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Make Vampire leveling require feeding in the same way Werewolf kills levels Werewolf.

ThePrinceOfBargains
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I don't get why this wouldn't be common sense. Why make vampire leveling based off generic xp? Why not making it based off the feeding ability that almost no one uses? After a certain amount of feedings, you level up. So at least while you lose access to some passives, you're still growing in strength in another sense.
  • MornaBaine
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    If it then levels as FAST as werewolf I'd be all for it.
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  • Ackwalan
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    Vampire passives are on no matter what skills are slotted, werewolf passives are only on when in werewolf form. Perhaps that is why ww is faster to lvl then vamps.
  • malchior
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    We don't need mirror "Classes" in this game, they are unique in their own way, leave them be.
  • dsalter
    dsalter
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    werewolf is based on kills because it runs on a timer.
    vampire is always active.
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  • ThePrinceOfBargains
    ThePrinceOfBargains
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    That timer is irrelevant since you can just eat people and farm kills endlessly. It's easy even if you don't use the monkey sanctuary strategy.

    With that said, I'm not necessarily saying it should be quite as fast as Werewolf. But more incentive to use this feeding ability, at least as an early vampire, would be nice.
    Edited by ThePrinceOfBargains on September 9, 2017 5:49AM
  • max_only
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    TheMaster wrote: »
    That timer is irrelevant since you can just eat people and farm kills endlessly. It's easy even if you don't use the monkey sanctuary strategy.

    With that said, I'm not necessarily saying it should be quite as fast as Werewolf. But more incentive to use this feeding ability, at least as an early vampire, would be nice.

    Monkey sanctuary strategy?
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  • ThePrinceOfBargains
    ThePrinceOfBargains
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    max_only wrote: »
    TheMaster wrote: »
    That timer is irrelevant since you can just eat people and farm kills endlessly. It's easy even if you don't use the monkey sanctuary strategy.

    With that said, I'm not necessarily saying it should be quite as fast as Werewolf. But more incentive to use this feeding ability, at least as an early vampire, would be nice.

    Monkey sanctuary strategy?
    Yeah, there's this area in Auridon where a bunch of monkeys are at. Called "Monkey's Rest." They respawn rather quickly and make for easy Werewolf leveling. I got to Werewolf 10 in like less than hour.
    Edited by ThePrinceOfBargains on September 9, 2017 7:26AM
  • Vrienda
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    Yes please. It sucks not being able to go vamp at max without resorting to mass exp grinding.

    With werewolf I can just pop over to the spider ruins in Bangkorai for a few hours and I'm maxed out.
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  • Enslaved
    Enslaved
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    TheMaster wrote: »
    I don't get why this wouldn't be common sense. Why make vampire leveling based off generic xp? Why not making it based off the feeding ability that almost no one uses? After a certain amount of feedings, you level up. So at least while you lose access to some passives, you're still growing in strength in another sense.

    1504939520119.png
  • Runschei
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    I thought both the vampire and werewolf skill would level simply by gaining xp, so it's no wonder you level ww by killing something?
  • Verbal_Earthworm
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    Werewolves have an interesting mechanic, so I have one werewolf character I enjoy playing.

    Vampires do not have an interesting mechanic, so i cured my vampire character and don't miss it.

    Vampirism is overused in the game to the point where it has become cheesy.

    Any slow grind to level vampire skills is a welcome obstacle to stem the tide of cheese.

    They don't have a timer. They don't get locked out of all other skills. They don't even bite.

    Vampire players just want it easy. It's already stupidly easy. Easy Peasy Cheesy.





    Edited by Verbal_Earthworm on September 9, 2017 6:00PM
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