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Sitting in the textures, why do I have to pay for /stuck?

Kneighbors
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Seriously, I used this command several times only when I was really stuck bad and can't even port nowhere because i'm still "attacked by the enemy".

Who do we have to pay for it 146 gold? Really? If we have to choose to me it seems more reasonable to be getting paid for it, not opposite.
  • Nestor
    Nestor
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    Kneighbors wrote: »

    Who do we have to pay for it 146 gold? Really?

    People would use it for free travel to a wayshrine. The game does not know your stuck when you use the command, only that you need to be send to a Wayshrine.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • akredon_ESO
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    Easy work around... Travel to a guildy or friend :trollface:
  • Kneighbors
    Kneighbors
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    Easy work around... Travel to a guildy or friend :trollface:

    As I already wrote I can't port normally because someone is "attacking" me outside the texture. I was using 2H gap closer to some trash mob and got stuck in the textures. So the trash mob is still outside there waiting for revenge.
    Nestor wrote: »
    Kneighbors wrote: »

    Who do we have to pay for it 146 gold? Really?

    People would use it for free travel to a wayshrine. The game does not know your stuck when you use the command, only that you need to be send to a Wayshrine.

    People all the time using free travel. There many ways to do it, but yea ofcourse it is reasonable to pay each time you want to port to closest shrine.
  • Reverb
    Reverb
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    I feel your pain. This is a problem with both gap closers and the Blade of Woe. At least when you BoW into a cabinet you aren't usually stuck in combat, unlike when you cap close into the terrain.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Nyghthowler
    Nyghthowler
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    Because it is just one more broken function Zo$ will never fix. They either don't have the technical skill needed, or they just don't want to pay the devs.
    I'm not prejudiced; I hate everyone equally !
  • MisterBigglesworth
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    @Kneighbors can you get out of combat? Stay in sneak while you logout (or force close the client) and back in?
    What about port to your house? What about port to Cyrodiil?
    Edited by MisterBigglesworth on July 24, 2017 10:56PM
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Tyrobag
    Tyrobag
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    Totally unrelated to your issue but: Your incorrect use of the word texture is triggering me... You are stuck in an object's mesh (its collision, more specifically), the texture is the coloration and shadowing you see on it.
  • Reverb
    Reverb
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    Tyrobag wrote: »
    Totally unrelated to your issue but: Your incorrect use of the word texture is triggering me... You are stuck in an object's mesh (its collision, more specifically), the texture is the coloration and shadowing you see on it.

    Your use of "triggering" annoys me.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • gkitti7
    gkitti7
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    Another thing that really bugs me is that there are places in cyrodil where you can get stuck in holes, in water, in rocks etc. They aren't random either because you get stuck every time and you have to pay because you can't fast travel at all in PvP.
  • ThePrinceOfBargains
    ThePrinceOfBargains
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    Because some idiot decided it was a good idea to make the /stuck feature function as an alternative method for recalling instead of having it move you to nearby open ground. Incompetent programming.
  • Kesstryl
    Kesstryl
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    gkitti7 wrote: »
    Another thing that really bugs me is that there are places in cyrodil where you can get stuck in holes, in water, in rocks etc. They aren't random either because you get stuck every time and you have to pay because you can't fast travel at all in PvP.

    The worst one I ever had was getting stuck inside a wall in the Imperial City, and losing half my telvar stones just to use /unstuck, and then after the load screen, still being stuck in the same wall. >.< I ended up submitting a bug report for that one.
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
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