Mystrius_Archaion wrote: »Vote how you want it to be, not how you think it has to be.
Demolitionary wrote: »Mystrius_Archaion wrote: »Demolitionary wrote: »I don't think many understand at all how it is when patching.
Being working along side dev teams for software many times, not everything they think will go into the patch will actually make it.
Yes they have a road map of what they want to put in, but, some things may have a undesirable side effect or just have no more time to put the minor stuff in.
I don't think you understand your own point.
All that I have quoted above that you said all occur before any programs get taken down for the patch to be applied at that time.
Those decisions about what makes the cut and what doesn't have already taken place. We have a set in stone list now. We just can't see it yet because nobody has hit "new discussion" and "save comment" yet, or hit "make visible" if they have it posted but hidden.
I just want to read it while I wait for the patch and plan my gameplay accordingly. I don't want to have to wait until I should be playing to read notes to find out what I should look for that changed so I can plan around it. I want to play ASAP.
I understand my own point completely, because I have worked with dev teams and still do.
You really don't understand at all with that response and clearly you didn't read all of the post. Yes some decisions are made already but sometimes/ a lot of the time with ZoS, some things don't make it because things took longer than expected or a change while patching caused some other bug which they don't want in the game ect so they have to change the patch notes accordingly, so it is more effective to send out patch notes after the patch so the information is 100%.
You are making out like the game is a full time job, it isn't. Most people will read the patch notes during downloading or during a break at work. So it isn't really impeding with "game time".
Can't really explain a thing to the completely naive and self entitled I guess...
Mystrius_Archaion wrote: »Vote how you want it to be, not how you think it has to be.
No. Wishing doesn't change the laws of physics and the real work of software engineering, or how annoying people are when they see notes for something they aren't going to get.
From my personal experience with MMO gaming my reason is as to why it's always been. I could be wrong but as others have said I believe that's what ZOS has stated in the past.Mystrius_Archaion wrote: »Things can change, better they post what happens than what should happen then have to amend it causing rage because they didn't deliver on something.
Also then you would remove the Natch Potes? meme and threads, you want to kill all our fun?
1) It's already happening.
The steak is cooked and on its way to your table. Time for the waiter to at least tell you what you are getting after you said "surprise me".
2) The patch notes and full patch data was already decided, likely on Friday, and just has not been shown to us yet. There is no changing it now.
The only thing that could change is that they have to redo the patch and keep the servers down longer to do so if somebody hits the wrong button and instead of applying patch formats the server drives. FYI, that happened to Everquest and was a story in the now defunct magazine Massively or whatever: https://en.wikipedia.org/wiki/MMO_Games_Magazine
From my personal experience with MMO gaming my reason is as to why it's always been. I could be wrong but as others have said I believe that's what ZOS has stated in the past.
DRXHarbinger wrote: »^everyone looses interest in a thread when someone compares not having patch notes to not being notified a cat 5 hurricane is on its way...
Some people eh?
Mystrius_Archaion wrote: »DRXHarbinger wrote: »^everyone looses interest in a thread when someone compares not having patch notes to not being notified a cat 5 hurricane is on its way...
Some people eh?
Hear comes the troll posting.
My point was....obviously....that these people saying "they can't post it when it might change" are claiming things that are in progress can change. Somehow, I am already driving down the road but can stop myself from ever driving and prevent myself from being where I already am.
The patch is already applied so where are the notes? As of 30 minutes ago?
I would think they could post the patch notes when they're 90% applied if not earlier.
Edit:
Oh hey look. The post says it was posted September 10th. We just see it now. I was right.
They even edited them as they always do if there are typos or anything else. Maybe next time they can reveal them earlier rather than causing one of these threads.
DRXHarbinger wrote: »Mystrius_Archaion wrote: »DRXHarbinger wrote: »^everyone looses interest in a thread when someone compares not having patch notes to not being notified a cat 5 hurricane is on its way...
Some people eh?
Hear comes the troll posting.
