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CP grinding and its negative impact

LadyNalcarya
LadyNalcarya
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These days every new player I meet seems to be obsessed with cp grinds. We have those dolmen zergs, people buying Skyreach carry (for cps, not for new characters), etc etc.
And maybe its just me and my (bad) luck, but it seems theres much more cp300+ noobs than ever before. And by "noobs" I mean players who fail at basic game mechanics, like blocking or moving out of red circles, let alone dps rotations and other "complicated" things. Maybe those players bought their accounts, but honestly I dont think its that common.
And then there is another problem - many players who are just grinding to the cap become burned out, they lose interest in the game without actually trying it (I mean stuff like quests, dungeons, pvp). Thats not just my assumptions, I often craft for newbies in /z and try to help them out... Many of them were so eager to hit the cap, and quit at cp160ish. Of course, I'm not claiming thats true for every new player, but I think I'm not the only one who noticed that lately.
I really think something needs to be done about this cp obsession.
Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

PC/EU
  • The_Smilemeister
    The_Smilemeister
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    I miss veteran ranks... :cry:
  • Farscape76
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    I agree the behavior you describe is horrible, but if it wasn't CP it would be something else. Its the players with this behavior that are the problem.
    CP 1200+ Xbox - NA - Ebonheart Pact
    Characters
    Dargo Crichton - VR16/lvl 50 StamDK - Stormproof
    Talon Crichton - lvl 50 Stamsorc
    Kara Crichton - lvl 50 StamDK
    Erza Crichton - lvl 50 MagDK
  • Nestor
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    That is the one nice thing about the Veteran Rank grind. You knew a VR12 had a grasp of the game and it's mechanics.







    I did not say VR14 or VR16 as they had already started nerfing that process by the time those ranks came out.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • rotaugen454
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    The CP grind keeps some of my friends from coming back to the game. No one wants to start off hundreds of CP behind. People can argue all they want about others being lazy or too casual, but that is the majority of the possible player base. They won't keep the servers running from a couple thousand people.
    "Get off my lawn!"
  • rhapsodious
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    I can kind of see grinding to cp 160 so you don't end up with gear you can't use, but people who basically just want to be boosted so they can get into endgame content while ignoring most of the direct or indirect tutorials that teach you how the game works defeat the purpose. I much prefer it to the individual VR grinding, but... I dunno, I feel like a lot of the people who spend most of their time in Skyreach can't see the forest for the trees.
  • Waffennacht
    Waffennacht
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    I started a new account just to see wat it's like...

    Omg! Daunting!!

    Of course players are gonna wanna grind the early levels away. The game doesn't even really start until CP 160+
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    You just cannot do all the hard content in this game unless you are at the CP cap. No one is going to take you in Vet Trials, certain Vet dungeons, and you get slaughtered in CP PVP.

    But until you get to max CP, you are stuck with boring normal dungeons that are just too easy and don't teach mechanics. You are stuck with normal trials which are a *** show and also don't teach mechanics. This is pretty boring.
  • EttinTheBreton
    EttinTheBreton
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    To all those CP grinders rushing to end game, I say this:

    "Hearken, fellow citizens of Tamriel! Use your newfound ability against the threat of Molag Bal, and help our fellow citizens in need:
    • Find a good social guild out there. Learn from others, and challenge yourself to 12-member-trials and other dungeons. Return from the depths...Undaunted!
    • Take a nice stroll through a zone you've never visited. Continue your adventure seeing as much as you can.
    • Enjoy a quest or two. I challenge you to listen to all the words spoken, understand who is speaking to you, ask questions. You will soon become obsessed with saving all of Tamriel. Everyone needs help now and again. How can your influence change the towns we travel through?
    • Tamriel is as alive now as ever. Recognize this, mortal! Find your calling, contribute, convene, learn, love, and smile."
    Best,
    Ettin
  • Koolio
    Koolio
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    Personal opinion.
    Remove CP Cap.
    Increase Cp gain for new players by at least double. Maybe triple.
  • rotaugen454
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    Koolio wrote: »
    Personal opinion.
    Remove CP Cap.
    Increase Cp gain for new players by at least double. Maybe triple.

    Bad idea in my opinion. They either balance the game around unlimited (well, 3600) CP and make it impossible for most, or they don't and we have players soloing 12 person trials again.
    "Get off my lawn!"
  • LadyNalcarya
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    I started a new account just to see wat it's like...

