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Mark As Junk - missing with Horns of the Reach (PS4)

VoodooPlatypus
VoodooPlatypus
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So last night I was playing Inventory Management (you, know, the sub-game many of us play as much as any other part of ESO!). I called upon my personal banker and began placing various items in the bank. Several of my toons craft, but only one of them is a dedicated, "must know every single recipe" kind of character, so weapons/armor with researchable traits were filling the bank slots, along with any recipes already known by the toon doing the deposits. I was about to begin marking items as junk so I would know later that my main crafter already knows the banked recipe. Unfortunately, that's when I noticed the "mark as junk" option is no longer there.

My first reaction was, "Really? They took THAT away from the personal banker? Gah. That's inconvenient..." and then proceeded to travel to the closest bank. Lo and behold, the function was not available at a standard bank either.

Was this in the HOTR patch notes and I just didn't see it? I didn't see the ninja-fix to personal assistants no longer spawning behind my character, but they did resolve that it seems. Has anyone else noticed the missing "mark as junk" function since the patch? Maybe master-race PC users can shed some light on this since the DLC has been available for a couple weeks longer than it has for those of us who are on console.


EDIT: typo
Edited by VoodooPlatypus on August 31, 2017 8:23AM
  • Kammakazi
    Kammakazi
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    On PS4, the "Mark as junk" option didn't do anything at all

    In our inventories we don't have the "junk" inventory tab like PC does
  • VoodooPlatypus
    VoodooPlatypus
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    Kammakazi wrote: »
    On PS4, the "Mark as junk" option didn't do anything at all

    In our inventories we don't have the "junk" inventory tab like PC does

    I get what you're saying, but it did do something, actually. There was no separate tab for junk, and it was not something with clearly visible results by making use of it, but when an item had been manually "marked as junk," it could then be clicked and "unmark as junk" was visible in the menu. It was then evident (albeit not very intuitively) that it had already "marked as junk." I used that method all the time to pull recipes I already knew out of the bank to put them for sale with guild traders.

    I appreciate the reply and I get what you're saying - that they probably removed the option because console users do not have a "junk tab," but I used the (hidden) feature on a daily basis and hate that it was removed with no comment in the patch notes whatsoever.
  • Demolitionary
    Demolitionary
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    There wouldn't be a patch note if that feature shouldn't have been available in the first place, with no junk tab, why mark stuff as junk? In-fact, they fixed a bug rather than removing a feature. There wouldn't be a patch note for just one or a handful of people.

    I know you used this bug to your advantage, but, other than a visual "Unmark as junk" in the items menu it was a useless feature without the junk tab, it also added longevity to your inventory management, as double tap is by far faster to see if the recipe is known.

    It could be ZoS didn't touch it, it could be it was self rectified after the patch who knows.... All that ZoS will see if they didn't do it is, one less bug to worry about.
  • VoodooPlatypus
    VoodooPlatypus
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    There wouldn't be a patch note if that feature shouldn't have been available in the first place, with no junk tab, why mark stuff as junk? In-fact, they fixed a bug rather than removing a feature. There wouldn't be a patch note for just one or a handful of people.

    I know you used this bug to your advantage, but, other than a visual "Unmark as junk" in the items menu it was a useless feature without the junk tab, it also added longevity to your inventory management, as double tap is by far faster to see if the recipe is known.

    It could be ZoS didn't touch it, it could be it was self rectified after the patch who knows.... All that ZoS will see if they didn't do it is, one less bug to worry about.

    If by "added longevity to your inventory management" you mean that now it will take considerably longer to manage inventory (example: determine if recipes have already been learned by the primary crafter), then yes, that sounds accurate. I will now have to switch between the primary crafter and the banker every time I want to pull stuff out of the bank to sell if I want to risk NOT learning something I want the crafter to know. Before this update, marked items could be pulled out and the remaining unmarked items could be left in the bank to check the known/unknown status on the crafting character at a later time. Now that's not a reasonable option and will take many more log ons/offs to reach the same conclusion: "Is this item already known by Character X (read: is this item junk)?"

    To many people this may seem like a non-issue, but since the console community has no "junk tab" or any other method (add-ons, etc.) by which to sort, organize, and efficiently use the cumbersome-at-best inventory system in ESO, it was at least something - something that is now gone, regardless of whether you refer to it as a bug, a feature, or as an unfinished portion of the inventory/banking system that somehow made it into the live build for console players. The suggestion to "double tap" to see if the character knows the recipe is not applicable to this situation as the character using the bank and looking to see if the item is marked as "junk" isn't the one who needs to learn the recipe. The banker mule's entire existence serves a singular purpose - to retrieve things OTHER characters already know and put them up for sale.

    Maybe what would be nice is if they did a Quality of Life Improvement and added the "junk" tab (and the associated "mark as junk" option) to the game for console users.

    /shrug
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