My point was....obviously....that these people saying "they can't post it when it might change" are claiming things that are in progress can change. Somehow, I am already driving down the road but can stop myself from ever driving and prevent myself from being where I already am.
The patch is already applied so where are the notes? As of 30 minutes ago?
I would think they could post the patch notes when they're 90% applied if not earlier.
Edit:
Oh hey look. The post says it was posted September 10th. We just see it now. I was right.
They even edited them as they always do if there are typos or anything else. Maybe next time they can reveal them earlier rather than causing one of these threads.
You need to l2read (you evidently don't as someone already linked them in your thread but again you felt the need for need and bashed the keyboard anyway). Here it comes in the simplest possible terms for you.
ZOS does know what is in the patch.
ZOS deploys patch.
ZOS must wait for patch, test it and then if all good can release patch notes.
Patch notes go out.
This is the process, YES they KNOW what they are, but they MUST be tested however brief prior to being made live on client side, if they release the notes and someone is wrong guess what? Basement dwellers be all upset and end up reading another lot later on.. Which it would seem is not wanted or difficult.
Cannot be any simpler.
Looking at the patch notes...they took all of 30s to read, I do not see any harm in waiting, as said all read before anyone could load a toon in.
I lost interest when I realised the OP was an expert and didn't actually need a question answered. I wasn't aware we had Matt Firor himself in this thread telling us how ZOS worked.DRXHarbinger wrote: »^everyone looses interest in a thread when someone compares not having patch notes to not being notified a cat 5 hurricane is on its way...
Some people eh?
Mystrius_Archaion wrote: »DRXHarbinger wrote: »Mystrius_Archaion wrote: »DRXHarbinger wrote: »^everyone looses interest in a thread when someone compares not having patch notes to not being notified a cat 5 hurricane is on its way...
Some people eh?
Hear comes the troll posting.
My point was....obviously....that these people saying "they can't post it when it might change" are claiming things that are in progress can change. Somehow, I am already driving down the road but can stop myself from ever driving and prevent myself from being where I already am.
The patch is already applied so where are the notes? As of 30 minutes ago?
I would think they could post the patch notes when they're 90% applied if not earlier.
Edit:
Oh hey look. The post says it was posted September 10th. We just see it now. I was right.
They even edited them as they always do if there are typos or anything else. Maybe next time they can reveal them earlier rather than causing one of these threads.
You need to l2read (you evidently don't as someone already linked them in your thread but again you felt the need for need and bashed the keyboard anyway). Here it comes in the simplest possible terms for you.
ZOS does know what is in the patch.
ZOS deploys patch.
ZOS must wait for patch, test it and then if all good can release patch notes.
Patch notes go out.
This is the process, YES they KNOW what they are, but they MUST be tested however brief prior to being made live on client side, if they release the notes and someone is wrong guess what? Basement dwellers be all upset and end up reading another lot later on.. Which it would seem is not wanted or difficult.
Cannot be any simpler.
Looking at the patch notes...they took all of 30s to read, I do not see any harm in waiting, as said all read before anyone could load a toon in.
Duhhhhhh they were tested last week.
Duhhhhhh check the date int he top right of the patch notes posted.
Duhhhhhh the patch contents were being applied so they could release the patch notes.
You think they were testing TODAY?! Now who needs to learn to read? Maybe you should type out the whole words instead of "l2read".
I'm done with this thread and you are getting ignored.
I lost interest when I realised the OP was an expert and didn't actually need a question answered. I wasn't aware we had Matt Firor himself in this thread telling us how ZOS worked.DRXHarbinger wrote: »^everyone looses interest in a thread when someone compares not having patch notes to not being notified a cat 5 hurricane is on its way...
Some people eh?
DeadlyRecluse wrote: »I don't think they intentionally hold them back, I think they don't release them until they are 100% sure what is in the given patch.
