What is the point of limiting which campaigns we enter as guests?
I am a pvp'er. I have a home campaign but I don't ever push the leaderboards or care about campaign rank because my pvp guild moves around so much. We go where the good fights are.
The limitation on which campaign you can enter as a guest is an annoyance, not a deterrent. Why does it even exist? It doesn't make any sense. It has never once stopped me or my group from entering another campaign, it has only caused us angst and frustration at having to find someone pass the crown and que our entire group. This is especially frustrating when one group member lags out and gets kicked out of cyrodil...again, it doesn't stop them from getting back in, it just takes the fun out of the game while they sit there spamming world text chat asking for a group que in, or worst case scenario one person leaves my pvp group to travel out of cyrodiil and then group que them back in.
Not being able to switch guest campaigns makes players who lag out more angry at the lag problems. This week with the mid year mayhem event, it has really added to the frustration and anger I have for this game and the poor way it was designed. Why limit which campaign I enter as a guest? I don't want to fight the lag, I don't want to struggle with long ques; I just want to log in and play the game.
Please consider removing the guest campaign limitation entirely. It's not serving a purpose other than being a source of frustration.
Lasertooth
GM of ESO Grand Designs, Grand Designs Too, and Grand Designs Trinity
Xbox/NA