LadyNalcarya wrote: »Theres also a scared pilgrim and a guy who lost his pet netch.
And random great house npcs who fight each other if theyre from different houses.
I think theyre here just for immersion.
You just reminded me of how badly I wanted to kill birds for the first couple weeks I played, and how frustrating it was that they are just decorations. xD



VinyParsley2016 wrote: »
Awesome :-))VinyParsley2016 wrote: »I never kill friendly animals in ESO cuz they are so cute.You just reminded me of how badly I wanted to kill birds for the first couple weeks I played, and how frustrating it was that they are just decorations. xD
I bet nobody have seen this scenario - three foxes story. 3 foxes come together from 3 different directions. They stay and discuss something for a while, then 2 foxes watch 1 fox leaving.
SilverIce58 wrote: »In Corimount, in northern Grahtwood, I found a begger who suspiciously had an increasing amount of children he had to feed. First was 11, then i gave him money and he said he had 17 children...hmmm maybe I should've said no.
VinyParsley2016 wrote: »SilverIce58 wrote: »In Corimount, in northern Grahtwood, I found a begger who suspiciously had an increasing amount of children he had to feed. First was 11, then i gave him money and he said he had 17 children...hmmm maybe I should've said no.
I've met this begger, too. He must be a liar. But some beggers in town are very good. If you give them gold, they will give you a buff.
In Wrothgar, I often meet some orcs ask me donate 600+ gold to rebuild the city. I donate several times, but nothing happens. It must be another fraud.
VinyParsley2016 wrote: »You just reminded me of how badly I wanted to kill birds for the first couple weeks I played, and how frustrating it was that they are just decorations. xD
I never kill friendly animals in ESO cuz they are so cute.I bet nobody have seen this scenario - three foxes story. 3 foxes come together from 3 different directions. They stay and discuss something for a while, then 2 foxes watch 1 fox leaving.