ZOS_GinaBruno wrote: »Hey folks, wanted to give you a little insight here. The main reason is we prefer to wait until our QA team has verified that the build is good to publish. This doesn't mean they're checking all the fixes - this happens prior to the weekend - but they're checking things like if they can log in with characters, create a new character, the world is visible, monsters can be killed, menus can be opened, etc. This typically happens toward the end of maintenance, for obvious reasons, which is why the patch notes get posted toward the end.
If there's a situation where the build doesn't pass this last step of QA, or one of the fixes is causing a particular issue, we need to evaluate what to do and sometimes this means not publishing the build. If we've already published patch notes, then this could get confusing pretty quickly, especially for players who don't follow what's happening closely. We don't want to say "hey, here's the change log!" but then it doesn't actually happen for whatever reason.
We know some other games publish their patch notes sooner, but they likely have a different way of running maintenance and publishing builds - no one company is the same - so it's just the way it is. At the end of the day, it seems like we're arguing over just a few hours. If there's a particularly compelling reason why you'd like to see patch notes published earlier, please let us know. We're all ears! But if it's essentially just a patience issue, then...
ZOS_GinaBruno wrote: »Hey folks, wanted to give you a little insight here. The main reason is we prefer to wait until our QA team has verified that the build is good to publish. This doesn't mean they're checking all the fixes - this happens prior to the weekend - but they're checking things like if they can log in with characters, create a new character, the world is visible, monsters can be killed, menus can be opened, etc. This typically happens toward the end of maintenance, for obvious reasons, which is why the patch notes get posted toward the end.
Mystrius_Archaion wrote: »1+1=2
patch applying+downtime=patch already tested and done and notes should be posted
Mystrius_Archaion wrote: »DeadlyRecluse wrote: »I don't think they intentionally hold them back, I think they don't release them until they are 100% sure what is in the given patch.
But they were 100% sure yesterday when they posted them. They do intentionally hold them back, just like when parents don't tell their family they are having a baby until a specific time for a bigger reaction, or don't tell the baby's gender when they have known for a while. The baby is coming, whether they want to admit it or not.
Patch notes were set in stone yesterday as of the post date Sept 10th.
If the developers want to contradict me with a specific reason why I'm wrong then they can. But, I don't expect to see that as it would contradict the "rep speak".
Hmmm, I guess all the people who voted blue on this pole for option 2 are gullible enough to believe things like when Al Gore claimed to have invented the internet 47 seconds into this video:
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puffytheslayer wrote: »calling people gullible & holding this up as an example. its cute that you have no idea why its funny!

Ah yeah I thought it was the other post, my bad. You just insulted everyone and left it.Mystrius_Archaion wrote: »Yes, I'm truly confused at what I supposedly "ninja edited". Is he just making stuff up?
Mystrius_Archaion wrote: »
But they were 100% sure yesterday when they posted them. They do intentionally hold them back, just like when parents don't tell their family they are having a baby until a specific time for a bigger reaction, or don't tell the baby's gender when they have known for a while. The baby is coming, whether they want to admit it or not.
Mystrius_Archaion wrote: »ZOS_GinaBruno wrote: »Hey folks, wanted to give you a little insight here. The main reason is we prefer to wait until our QA team has verified that the build is good to publish. This doesn't mean they're checking all the fixes - this happens prior to the weekend - but they're checking things like if they can log in with characters, create a new character, the world is visible, monsters can be killed, menus can be opened, etc. This typically happens toward the end of maintenance, for obvious reasons, which is why the patch notes get posted toward the end.
Why does that happen on live servers after the build is pushed to live?
You said it happens at the end so does that mean you can roll back the build that easy?
And if this is all true, why does this game need to do that when every other MMO I have played has shorter downtimes usually, has the patch ready to download for players as soon as downtime starts or shortly after so they can patch during downtime, lets players get in immediately when downtime ends and also post patch notes as soon as that downtime starts or even the day before?
Something tells me this game doesn't have a patch server that is separate from the live servers but in the same environment for this testing, and this game really needs to learn more from other games.
Sorry to be critical, but that's the only way we improve is facing hard truths and dealing with them.