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About the Sorc Shield stacking issue...to the devs...

Zordrage
Zordrage
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everyone can agree that shield stacking on sorc is a bit broken.... and needs some rework or nerfs..

BUT !!!!!!

if it gets nerfed the devs need to buff other defensives on sorcs or on the light armor.

right now only 2 classes can truly wield Light armor without getting instantly blown up...

Mag Sorcs and mag blades.....

the prob is a Mag Sorc that cant shield spam gets literaly instantly deleted if someone decides to jump on him....

if you nerf absorb stacking to the ground without compensation you could as well delete light armor from the PvP part of the game. because Sorcs prety much will be forced into heavy armor... like almost everyone lol

a Sorc HAS selfheals and nice mobility abilities... but that alone wont save them from the burst of the enemy. especialy with the ammount of numbers that is flying arround....
  • Emma_Overload
    Emma_Overload
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    Zoliru wrote: »
    everyone can agree that shield stacking on sorc is a bit broken.... and needs some rework or nerfs..

    BUT !!!!!!

    if it gets nerfed the devs need to buff other defensives on sorcs or on the light armor.

    right now only 2 classes can truly wield Light armor without getting instantly blown up...

    Mag Sorcs and mag blades.....

    the prob is a Mag Sorc that cant shield spam gets literaly instantly deleted if someone decides to jump on him....

    if you nerf absorb stacking to the ground without compensation you could as well delete light armor from the PvP part of the game. because Sorcs prety much will be forced into heavy armor... like almost everyone lol

    a Sorc HAS selfheals and nice mobility abilities... but that alone wont save them from the burst of the enemy. especialy with the ammount of numbers that is flying arround....

    NOPE. The only thing wrong with shields is that they are too small in No CP, which is why I refuse to play Battlegrounds.
    #CAREBEARMASTERRACE
  • Vapirko
    Vapirko
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    Zoliru wrote: »
    everyone can agree that shield stacking on sorc is a bit broken.... and needs some rework or nerfs..

    BUT !!!!!!

    if it gets nerfed the devs need to buff other defensives on sorcs or on the light armor.

    right now only 2 classes can truly wield Light armor without getting instantly blown up...

    Mag Sorcs and mag blades.....

    the prob is a Mag Sorc that cant shield spam gets literaly instantly deleted if someone decides to jump on him....

    if you nerf absorb stacking to the ground without compensation you could as well delete light armor from the PvP part of the game. because Sorcs prety much will be forced into heavy armor... like almost everyone lol

    a Sorc HAS selfheals and nice mobility abilities... but that alone wont save them from the burst of the enemy. especialy with the ammount of numbers that is flying arround....

    NOPE. The only thing wrong with shields is that they are too small in No CP, which is why I refuse to play Battlegrounds.

    Nope.
  • andreasranasen
    andreasranasen
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    Sick of these nerfs threads. Stop ruining the game!!!
    Edited by andreasranasen on July 31, 2017 1:59AM
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • Malic
    Malic
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    I mean werent the 873 other nerf sorc threads enough?

    Dont worry you'll get your nerf on sorcs I mean I dont know what the snow flakes will cry about after that, oblivion damage maybe or eye of the storm?

    What the hell are you going to do with yourselves if you arent on the forums crying about something in the game, actually play it?

    https://www.youtube.com/watch?v=0xRrUVVKigk
  • Houshiki
    Houshiki
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    Not entirely sure if this is just another "NERF SORCS" thread, but I'll bite.

    Firstly, everyone has access to shields in one form or another. Magicka harness, igneous shield, blazing shield, bone shield, healing ward, etc.

    Secondly, there are ways to get around shields, like oblivious dmg and shield-breaker. But there's not set or buff in general that boosts shields other than boosting bastion with cp.

    Thirdly, shields are GREATLY reduced in size while in Cyrodiil or other pvp areas. Seriously, even with bastion, a 23k+ shield gets reduced to 7-8k. Plus there's the normal costs for casting shields.

    Lastly, shields are the sorcs' defense. Similar to the dks' tankiness, templars' self-healing, and nbs' cloaking being their class specific defenses.
  • FloppyTouch
    FloppyTouch
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    Houshiki wrote: »
    Not entirely sure if this is just another "NERF SORCS" thread, but I'll bite.

    Firstly, everyone has access to shields in one form or another. Magicka harness, igneous shield, blazing shield, bone shield, healing ward, etc.

