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Regarding changes relative to stamina builds in PvP.

Reloader84
Reloader84
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I would like to start with that I am glad that proc sets are being changed and nerfed in a sense. Although, I am unsure why Valkyn Skoria is not on the list of changed procs.

With that said i believe that Stamina builds with maybe an exception of Stamina DK's will be at a huge disadvantage in Cyrodiil. The vast majority of players that played stamina classes used these sets such as Selene's, Viper, Widowmaker, Red Mountain as a way to create enough burst to get through other classes defenses. Without the burst from even one of these sets i think that there will be disparity within the ranks of Subscribers that prefer playing stamina based characters. Since I think these changes are needed there has to be another solution to this issue.

Now, I'm sure the changes i think need to happen will incite a fair amount of crying among the classes that i will mention. The class hurt the most out of the changes are Stamina Nightblades, and yes, that is the class i have enjoyed the most since the game released even when we couldn't morph abilities to stamina. I do not believe these issues to be kept just to the Stamina Nightblade though. I have spent a while thinking about these as to not tip the scales towards any one class looking at all the mechanics of each class.


***Part 1 of 2 that will incite negative feedback***

-Magicka Sorcerers- (Magicka Shields in general)
Shields have always been an issue. I think that 6 second duration based on cost was fair. But being able to stack 3 shields makes them a bit too tanky. To fix this I think that shields should be based of your characters armor, or they should be able to be critical damage. (Obviously this could go to all shields not just sorcerers)

-Magicka DK's-
This class is meant to be tanky. I honestly just believe that their abilities heal for too much and it needs to be toned down by 15-20%

-Templars-
Extended Ritual is more powerful than most of their heals. Most all Character arch types in this game rely on an affecting ability to do damage. This ability basically says "Nope, go to hell". I think the best fix to this would be a cool down timer on the ability.


***Part 2 of 2 that will incite negative feedback***

-Nightblades-
This is more focused at ZOS, Please stop breaking Cloak (for all those that say cloak is OP please remember that stealth is available to everyone, and there are multiple counters to its mechanic found in Mages Guild, Fighters Guild, Support, and Detection pots.)

On a similar subject, I am a firm believer that Nightblades should not have to spec Vampire to get faster stealth speed as they are inherently a stealth based class. I think that Vampire should be something that Non-Stealth based classes should have to go in order to get similar speed.


*******************************************************************************************************************

Thoughts? Better ideas? (That would not tip the scales in favor to another class)


  • Airyus
    Airyus
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    there's still many strong stamina builds out there. Just as many have said, understand the changes and learn to adapt.
  • Jake1576
    Jake1576
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    Reloader84 wrote: »
    I would like to start with that I am glad that proc sets are being changed and nerfed in a sense. Although, I am unsure why Valkyn Skoria is not on the list of changed procs.

    With that said i believe that Stamina builds with maybe an exception of Stamina DK's will be at a huge disadvantage in Cyrodiil. The vast majority of players that played stamina classes used these sets such as Selene's, Viper, Widowmaker, Red Mountain as a way to create enough burst to get through other classes defenses. Without the burst from even one of these sets i think that there will be disparity within the ranks of Subscribers that prefer playing stamina based characters. Since I think these changes are needed there has to be another solution to this issue.

    Now, I'm sure the changes i think need to happen will incite a fair amount of crying among the classes that i will mention. The class hurt the most out of the changes are Stamina Nightblades, and yes, that is the class i have enjoyed the most since the game released even when we couldn't morph abilities to stamina. I do not believe these issues to be kept just to the Stamina Nightblade though. I have spent a while thinking about these as to not tip the scales towards any one class looking at all the mechanics of each class.


    ***Part 1 of 2 that will incite negative feedback***

    -Magicka Sorcerers- (Magicka Shields in general)
    Shields have always been an issue. I think that 6 second duration based on cost was fair. But being able to stack 3 shields makes them a bit too tanky. To fix this I think that shields should be based of your characters armor, or they should be able to be critical damage. (Obviously this could go to all shields not just sorcerers)

    -Magicka DK's-
    This class is meant to be tanky. I honestly just believe that their abilities heal for too much and it needs to be toned down by 15-20%

    -Templars-
    Extended Ritual is more powerful than most of their heals. Most all Character arch types in this game rely on an affecting ability to do damage. This ability basically says "Nope, go to hell". I think the best fix to this would be a cool down timer on the ability.


