Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

I keep dying to quest mobs.

Sewedir
Sewedir
✭✭
So,
Enemies are doing a lot of damage to me, i lose health quickly.
Despite that when i am finishing the quests i have trouble with the final quest mob. I can take them to like 40% of health, when i have ultimate he is down to 3%.
I am not using any healing skill, all my skills are dps, and i have one weapon.
This happends when i quest in 20+ area zones, when i quest in lower level zones i have no trouble.
I am doing something wrong, i kinda do not know what exactly.
I would be thankful for any tips.
  • seedubsrun
    seedubsrun
    ✭✭✭✭
    I'd say not using any healing skills might be a start but give us a little more info. What type of character are you? magic or stam? What kind of armor do you have?
  • Azurya
    Azurya
    ✭✭✭✭✭
    we need some more infos:
    what do you play: sorcerer, templar....
    what lvl you are currently?
    I assume it is your frst charakter??
    What skills you have unlocked so far?
    what server? (if someone wants to help you ingame)

    Please tell us more, then you get better help!
  • Sewedir
    Sewedir
    ✭✭
    Azurya wrote: »
    we need some more infos:
    what do you play: sorcerer, templar....
    what lvl you are currently?
    I assume it is your frst charakter??
    What skills you have unlocked so far?
    what server? (if someone wants to help you ingame)

    Please tell us more, then you get better help!

    1. Templar
    2. 27
    3. yes
    4. Aedric spear : Bitting jabs, spear wall ; Dawn's Wrath: Solar prison, reflective light, solar barrage, backlash, illuminate; two handed: wrecking blow, rush, forceful, heave weapons, balance blade, Heave armor : Resolve, constitution, juggernaut; Medium armor: dexterity, windwalker. That is all from combat skills.
    5. pc eu
  • Sewedir
    Sewedir
    ✭✭
    seedubsrun wrote: »
    I'd say not using any healing skills might be a start but give us a little more info. What type of character are you? magic or stam? What kind of armor do you have?

    I do not have any healing ability slotted because i can only have 5 skills on my toolbar.
    Heave and medium, 3 magicka + magicka ultimate abilities and 2 stamina abilities.
    Critical rush, Wrecking blow, Bitting jabs, backlash, reflective light, Solar prison.
    Edited by Sewedir on July 28, 2017 12:58PM
  • Olen_Mikko
    Olen_Mikko
    ✭✭✭✭✭
    Block, slot shield / healing skill and use potions.

    Put points on passive abilities. Try to get green gear close to your level.

    If you use weapons, their damage scales from stamina.

    If you use staves, their damage scales from magicka. So invest your attribites in either of them, not both.

    If you ignore to slot defensive skills, block or dodge, blame on you. Slot at least offensive buff skills that boosts your damage.
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Azurya
    Azurya
    ✭✭✭✭✭
    I don´t have an DK in my charakters so there I cannot help you, with skills

    But at lvl 27 you can have 2 bars, so 10 skills und 2 ultimates active
    you just have to put a second weapon in the slot and swap bars when fighting
    if anyone can recommend any stuff(crafted) I can craft you this for your char
    and decide for what you are going stamina or magicka
    and put all your atribute points according to this decision and choose skills aswell
    gather all skyshards
    you use addons? you should use destinations, skyshards, lorebooks
    saves loads of time and you progress much better
  • seedubsrun
    seedubsrun
    ✭✭✭✭
    Seems like the first thing to do is decide if you want to be a magic based character or stamina. What race did you choose? The passives of that race can help you decide which way to go and what advice we'd give you. For example if you went magic I would suggest taking puncturing sweeps instead of biting jabs since your attacks with it will heal you.

    Also, at level 27 you have access to 2 skill bars now so you could put some healing skills on that bar. The Templar has a shield skill you could use for now too. You really don't want to use just damage skills. Ideally, you want a good blend of damage, buffs, sustain, and damage mitigation.
  • White wabbit
    White wabbit
    ✭✭✭✭✭
    ✭✭
    Azurya wrote: »
    I don´t have an DK in my charakters so there I cannot help you, with skills

    It's a Templar they are levelling

  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    When you get better you can run without a healing ability as the mobs will die so fast, but until then you should really slot your healing ability. Templars get access to an early and effective healing ability, and you should take advantage of that until you unlock Vigor and/or Rally.
  • Sewedir
    Sewedir
    ✭✭
    Azurya wrote: »
    I don´t have an DK in my charakters so there I cannot help you, with skills

    But at lvl 27 you can have 2 bars, so 10 skills und 2 ultimates active
    you just have to put a second weapon in the slot and swap bars when fighting
    if anyone can recommend any stuff(crafted) I can craft you this for your char
    and decide for what you are going stamina or magicka
    and put all your atribute points according to this decision and choose skills aswell
    gather all skyshards
    you use addons? you should use destinations, skyshards, lorebooks
    saves loads of time and you progress much better
    1. Addons: Skyshards, lorebooks, MM, awesome guild store, toolbox.
    2. I crafted for myself the ashen grip set.
    3. I haven't decided what route i wanted to take yet, stamina or magicka.
  • Sewedir
    Sewedir
    ✭✭
    seedubsrun wrote: »
    Seems like the first thing to do is decide if you want to be a magic based character or stamina. What race did you choose? The passives of that race can help you decide which way to go and what advice we'd give you. For example if you went magic I would suggest taking puncturing sweeps instead of biting jabs since your attacks with it will heal you.