    Secondly, there are ways to get around shields, like oblivious dmg and shield-breaker. But there's not set or buff in general that boosts shields other than boosting bastion with cp.

    Thirdly, shields are GREATLY reduced in size while in Cyrodiil or other pvp areas. Seriously, even with bastion, a 23k+ shield gets reduced to 7-8k. Plus there's the normal costs for casting shields.

    Lastly, shields are the sorcs' defense. Similar to the dks' tankiness, templars' self-healing, and nbs' cloaking being their class specific defenses.

    Igneous as a shield XD
  • Houshiki
    Houshiki
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    Houshiki wrote: »
    Not entirely sure if this is just another "NERF SORCS" thread, but I'll bite.

    Firstly, everyone has access to shields in one form or another. Magicka harness, igneous shield, blazing shield, bone shield, healing ward, etc.

    Secondly, there are ways to get around shields, like oblivious dmg and shield-breaker. But there's not set or buff in general that boosts shields other than boosting bastion with cp.

    Thirdly, shields are GREATLY reduced in size while in Cyrodiil or other pvp areas. Seriously, even with bastion, a 23k+ shield gets reduced to 7-8k. Plus there's the normal costs for casting shields.

    Lastly, shields are the sorcs' defense. Similar to the dks' tankiness, templars' self-healing, and nbs' cloaking being their class specific defenses.

    Igneous as a shield XD

    Technically it is a shield. Maybe not very effective, but still... and it puts it on your group that's in range so that's a plus... maybe...
  • Lylith
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    Malic wrote: »
    I mean werent the 873 other nerf sorc threads enough?

    Dont worry you'll get your nerf on sorcs I mean I dont know what the snow flakes will cry about after that, oblivion damage maybe or eye of the storm?

    What the hell are you going to do with yourselves if you arent on the forums crying about something in the game, actually play it?

    https://www.youtube.com/watch?v=0xRrUVVKigk

    they'll whine about whatever class ends up on top once sorcs get nerfed to ***.

    unless it happens to be their class.
  • RinaldoGandolphi
    RinaldoGandolphi
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    I don't even use Harness Magicka anymore

    And Emma is right shields are far too small in no cp. Even with 40k max mag in no cp your Shield isn't even capable of absorbing a full hit from Selene. It's a joke really.

    Sorcs are not OP this needs to stop. Any Stam blade that knows how to play his class can beat a non-Mine camping Sorc, mine camping Sorcs are usually a draw if both play defensively

    There are tank DK and Templar builds out there I can not kill as a Sorc 1v1 no matter what I do, my class simply can't kill them, I accepted that and withdraw and find someone else to fight

    Part of the depth of this game is some classes are stronger against certain setups.

    This crusade against mag Sorcs is totally irrational. We can't roll 10+ times like Nightblades, we can't tank 10 opponents like DK and Templars can, we don't have the great healing Wardens and Templars do, nor do we have any good ultimates outside of Negate for groups.

    The game is actually in a really good place all around me and everyone will using Oblivion damage enchants next update that ignore damage shields so I don't think Sorcs will be much of a problem for many folks anymore

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • brandonv516
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    Sorcerer can be played with one dependable shield - I've had much success playing my Sorcerer this way in Cyrodiil since I created her (and she's not even my main).

    Some people act like they can't live without that second shield. It needs to stop being used as a crutch. A change to stacking is a step in the right direction.
  • idk
    idk
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    Zoliru wrote: »
    everyone can agree

    Why do people make comments that are clearly so wrong?

