I guess the general consensus is that DLC dungeons should be open to inexperienced players instantly when they reach level 10 even if it's highly unlikely they'll be able to do them.
Whilst easier level 2 dungeons should remained locked till some random level because that's logical.
Sure, with CP a level 10 can do DLC because they're probably more experienced than someone without CP, maybe.
A base level 10 with no prior experience in ESO should also get this dungeon because it's DLC and they paid for it.
So basically if you paid for something you have the right to ruin other more experienced players experience.
If they bought Shadows of the Hist, they paid for access to that specific content. Someone can just form their own group if they don't want to deal with them. No sense in acting like this is an issue that needs to be resolved. ~Pibb
If they bought Shadows of the Hist, they paid for access to that specific content. Someone can just form their own group if they don't want to deal with them. No sense in acting like this is an issue that needs to be resolved. ~Pibb
DLCs often have level reqs in games, this seems like a false dichotomy.
Anyways, ideally random queue would also have minimum levels for the DLC stuff, while still allowing people to queue as a full group for any dungeon they all have -- so if they're actually an experienced player on a new toon, or their friends just don't care that they won't be pulling their weight, they can still do it together.
IDK about most people, but when I'm on a lowbie I hate being put into those -- even if I've done them before and know the mechanics, I am still a drag on the group. I also hate waiting 15 minutes on a new queue timer if I choose to leave or get kicked because of my level.
I see only positives to a setup like this.
Stopnaggin wrote: »If they bought Shadows of the Hist, they paid for access to that specific content. Someone can just form their own group if they don't want to deal with them. No sense in acting like this is an issue that needs to be resolved. ~Pibb
DLCs often have level reqs in games, this seems like a false dichotomy.
Anyways, ideally random queue would also have minimum levels for the DLC stuff, while still allowing people to queue as a full group for any dungeon they all have -- so if they're actually an experienced player on a new toon, or their friends just don't care that they won't be pulling their weight, they can still do it together.
IDK about most people, but when I'm on a lowbie I hate being put into those -- even if I've done them before and know the mechanics, I am still a drag on the group. I also hate waiting 15 minutes on a new queue timer if I choose to leave or get kicked because of my level.
I see only positives to a setup like this.
Can't the op take your suggestion for lower level players and use it the same way?
If they bought Shadows of the Hist, they paid for access to that specific content. Someone can just form their own group if they don't want to deal with them. No sense in acting like this is an issue that needs to be resolved. ~Pibb
DLCs often have level reqs in games, this seems like a false dichotomy.
Anyways, ideally random queue would also have minimum levels for the DLC stuff, while still allowing people to queue as a full group for any dungeon they all have -- so if they're actually an experienced player on a new toon, or their friends just don't care that they won't be pulling their weight, they can still do it together.
IDK about most people, but when I'm on a lowbie I hate being put into those -- even if I've done them before and know the mechanics, I am still a drag on the group. I also hate waiting 15 minutes on a new queue timer if I choose to leave or get kicked because of my level.
I see only positives to a setup like this.
Azuramoonstar wrote: »If they bought Shadows of the Hist, they paid for access to that specific content. Someone can just form their own group if they don't want to deal with them. No sense in acting like this is an issue that needs to be resolved. ~Pibb
DLCs often have level reqs in games, this seems like a false dichotomy.
Anyways, ideally random queue would also have minimum levels for the DLC stuff, while still allowing people to queue as a full group for any dungeon they all have -- so if they're actually an experienced player on a new toon, or their friends just don't care that they won't be pulling their weight, they can still do it together.
IDK about most people, but when I'm on a lowbie I hate being put into those -- even if I've done them before and know the mechanics, I am still a drag on the group. I also hate waiting 15 minutes on a new queue timer if I choose to leave or get kicked because of my level.
I see only positives to a setup like this.
no elder scrolls game has level req, dlc.
No mmo i've played had any sort of level req on dlc/expac/addon, but a "complete story" req. ff11, ff14, WoW all expac/dlc were open to anyone. Just in ff11 you had to beat the msq, which you can by a jump potion for it.
Stopnaggin wrote: »
Because they bought it is a very valid excuse. What nonsense are you spouting? Don't wanna questions with low levels then I suggest you find a group of people in your own, that way you can make the rules. You know what's going to happen when you use group finder so stop using it if it frustrates you.
bump
This, its not so much as having the other group members carrying you as getting into an dungeon you are not leveled for.If they bought Shadows of the Hist, they paid for access to that specific content. Someone can just form their own group if they don't want to deal with them. No sense in acting like this is an issue that needs to be resolved. ~Pibb
DLCs often have level reqs in games, this seems like a false dichotomy.
Anyways, ideally random queue would also have minimum levels for the DLC stuff, while still allowing people to queue as a full group for any dungeon they all have -- so if they're actually an experienced player on a new toon, or their friends just don't care that they won't be pulling their weight, they can still do it together.
IDK about most people, but when I'm on a lowbie I hate being put into those -- even if I've done them before and know the mechanics, I am still a drag on the group. I also hate waiting 15 minutes on a new queue timer if I choose to leave or get kicked because of my level.
I see only positives to a setup like this.
Can't possibly be any fun for low levels to get this dungeon and not be able to finish it lul
Because they paid for it. ~Pibb
Do you think many of the DLC dungeons were actually tuned with level 10s in mind? I don't, lol.