There are currently 9 traits, a total of 10 options in the game right now.
Traitless
Divines
Prosperous
Impenetrable
Infused
Nirnhorned
Reinforced
Sturdy
Training
Well-Fitted
There are currently 10 different tiers of material in the game currently.
1-14
16-24
26-34
36-44
46-50
CP10-CP30
CP40-CP60
CP70-CP80
CP90-CP140
CP150-CP160
Make Traits material dependent, have materials concentrated in specific zones (rarer trait materials will have a lower spawn rate) with a chance at appearing in other zones. Quantity of material used would dictate the level.
Now you've got 17 different gems and 1 type of powder that can be used for other purposes, such as jewelry crafting.
You could potentially use this to make jewelry a more interesting item.
WIP
Jewelry made with:
Sapphires: Increase Max Magicka
Emerald: Increases Max Stamina
Ruby: Increases Max HP
Garnet: Increases all three
Diamond: Increases Critical Resistance
Almandine: Increases Healing Received
Bloodstone: Increases HP Regen
Turquiose: Increases Magicka Regen
Chysolite: Increases Stamina Regen
Fire Opal: Increases Flame Resistance
Carnelian: Increases XP gain from mobs by [x]%
Citrine: Decreases Ultimate Costs by [x]%
Quartz: Base ingredient, common material, white
Jade: Increases quality to green
Sardonyx: Increases quality to blue
Amythyst: Increases Quality to Purple
Fortified Nirncrux: Increases Quality to Yellow
Edited by Avran_Sylt on August 31, 2017 4:58PM