    Omg! Daunting!!

    Of course players are gonna wanna grind the early levels away. The game doesn't even really start until CP 160+

    Well, catch up mechanic is there for a reason. When you reach lvl 50 on a new account, you get enough enlightment to get ~100 cps just by collecting skyshards and doing public dungeon quests (which youre going to do anyway, because you need skill points for any semi-decent build).
    You just cannot do all the hard content in this game unless you are at the CP cap. No one is going to take you in Vet Trials, certain Vet dungeons, and you get slaughtered in CP PVP.

    But until you get to max CP, you are stuck with boring normal dungeons that are just too easy and don't teach mechanics. You are stuck with normal trials which are a *** show and also don't teach mechanics. This is pretty boring.

    This is a part of the problem I'm talking about. You cannot do high-end content without experience, and it matters much more than cps. But many people seem to think that high cp rank=everything. Of course, cps help, but I know people who did vMA at 200-something cp (that wasnt a magsorc btw), vMoL with around 300 etc. And on the other hand we have "Daedric lord slayers" with 400-500-600 cps who cant even kill a vet dungeon boss in less than 10 minutes and die to every mechanic and red circle.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Riptide
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    I've been around since the very start, pre beta. Jumped over to the PS4 a year or so back and have been focused on achievements. Still only just above 500cp.

    Met a fella in a group the other day that was 610 or so cp and had just started playing a month ago. He was plenty competent, pleasant, etc.

    Different strokes for different folks. I've ground levels like mad in other games, and in super early ESO. I don't right now. I may again one day. I certainly play pretty focused when 50ing a new alt. Can't blame anyone for doing so on CP. Or for strolling along either.
    Esse quam videri.
  • Tasear
    Tasear
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    You just cannot do all the hard content in this game unless you are at the CP cap. No one is going to take you in Vet Trials, certain Vet dungeons, and you get slaughtered in CP PVP.

    But until you get to max CP, you are stuck with boring normal dungeons that are just too easy and don't teach mechanics. You are stuck with normal trials which are a *** show and also don't teach mechanics. This is pretty boring.

    Not really if you have time and patience it's possible. I remember my first run of vet city of Ash took four hours. It really these kinda moments you can feel the rush. As to diving head first is rough, hit but there's joy and sorrow learning the process.
  • IcyDeadPeople
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    These days every new player I meet seems to be obsessed with cp grinds. We have those dolmen zergs, people buying Skyreach carry (for cps, not for new characters), etc etc.
    And maybe its just me and my (bad) luck, but it seems theres much more cp300+ noobs than ever before. And by "noobs" I mean players who fail at basic game mechanics, like blocking or moving out of red circles, let alone dps rotations and other "complicated" things. Maybe those players bought their accounts, but honestly I dont think its that common.
    And then there is another problem - many players who are just grinding to the cap become burned out, they lose interest in the game without actually trying it (I mean stuff like quests, dungeons, pvp). Thats not just my assumptions, I often craft for newbies in /z and try to help them out... Many of them were so eager to hit the cap, and quit at cp160ish. Of course, I'm not claiming thats true for every new player, but I think I'm not the only one who noticed that lately.
    I really think something needs to be done about this cp obsession.

    You don't learn any of that stuff from doing the quests, either.

    Only way to learn endgame PVE mechanics is doing maelstrom solo arena, 4-man dungeons or 12-man trials (or watching videos of somebody else doing these things). Only way to learn how to survive in PVP is fighting other players.

    Makes no difference whether somebody starts learning these things at level 10, level 30 or CP 600, whether they got to that level by quests or grinding.



    Edited by IcyDeadPeople on August 8, 2017 8:09PM
  • NeillMcAttack
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    Questing also teaches you nothing about the gameplay, so what's the difference? Grinding, questing, getting carried through random dungeons, it's all the same.
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • MrBetadine
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    today i had a cp 730 warden in vet BC1 spamming birds (nothing else) at Rilis.......

    ( and a cp 800+ nightblade spamming lethal arrow...)
    Edited by MrBetadine on August 8, 2017 8:10PM
  • Magdalina
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    The grinding fashion seems a bit weird to me. There was always a long(ish) way to the top, back when it was vet 10, 12, 14, 16 as well, why was it much less of an issue back then? Sure there were some grind spots and stuff but...nowhere near that bad/common, very very few people legit did just that for their first character leveling. Was it that these spots were less common, frequently nerfed soon as ZOS found them out and being non instanced, could only house so many people? Or was it something else?

