Would you like to slot weapon/spell damage on all armor slots, and/or be able to spend attribute points into weapon and spell damage?
I think some way more interesting builds would come from this, but the downside of doing this is that you would have to struggle with way smaller resource pools.
I don't think it would hurt balance very much, or what do you think?
Edited by tunepunk on August 4, 2017 1:21PM
Damage enchants for Armor, and attribute points into weapon/spell damage. 10 votes
Yes, it would be cool to see what builds people come up with.
1 vote