    ***Part 2 of 2 that will incite negative feedback***

    -Nightblades-
    This is more focused at ZOS, Please stop breaking Cloak (for all those that say cloak is OP please remember that stealth is available to everyone, and there are multiple counters to its mechanic found in Mages Guild, Fighters Guild, Support, and Detection pots.)

    On a similar subject, I am a firm believer that Nightblades should not have to spec Vampire to get faster stealth speed as they are inherently a stealth based class. I think that Vampire should be something that Non-Stealth based classes should have to go in order to get similar speed.


    *******************************************************************************************************************

    Thoughts? Better ideas? (That would not tip the scales in favor to another class)


    Reason why skoria is not being changed is because @Wrobel favors magicka over stamina it's that simple basically the game is played how he sees fit and it seems stamina players are getting screwed over by what he thinks is right and the hell with what everyone else wants stamina needs some major help to be par with magicka especially in pvp
  • zacvanm
    zacvanm
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    I just want a stamina based shield.
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • AdicusDio
    AdicusDio
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    I've been killed by haunted curse more times than I can remember. Another sorc ability can go upwards of 15k damage..... and people *** about Viper and RM proc sets? Sets that once all the damage reductions are factored in, are lucky to do 2-4k damage since they can't crit and do WAY less than their PvE variants. Plenty of sorc abilities (or whatever) have ZERO to no cast time, no way to see them until you are hit, and yet people *** about the proc sets? If shields are not handled soon, with either cooldowns, no stacking, etc. you are going to see more people bailing out of the game. This isn't week 3 of release. Too many people spent countless hours building up gear that's going to be broken or worthless even further. If people just need shields to mitigate all current damage that's already nerfed, it'll be worse after next patch, much worse. Ever single set I own is getting a reduction of sorts, which is going to hurt PvE more than anything else. The entire point of leveling is to get stronger, not take a step forward and a db DK knocking you 5 back with a 10k hit they can repeat. WTG Zos...
  • dem0n1k
    dem0n1k
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    Nightblades can access fast stealth without being a vampire by choosing the Concealed Weapon morph of Veiled Strike. Not ideal for StamNBs as Surprise Attack is better for them, but it's an option.

    Sorry to the OP if I am interpreting this incorrectly but it seems you are just asking for class specific nerfs for Sorc, Templars & DKs... with a buff for NBs. That's not going to go well.
    zacvanm wrote: »
    I just want a stamina based shield.

    Bone Shield & morphs (undaunted) .... terrible shield but hey, it's stamina!

    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • Betsararie
    Betsararie
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    zacvanm wrote: »
    I just want a stamina based shield.

    since you have vigor and perma blocking you don't really need it.

    And can you imagine cloak with shields? not a good idea at all
  • Vapirko
    Vapirko
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    Blanco wrote: »
    zacvanm wrote: »
    I just want a stamina based shield.

    since you have vigor and perma blocking you don't really need it.

    And can you imagine cloak with shields? not a good idea at all

    So by that logic since mag classes have shield they shouldn't need any heals?
  • Reloader84
    Reloader84
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    dem0n1k wrote: »
    Nightblades can access fast stealth without being a vampire by choosing the Concealed Weapon morph of Veiled Strike. Not ideal for StamNBs as Surprise Attack is better for them, but it's an option.

    Sorry to the OP if I am interpreting this incorrectly but it seems you are just asking for class specific nerfs for Sorc, Templars & DKs... with a buff for NBs. That's not going to go well.
    zacvanm wrote: »
    I just want a stamina based shield.

    Bone Shield & morphs (undaunted) .... terrible shield but hey, it's stamina!