    Also, at level 27 you have access to 2 skill bars now so you could put some healing skills on that bar. The Templar has a shield skill you could use for now too. You really don't want to use just damage skills. Ideally, you want a good blend of damage, buffs, sustain, and damage mitigation.

    I'm a breton.
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    As a Breton, you should probably focus on magicka, since their racials favour that. It's definitely possible to go stamina too, I've done it, but you'll be gimping yourself to some extent. Trying to mix magicka and stamina isn't recommended, since hybrids don't work very well in the game although with experience you can complete a lot of content with them as well. Still, keeping it simple at the beginning is probably best.

    I'm also not sure what you mean by "20+ area zones", since all zones are the same level now, and you are scaled up to them until you hit CP160. The zones used to be divided by level, but not since One Tamriel.
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • Sewedir
    Sewedir
    ✭✭
    As a Breton, you should probably focus on magicka, since their racials favour that. It's definitely possible to go stamina too, I've done it, but you'll be gimping yourself to some extent. Trying to mix magicka and stamina isn't recommended, since hybrids don't work very well in the game although with experience you can complete a lot of content with them as well. Still, keeping it simple at the beginning is probably best.

    I'm also not sure what you mean by "20+ area zones", since all zones are the same level now, and you are scaled up to them until you hit CP160. The zones used to be divided by level, but not since One Tamriel.

    I mean in the second zone.
  • Ghanima_Atreides
    Ghanima_Atreides
    ✭✭✭✭✭
    Which second zone? Stormhaven/Grahtwood/Deshaan? It is the same level as the first, all of them are, as I said. The mobs are all CP160, and so are you, thanks to battle levelling (that is, your stats are artificially boosted until you reach that level yourself). This is true of the whole game, not just the main alliance zones.
    Edited by Ghanima_Atreides on July 28, 2017 2:24PM
    [The Beauty of Tamriel] My collection of ESO screenshots

    Show me a completely smooth operation and I'll show you someone who's covering mistakes. Real boats rock.
  • seedubsrun
    seedubsrun
    ✭✭✭✭
    Sewedir wrote: »
    seedubsrun wrote: »
    Seems like the first thing to do is decide if you want to be a magic based character or stamina. What race did you choose? The passives of that race can help you decide which way to go and what advice we'd give you. For example if you went magic I would suggest taking puncturing sweeps instead of biting jabs since your attacks with it will heal you.

    Also, at level 27 you have access to 2 skill bars now so you could put some healing skills on that bar. The Templar has a shield skill you could use for now too. You really don't want to use just damage skills. Ideally, you want a good blend of damage, buffs, sustain, and damage mitigation.

    I'm a breton.

    Breton's are primarily a magicka based race. All the passives will benefit you as a magicka character and not really help you for stamina. I don't want to be someone that says as a Breton you have to be magic cause you can play however you please. You will however benefit more from magic play than stam. Breton's as Templars also make great healers.

    If you go the magic route here's what I would suggest for now:

    Craft a 5 piece Seducer set in light armor. Feet, legs, sash, gloves, robe
    Craft 3 piece Magnus. Heavy armor head, Medium armor shoulders, Inferno destro staff, and resto staff

    The sets will help you sustain your magic really well on your journey to level 50. For magic you'll want to focus mostly on light armor but you'll also want to have medium and heavy armor leveled up for later. Once you hit 45 you can do Undaunted quests. There are 2 passives in that skill line that greatly boost magic, health, and stamina based on how many armor types you are wearing. You'll be glad you wore 5 light, 1 heavy, 1 medium by the time your undaunted is rank 9. Trust me.

    If you're magic then you'll want to focus on staves for now. I suggested an inferno but you could do lightning if you wanted. Leveling up resto is a good idea in case you want to heal dungeons and such down the road also there are some skills that could help you stay alive.

