Taleof2Cities wrote: »Since Kyne is no CP and for non-vet players ... having less lag than a CP campaign (with players at the CP cap) is to be expected.
yes, I have also spend a lot of time on Kyne with zero lag even in large zerg sieges.Taleof2Cities wrote: »Since Kyne is no CP and for non-vet players ... having less lag than a CP campaign (with players at the CP cap) is to be expected.
Understood, Kyne was still pop locked during peak times, i was expecting worse. If the population is full and i assume all campaigns have the same lock numbers what makes CP campaigns so much worse from a stability standpoint?