  • Morgul667
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    Shield stacking rework seem to go in the right direction :-)
  • Keep_Door
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    I dont agree, it can be annoying but really its just about timing.
  • PlautisCarvain
    PlautisCarvain
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    Another crying man yuppyy
  • scipionumatia
    scipionumatia
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    Shield stackers are getting nerfed, well... sorta. (According to HotR patchnotes.) infused wasn't applying the 40% cooldown reduction on oblivion glyphs, but will be fixed with HotR.
    Next thing, sharpened is getting cut in half about. Up until HotR it was sharpened or bust, but penetration doesn't have any effect on shields! So when a player shields up and your hitting them with a sharpened weapon, you may as well be hitting them with a weapon with no trait.
    With the hit sharpened has taken many players will be switching over to nirnhoned (which is getting buffed) or infused (which is also getting buffed--- and now offers cooldown reduction on oblivion glyphs!)
    So, if your using a nirnhoned weapon and hit a player with a shield, that shield is taking 15% more damage from all attacks!
    If your using an infused weapon with an oblivion glyph, that shield user is gonna take ~2300 oblivion damage every 2 seconds through the shield as if it didn't exist.
    Either way shields will melt faster in HotR
    Scipio Numantia Red guard Nightblade PvP- AD
    Scipio Asiaticus Khajiit Nightblade (CRAFTER/DPS) PvE- EP
    Altmer Nightblade PvP- EP
    Fueoculto Breton Templar (DPS) PvE- EP
    Rasoculto Orc Dragon Knight PvP- EP
    Caethus Argonian Templar (HEAL) PvE- EP
    Vale Oso Nord Sorc (DPS) PvE- AD
    Sir-Galahad-the-pure Altmer Sorc (DPS) PvE- EP
    Scipionumantine Imperial Templar PvP- EP
    Un-bearable Imperial Warden PVP- EP
    Vale Bear Altmer Warden PvP- EP
    Baits-All-Zergs Argonian Dragon knight PVP- DC
  • Ankael07
    Ankael07
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    Shield stackers are getting nerfed, well... sorta. (According to HotR patchnotes.) infused wasn't applying the 40% cooldown reduction on oblivion glyphs, but will be fixed with HotR.
    Next thing, sharpened is getting cut in half about. Up until HotR it was sharpened or bust, but penetration doesn't have any effect on shields! So when a player shields up and your hitting them with a sharpened weapon, you may as well be hitting them with a weapon with no trait.
    With the hit sharpened has taken many players will be switching over to nirnhoned (which is getting buffed) or infused (which is also getting buffed--- and now offers cooldown reduction on oblivion glyphs!)
    So, if your using a nirnhoned weapon and hit a player with a shield, that shield is taking 15% more damage from all attacks!
    If your using an infused weapon with an oblivion glyph, that shield user is gonna take ~2300 oblivion damage every 2 seconds through the shield as if it didn't exist.
    Either way shields will melt faster in HotR

    2300 damage every 2 seconds ( plus light attack) is nothing when the stacker can restore much more HP with surge+resto staff shield. All the things youve listed above will only hurt the sorcs who dont stack ( if there is any) and force them to use resto shield as well.
    If you want me to reply to your comment type @Ankael07 in it.
  • idk
    idk
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    Keep_Door wrote: »
    I dont agree, it can be annoying but really its just about timing.

    And overall skill, knowing what to do. Some seem to think everything should be simple battles and if certain situations end up being a challenge or end up with ones death it is because something else needs to be nerfed.
  • MakoFore
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    this guy must have gotten 1vXd by a mag sorc. if theyre so strong- play one- i think you ll find theyre strong because theyre bloody hard to play. i daresay playing mag sorc requires more button presses, weapon swaps , rebuffing and skill hits, more line of sight movement and kiting awareness than any other class- arguably with mag blade. the killing blow from fury needs fixing. but compared to magplar and mag dk- they simply require u to do more - to get a win.
    ZOS got it right with mag sorc, in terms of lore, game tradition, what a sorc is - everything, except of the pets- which suck- but other than that- leave the class alone. its awesome to play- and if anything it should be the template for future classes.
  • Kalante
    Kalante
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    MakoFore wrote: »
    this guy must have gotten 1vXd by a mag sorc. if theyre so strong- play one- i think you ll find theyre strong because theyre bloody hard to play. i daresay playing mag sorc requires more button presses, weapon swaps , rebuffing and skill hits, more line of sight movement and kiting awareness than any other class- arguably with mag blade. the killing blow from fury needs fixing. but compared to magplar and mag dk- they simply require u to do more - to get a win.
    ZOS got it right with mag sorc, in terms of lore, game tradition, what a sorc is - everything, except of the pets- which suck- but other than that- leave the class alone. its awesome to play- and if anything it should be the template for future classes.

    mag sorc is easy mode, why are you making look to be as if it's hard? for example, kitting as mag sorc is not that hard when you literally have the best mobility skill in the game. Don't even say cloak because cloak doesn't even works and it gets revealed so easy by curse, streak, grothar, skoria, destro ult, infernal guardian lightning staff, gap closers, power of the light and TONS of other stuff.