    I am asking for balance between Stamina and Magicka. Even with what I'm proposing, It will not change the huge difference between the two. I simply looked at some of the most overpowered abilities with nothing that can truly counter them. Also Concealed weapon again is Magicka the very thing I'm talking about
    Edited by Reloader84 on August 4, 2017 3:44AM
  • Barbaran
    Barbaran
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    couldnt even get through the whole post.
    im sorry but you have no idea what your talking about.
    many stam builds burst without your procs ( selene viper red mnt etc)
    those are crutches for bad players l2p.
    as a stam and mag player i will say shields are not op.
    play a dam sorc and fight a good stam build ( stamblade,dk, stamplar) they will rip apart the shield and health bar with a good burst.
    my stamplar and NB have no problem and i use no procs.
    stop whining kids and just l2p, all these posts crying out for nerfs because kids die when trying to pvp.
  • Barbaran
    Barbaran
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    AdicusDio wrote: »
    I've been killed by haunted curse more times than I can remember. Another sorc ability can go upwards of 15k damage..... and people *** about Viper and RM proc sets? Sets that once all the damage reductions are factored in, are lucky to do 2-4k damage since they can't crit and do WAY less than their PvE variants. Plenty of sorc abilities (or whatever) have ZERO to no cast time, no way to see them until you are hit, and yet people *** about the proc sets? If shields are not handled soon, with either cooldowns, no stacking, etc. you are going to see more people bailing out of the game. This isn't week 3 of release. Too many people spent countless hours building up gear that's going to be broken or worthless even further. If people just need shields to mitigate all current damage that's already nerfed, it'll be worse after next patch, much worse. Ever single set I own is getting a reduction of sorts, which is going to hurt PvE more than anything else. The entire point of leveling is to get stronger, not take a step forward and a db DK knocking you 5 back with a 10k hit they can repeat. WTG Zos...

    a shield with a cooldown? play a sorc and tell me how long you survive in cloth armor, no roll dodge and no burst heal
  • Brutusmax1mus
    Brutusmax1mus
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    Reloader84 wrote: »
    I would like to start with that I am glad that proc sets are being changed and nerfed in a sense. Although, I am unsure why Valkyn Skoria is not on the list of changed procs.

    With that said i believe that Stamina builds with maybe an exception of Stamina DK's will be at a huge disadvantage in Cyrodiil. The vast majority of players that played stamina classes used these sets such as Selene's, Viper, Widowmaker, Red Mountain as a way to create enough burst to get through other classes defenses. Without the burst from even one of these sets i think that there will be disparity within the ranks of Subscribers that prefer playing stamina based characters. Since I think these changes are needed there has to be another solution to this issue.

    Now, I'm sure the changes i think need to happen will incite a fair amount of crying among the classes that i will mention. The class hurt the most out of the changes are Stamina Nightblades, and yes, that is the class i have enjoyed the most since the game released even when we couldn't morph abilities to stamina. I do not believe these issues to be kept just to the Stamina Nightblade though. I have spent a while thinking about these as to not tip the scales towards any one class looking at all the mechanics of each class.


    ***Part 1 of 2 that will incite negative feedback***

    -Magicka Sorcerers- (Magicka Shields in general)
    Shields have always been an issue. I think that 6 second duration based on cost was fair. But being able to stack 3 shields makes them a bit too tanky. To fix this I think that shields should be based of your characters armor, or they should be able to be critical damage. (Obviously this could go to all shields not just sorcerers)

    -Magicka DK's-
    This class is meant to be tanky. I honestly just believe that their abilities heal for too much and it needs to be toned down by 15-20%

    -Templars-
    Extended Ritual is more powerful than most of their heals. Most all Character arch types in this game rely on an affecting ability to do damage. This ability basically says "Nope, go to hell". I think the best fix to this would be a cool down timer on the ability.


    ***Part 2 of 2 that will incite negative feedback***

    -Nightblades-
    This is more focused at ZOS, Please stop breaking Cloak (for all those that say cloak is OP please remember that stealth is available to everyone, and there are multiple counters to its mechanic found in Mages Guild, Fighters Guild, Support, and Detection pots.)

    On a similar subject, I am a firm believer that Nightblades should not have to spec Vampire to get faster stealth speed as they are inherently a stealth based class. I think that Vampire should be something that Non-Stealth based classes should have to go in order to get similar speed.


