look. Think of this like armor, there is armor you can wear/obtain with lightening effects, bright glowing reds, blues, etc.
- The ability to resize objects. Make an object bigger or smaller then its original model (I want to make this sofa bigger or I want to make this tree smaller).
- More basic building components (walls, doors, floor tiles, etc) there is a very small variety of these already available which is promising for future options.
- Another constructive note. Most of the furniture recipes require very large amounts of materials and some of those materials make little to no sense for the item you are crafting. I'd like see material costs reduced or brought more in line with what it would practically require to make the object. For example, why do candles need flour and nickel? A candle requires wax (which is a crafting item in game) and a wick. A bit silly but perhaps just a ploy to make it more difficult and drive us to spend crowns on the items instead of using gold or grinding time to obtain it all, this would not surprise me.
I have a great deal more feedback on the matter but I think this is a good start to the discussion! Feedback and ideas? Post it! Lets make this new feature great, the best! Lets have our opinions viewed!
Edited by Tesari on February 28, 2017 4:18AM