Hey all! So I've been away for a good while and upon coming back, I found myself stuck with a bit of a problem and unsure what the best next step to handle it was.
For the most part, my interest in this game lies in PvP and solo/open world PvE. I've noticed a lot of people talking about dungeons, and the general talk about the trinity of healer/tank/dps, and how DPS characters (like most MMOs) have a longer wait to find groups.
Now, in most games where dungeons are an integral part of the game, I usually run a tank or healer class to more quickly get into groups. The issue here is that playing a healer/tank when you are not in a group in this game is a bit boring, and because there are no dual specs that I can see, I kind of have to make an important decision on what sort of build I will be.
So my thought is that if dungeons are not a big deal to the game, I will probably run some fun little DPS build for PvP and some solo combat... but if dungeons are a pretty big part of progression (gearing up for PvP, gearing up for open world content, etc), then I will likely run a tank or healer build.
What do you all think? Is it possible to progress meaningfully without running dungeons?