    *******************************************************************************************************************

    Thoughts? Better ideas? (That would not tip the scales in favor to another class)


    All of these are awful and based your skewed view of the game. I'm not trying to be mean, but you're biased.
  • Betsararie
    Betsararie
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    Vapirko wrote: »
    Blanco wrote: »
    zacvanm wrote: »
    I just want a stamina based shield.

    since you have vigor and perma blocking you don't really need it.

    And can you imagine cloak with shields? not a good idea at all

    So by that logic since mag classes have shield they shouldn't need any heals?

    You'll find that many players who use shields won't slot many heals.

    Usually it is either or. Healing build or shield stacking build. And if they do take both, their damage will be very low in exchange.

    I sacrificed better healing for more damage because I can stay alive as it is. My healing is puny but I do have the shields, but I also prefer BGs where there isn't CP. My shields do not do that much for me, and I only have 2 slotted and they're not even on the same bar.

    I am considered hard to kill, but just as goes for many players.

    If stam had a shield such as hardened ward, I guarantee that stam will become OP overnight. It wouldn't be balanced with the high burst damage, stuns, and procs of a stam nb.



  • Airyus
    Airyus
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    Jake1576 wrote: »
    Reloader84 wrote: »
    I would like to start with that I am glad that proc sets are being changed and nerfed in a sense. Although, I am unsure why Valkyn Skoria is not on the list of changed procs.

    With that said i believe that Stamina builds with maybe an exception of Stamina DK's will be at a huge disadvantage in Cyrodiil. The vast majority of players that played stamina classes used these sets such as Selene's, Viper, Widowmaker, Red Mountain as a way to create enough burst to get through other classes defenses. Without the burst from even one of these sets i think that there will be disparity within the ranks of Subscribers that prefer playing stamina based characters. Since I think these changes are needed there has to be another solution to this issue.

    Now, I'm sure the changes i think need to happen will incite a fair amount of crying among the classes that i will mention. The class hurt the most out of the changes are Stamina Nightblades, and yes, that is the class i have enjoyed the most since the game released even when we couldn't morph abilities to stamina. I do not believe these issues to be kept just to the Stamina Nightblade though. I have spent a while thinking about these as to not tip the scales towards any one class looking at all the mechanics of each class.


    ***Part 1 of 2 that will incite negative feedback***

    -Magicka Sorcerers- (Magicka Shields in general)
    Shields have always been an issue. I think that 6 second duration based on cost was fair. But being able to stack 3 shields makes them a bit too tanky. To fix this I think that shields should be based of your characters armor, or they should be able to be critical damage. (Obviously this could go to all shields not just sorcerers)

    -Magicka DK's-
    This class is meant to be tanky. I honestly just believe that their abilities heal for too much and it needs to be toned down by 15-20%

    -Templars-
    Extended Ritual is more powerful than most of their heals. Most all Character arch types in this game rely on an affecting ability to do damage. This ability basically says "Nope, go to hell". I think the best fix to this would be a cool down timer on the ability.


    ***Part 2 of 2 that will incite negative feedback***

    -Nightblades-
    This is more focused at ZOS, Please stop breaking Cloak (for all those that say cloak is OP please remember that stealth is available to everyone, and there are multiple counters to its mechanic found in Mages Guild, Fighters Guild, Support, and Detection pots.)

    On a similar subject, I am a firm believer that Nightblades should not have to spec Vampire to get faster stealth speed as they are inherently a stealth based class. I think that Vampire should be something that Non-Stealth based classes should have to go in order to get similar speed.


    *******************************************************************************************************************

    Thoughts? Better ideas? (That would not tip the scales in favor to another class)


    Reason why skoria is not being changed is because @Wrobel favors magicka over stamina it's that simple basically the game is played how he sees fit and it seems stamina players are getting screwed over by what he thinks is right and the hell with what everyone else wants stamina needs some major help to be par with magicka especially in pvp

    Ummmm excuse me? FAVORS magicka??!!?? What cave have you (and all the other people who awesomed and agreed with your comment) been living in the last two years? I have no words...
  • Airyus
    Airyus
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    zacvanm wrote: »
    I just want a stamina based shield.

