i only use group finder for farming *** and the DD's in there are a *** nightmare.. something like 90% of them are only bow users that only spam light attacks or snipe..
Wrecking_Blow_Spam wrote: »I was farming earlier with 2 ppl on vet, one free DPS slot.
In about 10 different runs DPS CP was roughly:56, 86, 98, 170, 176, 185, 192, 208, 256, 302.
I kid you not every single DPS was atrocious at DPS - at best was 10k sustained damaged.
0 AOE damage.
Laughable and yes this was a vet dungeon.
I now refer to low DPS players as fake DDs.
FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
Wut? WUT? Because 1 healer couldn't handle a mechanic... you say that all healers are useless? Cool story though...
FloppyTouch wrote: »FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
Wut? WUT? Because 1 healer couldn't handle a mechanic... you say that all healers are useless? Cool story though...
That's just one example in almost all dungeons it's the same they hold back the group no need for heals 3 dps and a tank makes things go faster. Healers standing in the back spaming orbs and springs lowers dps and slows things down.
FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
Wut? WUT? Because 1 healer couldn't handle a mechanic... you say that all healers are useless? Cool story though...
FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
This was not proof that healers hold back a group.
It wasn't that the player was a healer that is the problem. It was the fact he or she wasn't breaking free of her move and allowing the boss to heal. That would have been an impediment to the group no matter what role they were.
lol what did you expect? fungal 1 is an absolute joke on vet, u can skip so much and its short too.
and i suggest doing randoms on normal, same exp and a lot faster
FloppyTouch wrote: »FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
This was not proof that healers hold back a group.
It wasn't that the player was a healer that is the problem. It was the fact he or she wasn't breaking free of her move and allowing the boss to heal. That would have been an impediment to the group no matter what role they were.
As I said in the last post not just the fact the healer not breaking free was an issue but after the healer left the heals themselves where not needed. I say that's huge proof healers are not needed.
Only place for a healer with the way the game is designed is trials and huge scale pvp. Not healers fault it's the game and the fact that every class has class heals or shields or a way to get health back with healing abilities.
In other mmos dps wouldn't have healing abilities(all the ones I played) so a healer was needed for everything.
FloppyTouch wrote: »FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
This was not proof that healers hold back a group.
It wasn't that the player was a healer that is the problem. It was the fact he or she wasn't breaking free of her move and allowing the boss to heal. That would have been an impediment to the group no matter what role they were.
As I said in the last post not just the fact the healer not breaking free was an issue but after the healer left the heals themselves where not needed. I say that's huge proof healers are not needed.
Only place for a healer with the way the game is designed is trials and huge scale pvp. Not healers fault it's the game and the fact that every class has class heals or shields or a way to get health back with healing abilities.
In other mmos dps wouldn't have healing abilities(all the ones I played) so a healer was needed for everything.
Yeeah I remember the Huge tons of whining that brought self heals about. This game did not always have so many.
Also, I wouldn't personally use Direnoob as any example though.
FloppyTouch wrote: »FloppyTouch wrote: »FloppyTouch wrote: »Ran Vet direfrost 400cp healer warden 170cp dd stam sorc and a 400cp warden tank and my 660 mdk dd.
The healer was terrible the tank was okay other dd was horrible but listen very well. We get to the last boss I tell every to brake free asap for she heals fast. Well only one that could not break free every damn time was the healer making it very painful to go from 20% health to 60-70% health. The healer blames bad dps and tank not holding boss(typical healers)
After 2 long and very annoying tries the healer rage quits saying we are all trash. I told the guys we don't need a healer they are pointless in 90% of the game. We kill the boss very fast no deaths at all everyone broke free and it went so well.
I prefer to not run with a healer at all I feel they are just a waste of a slot with all the self heals in the game they are just not needed. This was proof that healers hold back a group. I will take 3 dd at any cp and a good tank over a 660 healer.
I wish we could set up group finder to not need certain roles.
This was not proof that healers hold back a group.
It wasn't that the player was a healer that is the problem. It was the fact he or she wasn't breaking free of her move and allowing the boss to heal. That would have been an impediment to the group no matter what role they were.
As I said in the last post not just the fact the healer not breaking free was an issue but after the healer left the heals themselves where not needed. I say that's huge proof healers are not needed.
Only place for a healer with the way the game is designed is trials and huge scale pvp. Not healers fault it's the game and the fact that every class has class heals or shields or a way to get health back with healing abilities.
In other mmos dps wouldn't have healing abilities(all the ones I played) so a healer was needed for everything.
Yeeah I remember the Huge tons of whining that brought self heals about. This game did not always have so many.
Also, I wouldn't personally use Direnoob as any example though.
It was just the dungeon of the day we two man it before yes it's easy if people know to break free and save stam. My point was it was funny that the issue of the group said we where the issue but we three man it with a less then perfect group and no healer.
@FloppyTouch
Your basicly taking a 10 minute fight to make a qualified decision about the way the game was designed.
Good job, why won't ZoS hire you, so we all can enjoy your superior skills?
LadyLavina wrote: »Group finder lols?
K, how about when it decides to put people under cp160 into stuff like vICP/vWGT/vCoS/vRoM
LadyLavina wrote: »Group finder lols?
K, how about when it decides to put people under cp160 into stuff like vICP/vWGT/vCoS/vRoM
Thats zos trolling you
LadyLavina wrote: »LadyLavina wrote: »Group finder lols?
K, how about when it decides to put people under cp160 into stuff like vICP/vWGT/vCoS/vRoM
Thats zos trolling you
how many crowns to make it stop
LadyLavina wrote: »Group finder lols?
K, how about when it decides to put people under cp160 into stuff like vICP/vWGT/vCoS/vRoM