    I can understand grinding some above cp 160 to get to cp numbers where people start taking you seriously. But grinding instead of leveling on very first character?.. There're legit 160 cp+ people who have never done a single quest and only grinded. I just...don't understand this. I mean they haven't even TRIED the game to see if they actually like it in any aspect, they just grinded to...to achieve what? I don't even know really. It seems so weird to me.

    But that aside, I feel the pretty open and accepted grinding(seems ZOS has finally given up on getting rid of it, for better or for worse) is only part of the incompetent players issue. A much bigger part is lack of learning curve. Grinding doesn't teach you much, sure, but does questing do more? You can light attack all quest bosses to death, main storyline included. There's no more op vet zones where you l2p or quit, no more main storyline locking you from part of the game til you l2aoe and beat Mannimarco with his skeles and whatnot, no more Craglorn with its deadly wasps and <your health>*10 Takin Aim's...it made most of the game available and easy for everyone, but it put an ENORMOUS and ever growing gap between that part of the game and the few remaining challenges in it, between "casual" and "hardcore" players and there's no longer any stairs or bridge across that gap but what players themselves make. It's disastrous for the game's community I feel but ZOS obviously doesn't care.
    Edited by Magdalina on August 8, 2017 8:16PM
  • IcyDeadPeople
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    MrBetadine wrote: »
    today i had a cp 730 warden in vet BC1 spamming birds (nothing else) at Rilis.......

    ( and a cp 800+ nightblade spamming lethal arrow...)

    I've played this game on and off since launch, have 700+CP and until very recently I had no clue at all about PVE. Some people simply have never done that kind of content before. I started doing dungeons a couple months ago to get a monster helm and Undaunted mettle passive.
  • MrBetadine
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    MrBetadine wrote: »
    today i had a cp 730 warden in vet BC1 spamming birds (nothing else) at Rilis.......

    ( and a cp 800+ nightblade spamming lethal arrow...)

    I've played this game on and off since launch, have 700+CP and until very recently I had no clue at all about PVE. Some people simply have never done that kind of content before. I started doing dungeons a couple months ago to get a monster helm and Undaunted mettle passive.

    When I finished all PVE solo quests and got level 15 in alliance war, I was still cp350. How did you get so much CP ?
  • LadyNalcarya
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    Questing also teaches you nothing about the gameplay, so what's the difference? Grinding, questing, getting carried through random dungeons, it's all the same.

    The difference is huge. When people are actually playing the game, they're having fun (and yes, I understand that for some people being in top 1% and having top notch stats is fun, but thats not the point). If they're convinced that they must grind cps asap, they arent. At least almost every new player I've met, who started grinding with this attitude, quit the game after 100-200 cps.
    So I was thinking... Is that actually a trend? I mean, I know its just my personal experience, but I see this, then I see people complaining about "cp elitism" in pugs, and I wonder if theres a way to improve the situation.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Tasear
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    This is just a sign we need more things that feel less like a grind, gardening, painting, frog races, interactivables traps, mini games!
  • IcyDeadPeople
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    MrBetadine wrote: »
    MrBetadine wrote: »
    today i had a cp 730 warden in vet BC1 spamming birds (nothing else) at Rilis.......

    ( and a cp 800+ nightblade spamming lethal arrow...)

    I've played this game on and off since launch, have 700+CP and until very recently I had no clue at all about PVE. Some people simply have never done that kind of content before. I started doing dungeons a couple months ago to get a monster helm and Undaunted mettle passive.

    When I finished all PVE solo quests and got level 15 in alliance war, I was still cp350. How did you get so much CP ?

    I didn't do any quests, leveled only in PVP since launch and it was very slow at that time, took 6 months to reach VR4, then I grinded the rest of the way to VR10 or 12 at The Tower and The Shadow in Craglorn.

    These days you get a lot more XP in PVP, only takes around a week or two to reach level 50. Fast enough I'd say there is not much need for grinding anymore in this game unless you are trying to farm a specific item.


