Fixed an issue where Item Sets that summon monsters could critically strike.
ZOS_GinaBruno wrote: »Below are the item sets that were affected by this fix:As far as the change itself, proc sets cannot critically strike; this change made it so the sets that summon monsters are consistent with the current game mechanics.
- Bogdan the Nightflame
- Chokethorn
- Defiler
- Engine Guardian
- Maw of the Infernal
- Morkuldin
- Sentinel of Rkugamz
- Shadowrend
ZOS_GinaBruno wrote: »Below are the item sets that were affected by this fix:As far as the change itself, proc sets cannot critically strike; this change made it so the sets that summon monsters are consistent with the current game mechanics.
- Bogdan the Nightflame
- Chokethorn
- Defiler
- Engine Guardian
- Maw of the Infernal
- Morkuldin
- Sentinel of Rkugamz
- Shadowrend
That's sad. Morkuldin could crit and it'd still be garbage.
ZOS_GinaBruno wrote: »Below are the item sets that were affected by this fix:As far as the change itself, proc sets cannot critically strike; this change made it so the sets that summon monsters are consistent with the current game mechanics.
- Bogdan the Nightflame
- Chokethorn
- Defiler
- Engine Guardian
- Maw of the Infernal
- Morkuldin
- Sentinel of Rkugamz
- Shadowrend
That's sad. Morkuldin could crit and it'd still be garbage.
ZOS_GinaBruno wrote: »Below are the item sets that were affected by this fix:As far as the change itself, proc sets cannot critically strike; this change made it so the sets that summon monsters are consistent with the current game mechanics.
- Bogdan the Nightflame
- Chokethorn
- Defiler
- Engine Guardian
- Maw of the Infernal
- Morkuldin
- Sentinel of Rkugamz
- Shadowrend
ZOS_GinaBruno wrote: »Below are the item sets that were affected by this fix:As far as the change itself, proc sets cannot critically strike; this change made it so the sets that summon monsters are consistent with the current game mechanics.
- Bogdan the Nightflame
- Chokethorn
- Defiler
- Engine Guardian
- Maw of the Infernal
- Morkuldin
- Sentinel of Rkugamz
- Shadowrend
That's sad. Morkuldin could crit and it'd still be garbage.
@ZOS_GinaBruno
Thanks for the details...
Can I ask a question not specifically about this fix, but fixes in general?
Playing on console, I know there are times when we are a patch or two behind, but I feel like when major updates hit, we are usually fairly close to the same base game.
Would it be possible in the console release notes to indicate a "soon to be addressed" section? Issues we know are fixed on pc and didn't make the console patch in time for release?
But, for specifics to this thread, is this fix included in the console release scheduled for tomorrow morning?
ZOS_GinaBruno wrote: »Below are the item sets that were affected by this fix:As far as the change itself, proc sets cannot critically strike; this change made it so the sets that summon monsters are consistent with the current game mechanics.
- Bogdan the Nightflame
- Chokethorn
- Defiler
- Engine Guardian
- Maw of the Infernal
- Morkuldin
- Sentinel of Rkugamz
- Shadowrend
That's sad. Morkuldin could crit and it'd still be garbage.
Yea was testing out Morkuldin a few days ago since it would have been nice with crits, but the low % chance of 10% per light atk put me off it, not gonna bother with further testing now that it cant even crit. Sad.
ZOS_GinaBruno wrote: »... Sure, we can easily post some known issues at the end of the patch notes (mainly things that will still be an issue on console, but have already been fixed for PC). ...