    Also as button presses you mean shield stacking?
    Edited by Kalante on July 31, 2017 3:41AM
  • Morgul667
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    Kalante wrote: »
    MakoFore wrote: »
    this guy must have gotten 1vXd by a mag sorc. if theyre so strong- play one- i think you ll find theyre strong because theyre bloody hard to play. i daresay playing mag sorc requires more button presses, weapon swaps , rebuffing and skill hits, more line of sight movement and kiting awareness than any other class- arguably with mag blade. the killing blow from fury needs fixing. but compared to magplar and mag dk- they simply require u to do more - to get a win.
    ZOS got it right with mag sorc, in terms of lore, game tradition, what a sorc is - everything, except of the pets- which suck- but other than that- leave the class alone. its awesome to play- and if anything it should be the template for future classes.

    mag sorc is easy mode, why are you making look to be as if it's hard? for example, kitting as mag sorc is not that hard when you literally have the best mobility skill in the game. Don't even say cloak because cloak doesn't even works and it gets revealed so easy by curse, streak, grothar, skoria, destro ult, infernal guardian lightning staff, gap closers, power of the light and TONS of other stuff.

    Also as button presses you mean shield stacking?

    I see more nightblades escaping than sorcs :/
  • Judas Helviaryn
    Judas Helviaryn
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    Zoliru wrote: »
    everyone can agree that shield stacking on sorc is a bit broken.... and needs some rework or nerfs..

    BUT !!!!!!

    if it gets nerfed the devs need to buff other defensives on sorcs or on the light armor.

    right now only 2 classes can truly wield Light armor without getting instantly blown up...

    Mag Sorcs and mag blades.....

    the prob is a Mag Sorc that cant shield spam gets literaly instantly deleted if someone decides to jump on him....

    if you nerf absorb stacking to the ground without compensation you could as well delete light armor from the PvP part of the game. because Sorcs prety much will be forced into heavy armor... like almost everyone lol

    a Sorc HAS selfheals and nice mobility abilities... but that alone wont save them from the burst of the enemy. especialy with the ammount of numbers that is flying arround....

    NOPE. The only thing wrong with shields is that they are too small in No CP, which is why I refuse to play Battlegrounds.

    You're missing out. It's perfectly playable.

    Also @Zoliru, we've already taken a hit to shield duration, from 20 seconds down to the ballpark of 6 seconds, give or take a couple. They're not going to nerf damage shields any more, specifically to target one class.

    People calling for it simply can't play.
  • Zordrage
    Zordrage
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    Zoliru wrote: »
    everyone can agree that shield stacking on sorc is a bit broken.... and needs some rework or nerfs..

    BUT !!!!!!

    if it gets nerfed the devs need to buff other defensives on sorcs or on the light armor.

    right now only 2 classes can truly wield Light armor without getting instantly blown up...

    Mag Sorcs and mag blades.....

    the prob is a Mag Sorc that cant shield spam gets literaly instantly deleted if someone decides to jump on him....

    if you nerf absorb stacking to the ground without compensation you could as well delete light armor from the PvP part of the game. because Sorcs prety much will be forced into heavy armor... like almost everyone lol

    a Sorc HAS selfheals and nice mobility abilities... but that alone wont save them from the burst of the enemy. especialy with the ammount of numbers that is flying arround....

    NOPE. The only thing wrong with shields is that they are too small in No CP, which is why I refuse to play Battlegrounds.

    You're missing out. It's perfectly playable.

    Also @Zoliru, we've already taken a hit to shield duration, from 20 seconds down to the ballpark of 6 seconds, give or take a couple. They're not going to nerf damage shields any more, specifically to target one class.

    People calling for it simply can't play.

    im just worried that they will listen for onceto all the people that hate it and it will get a hit without compensation.... and Sorc end sup in the gutter....
  • Judas Helviaryn
    Judas Helviaryn
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    Zoliru wrote: »
    Zoliru wrote: »
    everyone can agree that shield stacking on sorc is a bit broken.... and needs some rework or nerfs..

    BUT !!!!!!

    if it gets nerfed the devs need to buff other defensives on sorcs or on the light armor.

    right now only 2 classes can truly wield Light armor without getting instantly blown up...

    Mag Sorcs and mag blades.....

    the prob is a Mag Sorc that cant shield spam gets literaly instantly deleted if someone decides to jump on him....

    if you nerf absorb stacking to the ground without compensation you could as well delete light armor from the PvP part of the game. because Sorcs prety much will be forced into heavy armor... like almost everyone lol

    a Sorc HAS selfheals and nice mobility abilities... but that alone wont save them from the burst of the enemy. especialy with the ammount of numbers that is flying arround....

