lemme pre face this by saying I know this was to help deal with the proc meta in PvP and that's good.
the fact that nearly every good monster proc set for stam has a firing delay on it now is SOOOO annoying, its like your lagging all the time, you finish a fight then spores go rolling off into the distance, or a spectral bear tries to attack the air, though one of my favorites is the graboid coming out of the ground for no reason, like its after me or something.
when I saw this change I figured "okay so players can dodge it but because PvE mobs don't really move it should not be a problem, right?"
WRONG!
its so annoying to see these things firing off after the fact, and you don't realize how much you move until fighting a few battles and watching as you turn and see a proc go shooting aimlessly into the distance.
I have currently swapped out all my monster sets for more defensive ones or sets that don't have an annoying delay :C
I would much prefer a viper solution where they fire off satisfyingly instantly but deliver there damage via a dot, you can even nerf the damage for all I care. there just so unsatisfying to have on a delay, as I said its akin to lagging all the time and is just very much not fun.
though obviously neither was the proc meta in pvp and obviously nobody wants to see that return. :P
ESO player since beta.
previously full time subscriber, beta-2024, now off and on, game got too disappointing.
PC NA
( ^_^ )
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DK one trick