SnowTheMadDog wrote: »U want to play him or play against him?
If uwant to be him, get 5 shackle 5 wizard 2 valkyn, elusive mist and u are done
If uwant to beat him u need to burst him, depending on the build it can be tough, with Miat addon he can elusive mist most of ur cc and ***
generalmyrick wrote: »..im a beat and broken person...
generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
Darkestnght wrote: »I am no expert or theory crafter but my personal preference for my magplar is as follows;
Rattelcage jewellery - 2 weapon dmg/ 1 recovery
Rattlecage chest - infused tristat enchant
Seducer feet, hands, waist, legs - all heavy, all impen all magika enchant
Front bar - Rattlecage sword, seducer sword, both sharpened
Back bar - Rattlecage sword defending , seducer shield sturdy
Helm/Shoulder - Valkyn Skoria one light infused, one medium impen.
Skills;
Front bar - puncturing sweeps, radiant oppression, topping charge, vampires bain, inner light, Shooting Star
Back bar - Channeled focus, extended ritual, invigorating drain, mist form, honor the dead, Soul Harvest
I generally run solo and I am pretty happy with this setup. It seem to work ok in groups to.
generalmyrick wrote: »Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
that's why i have come to this noble community for help!Darkestnght wrote: »I am no expert or theory crafter but my personal preference for my magplar is as follows;
Rattelcage jewellery - 2 weapon dmg/ 1 recovery
Rattlecage chest - infused tristat enchant
Seducer feet, hands, waist, legs - all heavy, all impen all magika enchant
Front bar - Rattlecage sword, seducer sword, both sharpened
Back bar - Rattlecage sword defending , seducer shield sturdy
Helm/Shoulder - Valkyn Skoria one light infused, one medium impen.
Skills;
Front bar - puncturing sweeps, radiant oppression, topping charge, vampires bain, inner light, Shooting Star
Back bar - Channeled focus, extended ritual, invigorating drain, mist form, honor the dead, Soul Harvest
I generally run solo and I am pretty happy with this setup. It seem to work ok in groups to.
one set for punch and one set for resources?
Darkestnght wrote: »@ generalmyrickgeneralmyrick wrote: »Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
that's why i have come to this noble community for help!Darkestnght wrote: »I am no expert or theory crafter but my personal preference for my magplar is as follows;
Rattelcage jewellery - 2 weapon dmg/ 1 recovery
Rattlecage chest - infused tristat enchant
Seducer feet, hands, waist, legs - all heavy, all impen all magika enchant
Front bar - Rattlecage sword, seducer sword, both sharpened
Back bar - Rattlecage sword defending , seducer shield sturdy
Helm/Shoulder - Valkyn Skoria one light infused, one medium impen.
Skills;
Front bar - puncturing sweeps, radiant oppression, topping charge, vampires bain, inner light, Shooting Star
Back bar - Channeled focus, extended ritual, invigorating drain, mist form, honor the dead, Soul Harvest
I generally run solo and I am pretty happy with this setup. It seem to work ok in groups to.
one set for punch and one set for resources?
Yes that is pretty much the idea. Seducer for the cost reduction and Rattlecage for the damage
generalmyrick wrote: »Darkestnght wrote: »@ generalmyrickgeneralmyrick wrote: »Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
that's why i have come to this noble community for help!Darkestnght wrote: »I am no expert or theory crafter but my personal preference for my magplar is as follows;
Rattelcage jewellery - 2 weapon dmg/ 1 recovery
Rattlecage chest - infused tristat enchant
Seducer feet, hands, waist, legs - all heavy, all impen all magika enchant
Front bar - Rattlecage sword, seducer sword, both sharpened
Back bar - Rattlecage sword defending , seducer shield sturdy
Helm/Shoulder - Valkyn Skoria one light infused, one medium impen.
Skills;
Front bar - puncturing sweeps, radiant oppression, topping charge, vampires bain, inner light, Shooting Star
Back bar - Channeled focus, extended ritual, invigorating drain, mist form, honor the dead, Soul Harvest
I generally run solo and I am pretty happy with this setup. It seem to work ok in groups to.
one set for punch and one set for resources?
Yes that is pretty much the idea. Seducer for the cost reduction and Rattlecage for the damage
5 heavy?
generalmyrick wrote: »@Darkestnght
OMG!!! i tried out your front bar with just a staff and a 4star ran from me and then killed several blues!!! ahahahaahaha
THANKS!!!!!
I just want to point out that the passives for light armor are so drastically better than the passives for heavy that your most logical option is to run light armor. Light armor gives you more damage from its passives than any armor set in the game at the downside of lower resists and some other general survivability.
Now, let's say you decide to run Bloodspawn and Transmutation on a light armor setup to increase your survivability. At this point you will have covered your necessary magika sustain with the recovery on trans combined with the light armor passives and given yourself similar mitigation to what you would have in a heavy build. You still have a full 5pc available that can be used to add more utility, sustain, OR damage. This allows you to run all spell damage glyphs as well.
Let's say you're building heavy, your armor grants you the surviability you need. Now you have 2 5pc sets and a 2pc set to cover all of your sustain and damage. You could run Lich+Skoria to cover your sustain and increase your burst, since you're lacking pen and crit compared to a light armor build, two very important ways to generate burst damage. At this point you have 1 5pc set available to you as a damage choice. Since its in heavy your options are limited to Soulshine, alchemist, julianos, and maybe a few others. All of these will give you less overall damage than the light armor setup while you still don't really have more survivability.
