ParaNostram wrote: »It's even more atrocious when there are things WE THE PLAYERS WARN YOU WILL HAPPEN and you ignore it and push out unbalanced patches anyways, or push forward on broken events with servers perpetually burning? What's the point of player feedback and tester feedback if you don't listen like ever? Come on ZOS...
By "balance" OP means of course nerfs he thinks need to happen due to him being killed by an xxx specced player.
ParaNostram wrote: »I just don't see why we wait several months for these fixes is all.
ParaNostram wrote: »I just don't see why we wait several months for these fixes is all.
My suspicion is because consoles.
KingYogi415 wrote: »This is nonsense.
Meta shifts once a year is more then enough....
L2P or find another game maybe?
I'm pretty sure the whole reason the OP wants balancing passes more often is so that changes DON'T have to be so drastic. Plenty of other games tweek things in small ways more often so you never sign on feeling like you character/class has completely changed overnight.Giles.floydub17_ESO wrote: »OMG, such drastic changes 4 times a year is a pain and, if I understood correctly someone wants more? NO.
Zos needs to do a better job figuring out what they want to do instead of being absurd with such large scale changes every 4 months. The only reason we get these big change is Zos seems challenged analyzing information and have limited understanding about how their game works.
Case in point, they made proc sets not not crit thinking that was what was needed for proc sets. Obviously a failure to understand their game since in PvP we already mitigate the bonus damage from crit. Now we have another major change coming merely matter of months from the previous.
Zos just needs to step up to the plate and get the people on their team that can analyze the game.
It is just absurd we go through this every three months.
Edit: to the OP, once a year with major changes are enough. If Zos actually figured things out it would work. Tweaking every 3 months after that is fine, But small scale. Beyond that change are fixing things that are not working as intended one way or the other. Zos just needs to get their act together.
Giles.floydub17_ESO wrote: »OMG, such drastic changes 4 times a year is a pain and, if I understood correctly someone wants more? NO.
Zos needs to do a better job figuring out what they want to do instead of being absurd with such large scale changes every 4 months. The only reason we get these big change is Zos seems challenged analyzing information and have limited understanding about how their game works.
Case in point, they made proc sets not not crit thinking that was what was needed for proc sets. Obviously a failure to understand their game since in PvP we already mitigate the bonus damage from crit. Now we have another major change coming merely matter of months from the previous.
Zos just needs to step up to the plate and get the people on their team that can analyze the game.
It is just absurd we go through this every three months.
Edit: to the OP, once a year with major changes are enough. If Zos actually figured things out it would work. Tweaking every 3 months after that is fine, But small scale. Beyond that change are fixing things that are not working as intended one way or the other. Zos just needs to get their act together.
ParaNostram wrote: »Giles.floydub17_ESO wrote: »OMG, such drastic changes 4 times a year is a pain and, if I understood correctly someone wants more? NO.
Zos needs to do a better job figuring out what they want to do instead of being absurd with such large scale changes every 4 months. The only reason we get these big change is Zos seems challenged analyzing information and have limited understanding about how their game works.
Case in point, they made proc sets not not crit thinking that was what was needed for proc sets. Obviously a failure to understand their game since in PvP we already mitigate the bonus damage from crit. Now we have another major change coming merely matter of months from the previous.
Zos just needs to step up to the plate and get the people on their team that can analyze the game.
It is just absurd we go through this every three months.
Edit: to the OP, once a year with major changes are enough. If Zos actually figured things out it would work. Tweaking every 3 months after that is fine, But small scale. Beyond that change are fixing things that are not working as intended one way or the other. Zos just needs to get their act together.
Not drastic changes, small incremental changes. Let people get used to things one at a time, if anything ends up broken you'll see which piece is broken, it's just smarter game design.