    Dude...bone shield?
  • Airyus
    Airyus
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    Yeah all caught up now and many have the same insight. So it goes back to what I said originally... adapt if you want to keep playing this game.
  • Yakidafi
    Yakidafi
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    Vapirko wrote: »
    Blanco wrote: »
    zacvanm wrote: »
    I just want a stamina based shield.

    since you have vigor and perma blocking you don't really need it.

    And can you imagine cloak with shields? not a good idea at all

    So by that logic since mag classes have shield they shouldn't need any heals?

    Correct. Remove their health recovery too. Let them bleed to death.
    Now both suck and I'm a werewolf so I don't give a beep, I will destroy you all.
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Smmokkee
    Smmokkee
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    Skoria could use some adjustments.
  • Joy_Division
    Joy_Division
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    Can't you wait until the patch even comes out before proclaiming what needed afterwards?

    Also your changes comprise of nothing other than nerf the best abilities of the classes I dont play, but buff me.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Betsararie
    Betsararie
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    Can't you wait until the patch even comes out before proclaiming what needed afterwards?

    Also your changes comprise of nothing other than nerf the best abilities of the classes I dont play, but buff me.

    This is a common symptom of the unskilled, yet frustrated player. (no offense intended)

    They're so busy being killed, they don't take the time to truly be objective, and look at things from a broader perspective.

    Therefore, anything that kills them is automatically OP and must be nerfed right away because in their mind, things aren't fair for them.

    In reality, they are at a disadvantage, but it is actually their own fault, rather than other players' 'OP' tactics.
  • Reloader84
    Reloader84
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    with a proc set for 2-3 months. but run a Non proc set. that is regardless
    Can't you wait until the patch even comes out before proclaiming what needed afterwards?

    Also your changes comprise of nothing other than nerf the best abilities of the classes I dont play, but buff me.

    Actually I play a MagDK/Magplar Healer as well. Used to play a MagSorc but switched him to stam. And i didn't say buff me i asked why an ability is always broken (i mean other than ZOS breaks ***)
  • Reloader84
    Reloader84
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    Blanco wrote: »
    Can't you wait until the patch even comes out before proclaiming what needed afterwards?

    Also your changes comprise of nothing other than nerf the best abilities of the classes I dont play, but buff me.

    This is a common symptom of the unskilled, yet frustrated player. (no offense intended)

    They're so busy being killed, they don't take the time to truly be objective, and look at things from a broader perspective.

    Therefore, anything that kills them is automatically OP and must be nerfed right away because in their mind, things aren't fair for them.

    In reality, they are at a disadvantage, but it is actually their own fault, rather than other players' 'OP' tactics.

    I currently have no problem 1vX on my Nightblade without procs. Unless I'm against a DK+1 because well vampire.. Fire burns. Kinda been playing a stealther since DAoC (Mordred/Andred)
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    The only class i feel is overperforming is the stamblade(my Main is One) , i tried out same armor setup and sane cp on stam dk, stblade, stamwarden, Stamsorc.
    By a huge margain, the stamblade had highest survivability, easiest sustain, highest Burst, highest subszainable damage.... Stamblade is way 2 strong now if anything sorcs , mag dk, magplars need a PvP buffs or stamblades a slight nerf
    E. G. Remove damage buff and major defile from Incap the damage is already strong enough compared to take flight/Dawn breaker and its cost is a joke
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Betsararie
    Betsararie
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    The only class i feel is overperforming is the stamblade(my Main is One) , i tried out same armor setup and sane cp on stam dk, stblade, stamwarden, Stamsorc.
    By a huge margain, the stamblade had highest survivability, easiest sustain, highest Burst, highest subszainable damage.... Stamblade is way 2 strong now if anything sorcs , mag dk, magplars need a PvP buffs or stamblades a slight nerf
    E. G. Remove damage buff and major defile from Incap the damage is already strong enough compared to take flight/Dawn breaker and its cost is a joke

    This is really accurate. Thanks for the objective and insightful opinion.