    Some skills to focus on would be:
    Annulment- Light armor skill. Gives you a really nice damage shield. Harness Magicka would be a good morph to take
    Puncturing Sweep- great damage and your primary heal.
    Reflective Light- Great dot and a boost to crit rating
    Blazing Spear- your primary AOE
    Wall of Elements- Destruction staff skill. Morph to Elemental Blockade
    Channeled Focus- Great for damage mitigation and gives you back magicka
    Radiant Oppression- Your execute
    Inner Light- Morph of Magelight from Mage's Guild line. Gives a nice boost to max magicka
    Shooting Star- Mage's guild Ultimate. Gives a boost to max magicka and is a very powerful single target ultimate
    Elemental Rage- Destro staff Ultimate. Probably the best ultimate in the game

    As mentioned this is if you go magic. These skills and armor working together should make you feel much more powerful and help keep you alive
  • Sewedir
    Sewedir
    ✭✭
    Which second zone? Stormhaven/Grahtwood/Deshaan? It is the same level as the first, all of them are, as I said. The mobs are all CP160, and so are you, thanks to battle levelling (that is, your stats are artificially boosted until you reach that level yourself). This is true of the whole game, not just the main alliance zones.
    Stormhaven, the mobs there are harder then in first zone.
  • seedubsrun
    seedubsrun
    ✭✭✭✭
    Sewedir wrote: »
    Which second zone? Stormhaven/Grahtwood/Deshaan? It is the same level as the first, all of them are, as I said. The mobs are all CP160, and so are you, thanks to battle levelling (that is, your stats are artificially boosted until you reach that level yourself). This is true of the whole game, not just the main alliance zones.
    Stormhaven, the mobs there are harder then in first zone.

    You are battle leveled to 160CP just like all other enemies anywhere you go. I believe I saw though that if your gear doesn't match your current level or at least close to it then you will be weaker than mobs. Make sure you have leveled gear
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    A magic templar is much easier to solo with than a stamina templar. Consider respeccing. Main reason, you can use Puncturing Sweep which heals you. Considering your going magic, then the following rotation will keep you alive and the mobs dead as long as you don't run out of magic

    1. Reflective Light (also boost Spell Crits)
    2. Puncturing Sweep
    3. Don't matter
    4. Don't matter
    5. Breath of Life (I always put my healing in slot 5 so I never have to remember where it is across 14 characters)

    Weave in Light or better Heavy attacks in between 1 and 2 and you will find things going differently for you. And, use a Destro Staff for that. For slots 3 and 4, there are a lot of templar and destro staff skills you can put in there. Then you will be deadly.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Sewedir
    Sewedir
    ✭✭
    Nestor wrote: »
    A magic templar is much easier to solo with than a stamina templar. Consider respeccing. Main reason, you can use Puncturing Sweep which heals you. Considering your going magic, then the following rotation will keep you alive and the mobs dead as long as you don't run out of magic

    1. Reflective Light (also boost Spell Crits)
    2. Puncturing Sweep
    3. Don't matter
    4. Don't matter
    5. Breath of Life (I always put my healing in slot 5 so I never have to remember where it is across 14 characters)

    Weave in Light or better Heavy attacks in between 1 and 2 and you will find things going differently for you. And, use a Destro Staff for that. For slots 3 and 4, there are a lot of templar and destro staff skills you can put in there. Then you will be deadly.

    Thanks for the info.
  • Sewedir
    Sewedir
    ✭✭
    Nestor wrote: »
    A magic templar is much easier to solo with than a stamina templar. Consider respeccing. Main reason, you can use Puncturing Sweep which heals you. Considering your going magic, then the following rotation will keep you alive and the mobs dead as long as you don't run out of magic

    1. Reflective Light (also boost Spell Crits)
    2. Puncturing Sweep
    3. Don't matter
    4. Don't matter
    5. Breath of Life (I always put my healing in slot 5 so I never have to remember where it is across 14 characters)

    Weave in Light or better Heavy attacks in between 1 and 2 and you will find things going differently for you. And, use a Destro Staff for that. For slots 3 and 4, there are a lot of templar and destro staff skills you can put in there. Then you will be deadly.

    I have decided to add entropy and backlash to my skills. i have no problem soloing mobs this way.
  • mocap
    mocap
    ✭✭✭✭✭
    my 3in1 build (dd, tank, heal):
    1) Inner Light, Structured Entropy, Breath of Life, Radiant Glory, Puncturing Sweep; Soul Assault/Shooting Star
    2) Purifying Light, Blazing Spear, Radiant Aura, whatever, Channeled Focus; Soul Assault/Shooting Star

    "whatever" could be Rapid Regeneration, Sanguine Altar, Inner Rage or something new and experimental. Most of the time it's Charging Maneuver )

    This build for solo worldbosses (most of them), Craglorn solo questing, group dungeons. Also this build can easily replace any role in group dungeon if someone leave, even in some veteran dungeons.
    Edited by mocap on August 2, 2017 8:50AM
Sign In or Register to comment.