    NOPE. The only thing wrong with shields is that they are too small in No CP, which is why I refuse to play Battlegrounds.

    You're missing out. It's perfectly playable.

    Also @Zoliru, we've already taken a hit to shield duration, from 20 seconds down to the ballpark of 6 seconds, give or take a couple. They're not going to nerf damage shields any more, specifically to target one class.

    People calling for it simply can't play.

    im just worried that they will listen for onceto all the people that hate it and it will get a hit without compensation.... and Sorc end sup in the gutter....

    Don't be. The devs seem to make a ton of arbitrary decisions without taking feedback from anybody sensible, but they also seem to give up on an endeavor once it's proven to be too much of an issue to "correct". Look at animation cancelling, the server stability, or group finder.

    Sorcs are fine.

    As a disclaimer, I am 100% FOR animation cancelling being in the game. It's a wonderful mistake that's added another dimension to the combat mechanics.
    Edited by Judas Helviaryn on July 31, 2017 4:10AM
  • Judas Helviaryn
    Judas Helviaryn
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    Double Post.
    Edited by Judas Helviaryn on July 31, 2017 4:10AM
  • Rikkof
    Rikkof
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    BAIT THREAD
    Report and move away
  • Zordrage
    Zordrage
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    Rikkof wrote: »
    BAIT THREAD
    Report and move away

    there is nothing Bait in this thread.....
  • Rikkof
    Rikkof
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    Houshiki wrote: »
    Not entirely sure if this is just another "NERF SORCS" thread, but I'll bite.

    Firstly, everyone has access to shields in one form or another. Magicka harness, igneous shield, blazing shield, bone shield, healing ward, etc.

    Secondly, there are ways to get around shields, like oblivious dmg and shield-breaker. But there's not set or buff in general that boosts shields other than boosting bastion with cp.

    Thirdly, shields are GREATLY reduced in size while in Cyrodiil or other pvp areas. Seriously, even with bastion, a 23k+ shield gets reduced to 7-8k. Plus there's the normal costs for casting shields.

    Lastly, shields are the sorcs' defense. Similar to the dks' tankiness, templars' self-healing, and nbs' cloaking being their class specific defenses.

    It is another: nerf THREAD, troll and bait THREAD, why are these players still allowed to post and create THREADS i dont know...
  • Judas Helviaryn
    Judas Helviaryn
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    Rikkof wrote: »
    BAIT THREAD
    Report and move away

    Try re-reading the OP.
    He's arguing for some kind of compensatory effort towards keeping sorcs balanced in the case that they do get nerfed.
    Edited by Judas Helviaryn on July 31, 2017 4:21AM
  • Zordrage
    Zordrage
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    Rikkof wrote: »

    It is another: nerf THREAD, troll and bait THREAD, why are these players still allowed to post and create THREADS i dont know...

    worm-on-hook.jpg

    there... Happy now ?
  • scipionumatia
    scipionumatia
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    @Ankael07 so a few things about Your post. 1st regarding healing ward; this would only work if the sorc was alone, healing ward only wards one friendly player which is why many mag players don't use it in cyrodiil. It's not a reliable heal if a friendly player is nearby they may get the healing ward instead of the caster. In duels it could be useful but not openworld pvp.

    2nd- surge requires Crits to heal, it's not an ongoing passive heal. If the sorc is CC they're not getting any healing. if they run out of mag (presumably from constant shield stacking?)= no more healing.

    Thirdly, my point is that HotR will make shields less formidable than they currently are on live because of the reasons I listed above.
    Scipio Numantia Red guard Nightblade PvP- AD
    Scipio Asiaticus Khajiit Nightblade (CRAFTER/DPS) PvE- EP
    Altmer Nightblade PvP- EP
    Fueoculto Breton Templar (DPS) PvE- EP
    Rasoculto Orc Dragon Knight PvP- EP
    Caethus Argonian Templar (HEAL) PvE- EP
    Vale Oso Nord Sorc (DPS) PvE- AD
    Sir-Galahad-the-pure Altmer Sorc (DPS) PvE- EP
    Scipionumantine Imperial Templar PvP- EP
    Un-bearable Imperial Warden PVP- EP
    Vale Bear Altmer Warden PvP- EP
    Baits-All-Zergs Argonian Dragon knight PVP- DC
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