Xp, gold(not alot but still), dropped sets, monster helm(on vet), undaunted key(pledges), soul gems, some dungeons drop motif pages, furnishing recipes and items from urns, motifs from urns also some people enjoy doing dungeons so there is that....
Is that not enough ?? You want more !?!?!?
Its not a terrible idea but rewards such as polymorphs, mounts or costumes would take away from crown store sales so i doubt this will ever be implemented.
Xp, gold(not alot but still), dropped sets, monster helm(on vet), undaunted key(pledges), soul gems, some dungeons drop motif pages, furnishing recipes and items from urns, motifs from urns also some people enjoy doing dungeons so there is that....
Is that not enough ?? You want more !?!?!?
Its not a terrible idea but rewards such as polymorphs, mounts or costumes would take away from crown store sales so i doubt this will ever be implemented.
We get skins from dungeons, we get costumes from quests, also pets and costume from public dungeons.Xp, gold(not alot but still), dropped sets, monster helm(on vet), undaunted key(pledges), soul gems, some dungeons drop motif pages, furnishing recipes and items from urns, motifs from urns also some people enjoy doing dungeons so there is that....
Is that not enough ?? You want more !?!?!?
Its not a terrible idea but rewards such as polymorphs, mounts or costumes would take away from crown store sales so i doubt this will ever be implemented.
id love to get the pvp coins for running dungeons so i could access the gold vendor and not need 500k gold, but could use tokens like the pvp players do. i hate pvp so this would be a dream for myself anyways.
id love to get the pvp coins for running dungeons so i could access the gold vendor and not need 500k gold, but could use tokens like the pvp players do. i hate pvp so this would be a dream for myself anyways.
This is a good idea.
Think of Guild Wars 2. Well... think of just this one aspect of it: Dungeons rewarded a small number of tokens. There is a vendor in the main city (if you left long ago, they merged all those guys down to just one vendor) that you take the tokens to and exchange for high end gear. I think it would be the equivalent of gold gear here (I'm new here... basically, the top tier, as if it was not yet enchanted)...
It would take about 5-10 runs to get enough tokens for one piece of gear. Each dungeon had it's own kind of token (I didn't like that aspect of it). The gear is gave was equiv to a lot of gear elsewhere, but had unique looks based on the dungeon theme... so people farmed for the transmog system even if they had item-sets that were better from elsewhere (but then, no transmog system here).
- ESO could take that model... and then do it better...
It'd be a great thing to add to the game at the same time as a transmog system.
As for how to monetize this... they sold transmog tokens in their micro-transaction-store...
So you:
1. Give a good reward for farming a dungeon.
2. Couple it to some new cooler than elsewhere fashions.
3. Sell the ability to apply that fashion to your set-gear.
Win for us and for them.
You could also just be quick and drop in costumes into each dungeon... but people won't feel a need to 'keep farming' that as long, and there's not as much opportunity to 'monetize' it as there is with a transmog system... So it wouldn't address the point of this thread, nor be something that would incentivize the developers.