The light armor penetration passive is very very strong, particularly post sharpened nerf, and will account for more damage than you're going to be able to recoup into your build from elsewhere. This is without mentioning that juicy crit; that the sharpened nerf results in light armor providing more remaining mitigation, post penetration, this patch than previous; or how much easier it is to get resistances back into a build than spell penetration.
generalmyrick wrote: »Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
that's why i have come to this noble community for help!
SnowTheMadDog wrote: »I just want to point out that the passives for light armor are so drastically better than the passives for heavy that your most logical option is to run light armor. Light armor gives you more damage from its passives than any armor set in the game at the downside of lower resists and some other general survivability.
Now, let's say you decide to run Bloodspawn and Transmutation on a light armor setup to increase your survivability. At this point you will have covered your necessary magika sustain with the recovery on trans combined with the light armor passives and given yourself similar mitigation to what you would have in a heavy build. You still have a full 5pc available that can be used to add more utility, sustain, OR damage. This allows you to run all spell damage glyphs as well.
Let's say you're building heavy, your armor grants you the surviability you need. Now you have 2 5pc sets and a 2pc set to cover all of your sustain and damage. You could run Lich+Skoria to cover your sustain and increase your burst, since you're lacking pen and crit compared to a light armor build, two very important ways to generate burst damage. At this point you have 1 5pc set available to you as a damage choice. Since its in heavy your options are limited to Soulshine, alchemist, julianos, and maybe a few others. All of these will give you less overall damage than the light armor setup while you still don't really have more survivability.
The light armor penetration passive is very very strong, particularly post sharpened nerf, and will account for more damage than you're going to be able to recoup into your build from elsewhere. This is without mentioning that juicy crit; that the sharpened nerf results in light armor providing more remaining mitigation, post penetration, this patch than previous; or how much easier it is to get resistances back into a build than spell penetration.
lol
Joy_Division wrote: »generalmyrick wrote: »Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
that's why i have come to this noble community for help!
Fair enough!
I think a lot of builds can work with templar, there is no "meta" or "best in slot." You find what works for your play-style.
Heavy armor works naturally for templar players who want to be tanky. Damage can be decent, but you've got to get spellpower somewhere, it doesn't come standard with heavy. If you favor tanky or defensive builds, then go this route.
Before Morrowind, I would have said go heavy for damage too, but a light armor spec, as @Lexxypwns pointed out, is going to have so many advantages going for it that it's the go to if you'd want damage rather than survival. Transmutation and wizard's riposte are two light armor sets that grant strong defense so those are very good choices for templars who want to go light armor and damage. Pairing either of these with a damage set like Julianos can be very effective.
Watching two templars fight is about as boring of a matchup there is in ESO because they'll slow, immobile, and just heal through each other's damage. Using a disease enchant to put major defile on them can help (as does using dark flare skill). Usually it's the templar that runs out of resources that loses. Keep up the pressure and force the other templar to use more expensive skills and cc break more often. Light armor is better at managing magicka, so there is that to consider as well.
SnowTheMadDog wrote: »Magicka templar are decent, the weak point for me is that they dont have hard cc to reset the fight when they got rushed in by stam players.
Darkestnght wrote: »generalmyrick wrote: »Darkestnght wrote: »@ generalmyrickgeneralmyrick wrote: »Joy_Division wrote: »generalmyrick wrote: »Both, I have a magplar and I keep getting wrecked by my own class...
LoL. Do what your opponents are doing to you
that's why i have come to this noble community for help!Darkestnght wrote: »I am no expert or theory crafter but my personal preference for my magplar is as follows;
Rattelcage jewellery - 2 weapon dmg/ 1 recovery
Rattlecage chest - infused tristat enchant
Seducer feet, hands, waist, legs - all heavy, all impen all magika enchant
Front bar - Rattlecage sword, seducer sword, both sharpened
Back bar - Rattlecage sword defending , seducer shield sturdy
Helm/Shoulder - Valkyn Skoria one light infused, one medium impen.
Skills;
Front bar - puncturing sweeps, radiant oppression, topping charge, vampires bain, inner light, Shooting Star
Back bar - Channeled focus, extended ritual, invigorating drain, mist form, honor the dead, Soul Harvest
I generally run solo and I am pretty happy with this setup. It seem to work ok in groups to.
one set for punch and one set for resources?
Yes that is pretty much the idea. Seducer for the cost reduction and Rattlecage for the damage
5 heavy?
Yes 5 heavy and then one light and one medium to take advantage of the Unduanted passives. Also, I use tristat food and run the atronach stone.
alexthomp92 wrote: »I love my magplar I run
Alteration mastery neck and rings with spell damage glyph on all three
Alteration mastery feet and waist impenetrable max mag enchant
julianos chest heavy infused max mag legs medium max mag and gloves light Impen
Shoulder light kena max mag
Head ice heart light max mag
Front bar dw julianos swords one infused spell damage enchant one sharpened with crusher enchant
Back bar deaths wind sword defending return mag enchant and shield impen max health enchant
Front bar skills I run
Toppling charge
Radiant oppression
Repentance/inner light
Puncturing sweep
Entropy
Empowering sweep (reduced cost due to alteration mastery almost always have this running as it costs 68 ult)
Back bar
Channeled focus
Extended ritual
Most form
Honour the dead
Efficient purge of in group or vampires bane if solo
Spell wall
Because I'm in light armour thrown a few cp into light armour focus when buffed fully my physical and spell resist are around 24k and spell damage is around 3k
I'm a Breton so spell resist is high anyway
This probabaly isn't BiS but it works for me