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Sir Cadwell, replay a quest.

Fleshreaper
Fleshreaper
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Can we get a feature that allows us to go back and play through a quest, again. Give Sir Cadwell a topic of conversation that would allow the player to go back and replay already completed quests but without any reward. Pick you alliance, zone, and then pick a quest from a list. Would be nice.
  • Turelus
    Turelus
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    This would be pretty awesome.

    I would say maybe allow the XP rewards so people have another method of grinding levels if desired. Gold and items would really be depending how fast one could complete the quests, as we don't want another bot train running quests again.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Fleshreaper
    Fleshreaper
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    I would mind the gold and loot from the mobs but I think gold from the quest reward would negatively effect prices on everything else.
  • Dracindo
    Dracindo
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    Turelus wrote: »
    Gold and items would really be depending how fast one could complete the quests, as we don't want another bot train running quests again.

    XP cut by 30-50%, Gold cut by 70-90%. I suppose the main purpose of the idea is to replay quests you enjoyed or to do certain quests that you practically skipped because you really wanted those skillpoints and area completion. But nobody is going to replay quests as a gold farm, if they only get 60 gold for completing a big quest at CP 160. Might as well go to a public dungeon and kill those groups of trashmobs, or continue stealing.

    I certainly like the idea. I hope it gets added one day.

    Item reward? RNGesus.
    Edited by Dracindo on June 27, 2017 2:31PM
  • Fleshreaper
    Fleshreaper
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    Yeah, the main idea is to just replay favorite quests. The reason, I don't see the need to cut the % of gold and exp from mobs are you can farm mobs in over land, so not a big deal there.
  • Dracindo
    Dracindo
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    Yeah, the main idea is to just replay favorite quests. The reason, I don't see the need to cut the % of gold and exp from mobs are you can farm mobs in over land, so not a big deal there.

    I was actually reffering to the rewards you get from completing the quest, mobs should keep their xp and gold gains and chance of item drop.

    Abuse example: some quests tell me to go to a certain person in order to start the next series of quests. Completing it gives 75 gold. Keep repeating this, and you have yourself a good gold farm. These quests can be excluded or simply give no reward at all, but if there's a quest that can be finished rather fast (like in 3 minutes), and gives you 604 gold as a reward, you can repeat it over and over again.

    Either a cut in those rewards, or have it as another Daily. You can re-do as many quests as you like, but only the first 3 quests you do, will give you gold and xp rewards, and equipment becomes Bind on Pickup, to prevent farming stuff to sell at high price to other players.
    Edited by Dracindo on June 27, 2017 2:43PM
  • Fleshreaper
    Fleshreaper
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    Yeah, I was thinking the same thing with the no reward from quest completion.
  • Fleshreaper
    Fleshreaper
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    If it's a chain quest, just have it available from the start of the quest and then have the rest of the chain run as normal.
  • crjs1
    crjs1
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    Would love this, even if no rewards! I just completed the Mage guild final quest and really really wish I made different choice at end. I took the 'greedy' choice and regret it in RP terms, would love to be able to do again on same character.
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