    I gave you an insightful.
  • Qbiken
    Qbiken
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    You lost me at: X class is supposed to be Y. ESO doesn´t work that way, sure some classes performs better at certain tasks than other but no class is supposed to be anything in this game, that´s what makes ESO great in my opinion.
  • Yakidafi
    Yakidafi
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    The only class i feel is overperforming is the stamblade(my Main is One) , i tried out same armor setup and sane cp on stam dk, stblade, stamwarden, Stamsorc.
    By a huge margain, the stamblade had highest survivability, easiest sustain, highest Burst, highest subszainable damage.... Stamblade is way 2 strong now if anything sorcs , mag dk, magplars need a PvP buffs or stamblades a slight nerf
    E. G. Remove damage buff and major defile from Incap the damage is already strong enough compared to take flight/Dawn breaker and its cost is a joke

    If I put dirt bike helmet while playing hockey I am not going to perform equally good either.
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Chufu
    Chufu
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    Stamina can still be very dangerous in PvP. Not that much Burst Burst, but with other very good Sets you are able to do Hugh damage too.

    - said the twohand-orc while smashing skulls
  • RedFireDisco
    RedFireDisco
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    People are talking about bones shield which DOES cost stamina, bust scales of health.

    I think stam users want a stam scaled shield.
  • RedFireDisco
    RedFireDisco
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    *but*

    Lol, >bust< Freudian slip
  • Vapirko
    Vapirko
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    Blanco wrote: »
    Vapirko wrote: »
    Blanco wrote: »
    zacvanm wrote: »
    I just want a stamina based shield.

    since you have vigor and perma blocking you don't really need it.

    And can you imagine cloak with shields? not a good idea at all

    So by that logic since mag classes have shield they shouldn't need any heals?

    You'll find that many players who use shields won't slot many heals.

    Usually it is either or. Healing build or shield stacking build. And if they do take both, their damage will be very low in exchange.

    I sacrificed better healing for more damage because I can stay alive as it is. My healing is puny but I do have the shields, but I also prefer BGs where there isn't CP. My shields do not do that much for me, and I only have 2 slotted and they're not even on the same bar.

    I am considered hard to kill, but just as goes for many players.

    If stam had a shield such as hardened ward, I guarantee that stam will become OP overnight. It wouldn't be balanced with the high burst damage, stuns, and procs of a stam nb.



    Stamblades are the strongest stam class right now. Stam DK/sorc/Templar don't have the same burst damage of Stamblade. They're also squishy like sorcs though. I've come across many sorcs who hit way harder than any NB. I very very very rarely have trouble with stamblades. If they can line up a combo to take down 24k health in heavy armor good for them. Sorcs on the other hand can q up that kind of damage very easily and can shield stack if it doesn't work out. It's amazing that people still even try to pretend mag sorcs aren't overtuned in pvp. If you can't see that they're the most used class then you're either dumb or don't pvp ever. Many talented streamers who almost exclusively played stam classes have even jumped ship for mag sorcs or a mag build. Mag builds are well known to have an edge in any content whether that be vMA, vet trials or solo and group pvp including dueling. I'm sorry but if you're unaware of this fact then you don't know what you're talking about and should learn about the game before voicing your opinion.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Yakidafi wrote: »
    The only class i feel is overperforming is the stamblade(my Main is One) , i tried out same armor setup and sane cp on stam dk, stblade, stamwarden, Stamsorc.
    By a huge margain, the stamblade had highest survivability, easiest sustain, highest Burst, highest subszainable damage.... Stamblade is way 2 strong now if anything sorcs , mag dk, magplars need a PvP buffs or stamblades a slight nerf
    E. G. Remove damage buff and major defile from Incap the damage is already strong enough compared to take flight/Dawn breaker and its cost is a joke

    If I put dirt bike helmet while playing hockey I am not going to perform equally good either.

    Im Open fighting whithout using cloak, a stamblade shouldn't perform better then a stam sorc or stam dk. And whoever thinks incap isn't way to strong clearly has no idea about PvP.
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
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