    Edited by IcyDeadPeople on August 8, 2017 8:29PM
  • Jhalin
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    The 1-50 grind on new toon is understandable, especially if you've already done questing on previous toons, but to never do questing ever? That just makes no sense, and it really does lead to some players having zero game sense trying to join up with actual skilled players.
  • MrBetadine
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    Questing also teaches you nothing about the gameplay, so what's the difference? Grinding, questing, getting carried through random dungeons, it's all the same.

    You are so wrong. When questing, I would take my time to read skill tooltips. Sure I would not have the same understanding as I do through dungeons, but it's the first step to understand mechanics. Also some quest bosses do have mechanics, red circles, lich crystals, charging attacks, harvester feasts, etc.

    You dont think questing teaches anything because you are experiencing power creep. I recently leveled an alt by doing quests without CP, and it was a blast.

    Edit: my first character, a bosmer templar, went her way to Cp360 by fishing all quests ( except Craglorn) in the game, all guilds, all zones, without set foot in a dungeon. But when i started in my first dungeon, volenfell, with another cp100 player (yes we two manned it, it was normal dungeon), i immediately knew to not standing in red, use rapid regeneration as a HoT (useful in quests), roll out of the way of charging enemy, break free if you cant do ***, etc etc. Nobody told me that, I learned that from solo questing.
    Edited by MrBetadine on August 8, 2017 8:37PM
  • LadyNalcarya
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    Magdalina wrote: »
    The grinding fashion seems a bit weird to me. There was always a long(ish) way to the top, back when it was vet 10, 12, 14, 16 as well, why was it much less of an issue back then? Sure there were some grind spots and stuff but...nowhere near that bad/common, very very few people legit did just that for their first character leveling. Was it that these spots were less common, frequently nerfed soon as ZOS found them out and being non instanced, could only house so many people? Or was it something else?

    I can understand grinding some above cp 160 to get to cp numbers where people start taking you seriously. But grinding instead of leveling on very first character?.. There're legit 160 cp+ people who have never done a single quest and only grinded. I just...don't understand this. I mean they haven't even TRIED the game to see if they actually like it in any aspect, they just grinded to...to achieve what? I don't even know really. It seems so weird to me.

    But that aside, I feel the pretty open and accepted grinding(seems ZOS has finally given up on getting rid of it, for better or for worse) is only part of the incompetent players issue. A much bigger part is lack of learning curve. Grinding doesn't teach you much, sure, but does questing do more? You can light attack all quest bosses to death, main storyline included. There's no more op vet zones where you l2p or quit, no more main storyline locking you from part of the game til you l2aoe and beat Mannimarco with his skeles and whatnot, no more Craglorn with its deadly wasps and <your health>*10 Takin Aim's...it made most of the game available and easy for everyone, but it put an ENORMOUS and ever growing gap between that part of the game and the few remaining challenges in it, between "casual" and "hardcore" players and there's no longer any stairs or bridge across that gap but what players themselves make. It's disastrous for the game's community I feel but ZOS obviously doesn't care.

    Thats a good point. the lack of learning curve is certainly a problem.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Beardimus
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    Farming / Grinding is the quickest way to wreck enjoyment of the game and impact longevity. I don't know what's wrong with people jist play the damn.game.

    Or go No-CP if it's PvP ur worried about!
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • jaws343
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    Since November when I bought the game, I have gained 550 CP without grinding. For me at least, the CP cap is a long term goal more than it is this daunting task that I need to rush to achieve.
  • Mureel
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    I miss veteran ranks... :cry:

    Gosh me too! I remember when 9/10 you met a v10 and they at least knew their class! (Talking pre Craglorn)
  • KingMagaw
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    A new player joins and they see a CP800 random walking by.

    Majority will always feel 'under powered' when facing these numbers regardless if it is true or not.

    ZoS hastily addressed this by releasing Trait Research speed up scrolls so new players had a chance to getting 9 trait at a faster rate than most of us did simply because most of us done it at the same time. I rarely craft and its only for a random act of kindness because it is a waste of my play time and mainly a thankless task.

    With exp events happening it does level a lot out, while a CP800 will play as usual the same CP 300 might shamelessly repeat Skyreach and get much more exp. The help these have had is marginal i have found and this still needs to be addressed but will be when the CP system is scrapped and a newer broken system is introduced with numbers not so high/visible.
  • AlMcFly
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    I might start grinding CP levels if I ABSOLUTELY run out of things to do in game. Fortunately I'm ~CP 450 and I still have plenty of unaccomplished goals on my list.
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