A couple of things I would like to put out there for consideration.
I like the fact that champion points are account wide, however, I would like to see them only apply to level 50 characters. PVE content is way to trivial with a level 10 character that has 630 champion points buffing it. I think this could help bring things in line with pre-50 characters and make the content more fun and challenging in general at that stage of a characters progression.
The other thing I would like to see is for the stats that are built into the resource pools all be applied at level 50, rather than 15% of them built into the early stages of cp, so that when you do battlegrounds or no cp PVP you don't lose 15% of your resource pools. I do play both cp and non cp PVP but have a hard time doing non cp and losing those resources. Maybe it's just me, but I find myself gravitating toward cp PVP because of it. I'm not sure if this would make things more or less balanced in non cp, and also it would somewhat counter point 1 in that it would be adding power back into pre-50 characters unless it was a big bump given right at 50.
Anyone have additional thoughts or high octane math skills that would help clarify this?
Thanks!!
Edited by Ranger209 on July 25, 2017 12:09PM