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What is the point of limiting which campaigns we enter as guests?

lasertooth
lasertooth
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What is the point of limiting which campaigns we enter as guests?

I am a pvp'er. I have a home campaign but I don't ever push the leaderboards or care about campaign rank because my pvp guild moves around so much. We go where the good fights are.

The limitation on which campaign you can enter as a guest is an annoyance, not a deterrent. Why does it even exist? It doesn't make any sense. It has never once stopped me or my group from entering another campaign, it has only caused us angst and frustration at having to find someone pass the crown and que our entire group. This is especially frustrating when one group member lags out and gets kicked out of cyrodil...again, it doesn't stop them from getting back in, it just takes the fun out of the game while they sit there spamming world text chat asking for a group que in, or worst case scenario one person leaves my pvp group to travel out of cyrodiil and then group que them back in.

Not being able to switch guest campaigns makes players who lag out more angry at the lag problems. This week with the mid year mayhem event, it has really added to the frustration and anger I have for this game and the poor way it was designed. Why limit which campaign I enter as a guest? I don't want to fight the lag, I don't want to struggle with long ques; I just want to log in and play the game.

Please consider removing the guest campaign limitation entirely. It's not serving a purpose other than being a source of frustration.
Lasertooth
GM of ESO Grand Designs, Grand Designs Too, and Grand Designs Trinity
Xbox/NA
  • DaveMoeDee
    DaveMoeDee
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    I think limits are good. You want people who home there to have a decent chance of getting in. Part of making that happen is to distribute people by making them choose campaigns and stay there.
  • kargen27
    kargen27
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    There was a time you could go to any campaign you wanted. It caused all kinds of problems. Some guilds were jumping into campaigns and wrecking them in an assortment of ways just to troll those actually playing that campaign. You don't want that coming back.
    and then the parrot said, "must be the water mines green too."
  • Xundiin
    Xundiin
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    It exists because back when the game released some guilds would "claim" a server as their buff server. Then each member of their guild would guest into a different campaign. Then they would all go find where all the people were of the other faction (normally this was high pop of low levels) then all teleport to that member in that campaign. I've seen some guilds pvp in a high pop campaign then they find out that a specific high pop guild would do a pvp event. They then would all jump into that campaign to farm/harass those players.

    So... yeah, that's why it was put in.
    Edited by Xundiin on July 24, 2017 8:05PM
    #SavePlayer1
  • josiahva
    josiahva
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    This is the main reason most of the campaigns are abandoned(when not in an event). Its because people can only play 2 campaigns, rather than campaign hopping when the queue gets to be too bad. I think you should have your home campaign...but you should be able to guest on any of the others, but when you have your home and guest, but maybe feel like playing a 3rd or 4th campaign that day, you cant, so campaigns that might be tried out otherwise(No-CP campaigns for instance) will never be tried, because people like their CP and will always choose CP campaigns as their home and guest and never even give no-CP a try.
  • lasertooth
    lasertooth
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    kargen27 wrote: »
    There was a time you could go to any campaign you wanted. It caused all kinds of problems. Some guilds were jumping into campaigns and wrecking them in an assortment of ways just to troll those actually playing that campaign. You don't want that coming back.

    You bring up a good point, but the current guest system doesn't actually stop anybody from trolling another campaign. I'm in a large pvp guild; we go into different campaigns on a daily basis. Other pvp guilds find out where we are, and they jump into that campaign too. It's what makes pvp fun.

    The bottom line is the pvp guilds will hop into any campaign they like, and they will troll as they please. The current limitations only punish the new or inexperienced pvp'ers who dont have a pvp guild or pvp friends yet.
    Lasertooth
    GM of ESO Grand Designs, Grand Designs Too, and Grand Designs Trinity
    Xbox/NA
  • Xundiin
    Xundiin
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    lasertooth wrote: »
    kargen27 wrote: »
    There was a time you could go to any campaign you wanted. It caused all kinds of problems. Some guilds were jumping into campaigns and wrecking them in an assortment of ways just to troll those actually playing that campaign. You don't want that coming back.

    You bring up a good point, but the current guest system doesn't actually stop anybody from trolling another campaign. I'm in a large pvp guild; we go into different campaigns on a daily basis. Other pvp guilds find out where we are, and they jump into that campaign too. It's what makes pvp fun.

    The bottom line is the pvp guilds will hop into any campaign they like, and they will troll as they please. The current limitations only punish the new or inexperienced pvp'ers who dont have a pvp guild or pvp friends yet.

    Big difference from twitch sniping or alt jumping to find them. What these guilds where doing was having a home buff campaign, pvping in another guest campaign, then stream sniping and jumping into another guess campaign since there was no CD, no AP cost, nothing. As long as you could get someone in your group into the campaign you could teleport to them.
    #SavePlayer1
  • KingYogi415
    KingYogi415
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    Very great point, its a waste of time time having to find someone to q you! Guest should at the very least cost 50k ap to change but unlimited changes...
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