Yes, its work in progress but no ETA, don't look like it comes with the horn of the reach DLCWe definitely need it, they have confirmed that they're working on it, all that's left is to make sure they're doing it well. I think implementing it a-la the collections UI, where you make a one-time expenditure to unlock things across your whole account and switch them about as you please, is the best method.
I think a reforge system is the way to go. Can only be done by master crafters and bind on pickup. Just like Ice was forged into Oathkeeper and Widow's Wail.
All we need is an appearance tab that allows for equipping all crafted/looted gear and cosmetics, without the stat bonuses, ofc. It's that simple.
All we need is an appearance tab that allows for equipping all crafted/looted gear and cosmetics, without the stat bonuses, ofc. It's that simple.
...this week.I like this idea, don't think it's ever been suggested.

They said this is coming on Q4 of this year... with clockwork city
Thrymbauld wrote: »Threads like this need to happen, er...daily, I think.
I played since beta and took a looong break(came back four months ago or so). The end game has really matured, but I was just plain appalled by the looks of my late game gear. Many of the later level motifs don't look as good as the low level "basics", and even worse, RED.
Why on earth does the end game material have to be freaking red? Outside of a handful of motifs with a static model that gets rid of it, everything is red. You can't get rid of it on weapons like you can on armors, so unless you select one of these particular motifs, you're stuck with red.
Outside of the one person here and there, who would actually, intentionally dye their weapons red if they could? Of all colors to be permanently stuck with, why this one? Even the original elder scrolls games found this unthinkable---it stuck you with black(ebony) because, well, if you're gonna be stuck with one end game weapon look, it might as well be a popular one.
When setting their timeline for this, I think they should say "red swords" four or five hundred times during the meetings. The complete wretchedness of this will add urgency to the programmers and graphic artists because none of them can possibly realize that they stuck their entire paycheck into an end game graphic that leaves you permanently red. Red. Swords.
EDIT: Because four has a u in it.
TheShadowScout wrote: »...this week.I like this idea, don't think it's ever been suggested.
...
...that's what you meant, right?
Bur seriously, yeah, we knooooow. We all want it, we all need it, it would make a neat perk for master crafters to put skill points in, then reforge/resew/recarve all stuff into any style they learned... spending resources and such, with a destruction chance like temper improvements that can be migrated by spending more resources...
...or possibly even make magical "style change stones" that they can sell in guild stores so people without crafting alts can also restyle their gear! (unless ZOS would keep those for the crown store)
And as has been said, they are "looking into it". Although...
...as expected.
All we need is an appearance tab that allows for equipping all crafted/looted gear and cosmetics, without the stat bonuses, ofc. It's that simple.
@Jamascus that's not really a good way to do it, I feel, because then you have to carry around anything you want to change into. The best way is through the Collections UI that they already have for all other cosmetic things.
Vance.Frost wrote: »For everyone who doesn't know what transmogrification system is let me explain. Transmogrification is transforming something (Armor and weapons) into the look of a different things that are the same type (like a GS looking like a different GS). I understand that we have costumes but they still don't cover what styles we have in the game. With this system we can keep costumes special but add customize and different looks to the fashion scrolls. If we can go to stations that let us change the style of the gear we have and maybe the traits so it can be easier on newcomers and encourage veterans to try out new builds. The traits are second of the requests but I can go without it I care more about the fashion part. So please give your opinions on the matter.
Fishoscandi wrote: »