GrumpyDuckling wrote: »
Resources
Resources are the three mills that surround each keep. There is the Lumber Mill, the Farm and the Mine. If your Alliance owns a keep thoses resources will level up over time and provide bonuses to the defense of the keep.
Lumber Mill
The Lumber Mill gives the doors of your keep more strength.
Farm
The Farm gives the NPC guards of your keep more Health.
Mine
The Mine gives all of the walls of your keep more strength to take more hits.
Resources are important and if your keep loses all of its resources to an enemy this will cut off transitus transportation.
GrumpyDuckling wrote: »
What it really means in practice is that the upgrades happen the longer a particular Alliance controls a resource or keep. Right click a locale in question, whether a resource (mine, lumber mill or farm) or keep and you can inspect it and see what level it's currently at.
From http://esoacademy.com/eso-pvp-and-cyrodiil-guide/Resources
Resources are the three mills that surround each keep. There is the Lumber Mill, the Farm and the Mine. If your Alliance owns a keep thoses resources will level up over time and provide bonuses to the defense of the keep.
Lumber Mill
The Lumber Mill gives the doors of your keep more strength.
Farm
The Farm gives the NPC guards of your keep more Health.
Mine
The Mine gives all of the walls of your keep more strength to take more hits.
Resources are important and if your keep loses all of its resources to an enemy this will cut off transitus transportation.