While I hate to dredge up this topic again as many others including myself have already made posts about it but it has been over 3 years since launch and the only new skills added to the game have been passives and pay walled warden. The weapon ultimate's where in the beta while not in the same form they are not a new idea and the morph changes in class skills during the stamina re-balance are just recolors of the same skills if even that. Has Zos really not released even a hint that they are working on a new weapon set outside of the Q&A pre One Tamriel? What ever even happened to spell crafting? Is the mysterious one handed & rune just a ZoS **** tease for going on 2 years or are they legit working on something for the hole that is one handed casting from weapons?
The main reason I bring this up is that it is a topic my friends and I find ourselves regularly discussing. While the present selection of class skills and weapon sets are neat for the first few hours of use after playing for days, weeks, months, and years they start to become abysmally stale. While all the new story content has been added this is something that I have felt has been swept under the rug and neglected in favor of larger scope items. While a new weapon set or new morphs for class skills or existing weapons might not seem as shiny upfront as a new guild adventure or dungeon or a new voice acted quest line I feel its something that could really breath new life in to gameplay and add more depth to character building but the longer it remains neglected the more complicated it will become for ZoS to add something like this as the weapon styles and new dungeons will continue to pile up forcing them to make even more skins for our fancy new armory.