I run speed + lingering health, but there's no denying that immov pots are better for 1v1 situations, especially when paired with clever alchemist. The burst potential is just too high with no way to mitigate.Immovable pots aren't even the best pot. Speed+Lingering health is flat out better, damage+crit+resource is better on builds that don't have native buffs or have competitive bars, and that's not mentioning situational things like invis or detect pots.
I run speed + lingering health, but there's no denying that immov pots are better for 1v1 situations, especially when paired with clever alchemist. The burst potential is just too high with no way to mitigate.Immovable pots aren't even the best pot. Speed+Lingering health is flat out better, damage+crit+resource is better on builds that don't have native buffs or have competitive bars, and that's not mentioning situational things like invis or detect pots.
That's the way it works. You have your advantages and disadvantages of using THAT potion instead of other.
You have to choose between that one or a bursting one, or detect, etc depending on the situation, and it's available for every party, so it's not a disadvantage.
That's the way it works. You have your advantages and disadvantages of using THAT potion instead of other.
You have to choose between that one or a bursting one, or detect, etc depending on the situation, and it's available for every party, so it's not a disadvantage.
I run speed + lingering health, but there's no denying that immov pots are better for 1v1 situations, especially when paired with clever alchemist. The burst potential is just too high with no way to mitigate.Immovable pots aren't even the best pot. Speed+Lingering health is flat out better, damage+crit+resource is better on builds that don't have native buffs or have competitive bars, and that's not mentioning situational things like invis or detect pots.
Maybe cause you are giving up 500 or so spell/weapon dmge, or rgen?My (un)favorite are the guys who use Immovable potions and 3x potion boost glyphs. 99.9% uptime on CC immunity. How is that not OP?
Joy_Division wrote: »They're fine. You almost get half the length of that immunity pot by a regular CC break. If you think the effect is strong, by all means run them, but to do so you have to give up other potentially valuable buffs.
I have no problem fighting people who use an immovable pot against me. In fact, I almost kind of prefer it as a templar, my CCs are lousy to begin with and I'd prefer them not to get health from their pot or their off resource.
Well, I'm pretty confident to say that you won't beat me running reduce pot potions cd enchants.
@SanTii.92 potion boost + immovable is a form of regen. Not breaking free every 7 seconds saves a TON of stamina. You still think there is a trade-off there? I don't.
GrumpyDuckling wrote: »
Other buffs are valuable, but they aren't as valuable as Immovable.
With buffs 3x damage glyphs is over 600 damage with 100% uptime. That's more than any set in the game offers. But nah, its OP to have to give that up so that you can't be CC'ed. Either you can't be CC'ed or you can have the damage to kill someone, seems balanced.
@GrumpyDuckling immovable is not more valuable than major sorcery/brutality and its not even remotely close.
GrumpyDuckling wrote: »
Other buffs are valuable, but they aren't as valuable as Immovable.
Depending on the build, there absolutely are more valuable buffs. The crit ones will give you more damage. On any class that heavily relies on using both resources pools (sorcs, dks, stamblade, etc), id prefer to run tri pots provided that I was getting mobility from somewhere.
I was just dueling one of the strongest stamplars on my server to practice my new bleed blade. Even though he was running immov pots, I consistently found that I preferred using tri pots instead of running immov as well. Why? Because the extra cloaks and shades were literally more valuable to me in that fight than the cc immunity.
Yeah, immov pots are strong. No, they are not OP and don't need to be nerfed. Your opinions are not facts, especially when something like 'value' of a buff cannot be universally quantified.