kylewwefan wrote: »Some time ago it was $60~$70 for mil. Now it's around $100~$110. What makes it go up?
I am.. kinda curious WHY you know WHAT the CURRENT price is AND what the OLD price was..
vyndral13preub18_ESO wrote: »The developers should forget about the sellers and perma-ban the buyers, that's the most effective way of dealing with the issue. It's always in the sellers' interest to get back into the game so it's hard to get rid of them permanently. Besides, it's the buyers who are cheating and they should just be kicked and their account closed down. Once you remove the demand the sellers will soon be gone of their own accord.
As more and more online games pad their pockets with items/services sold in game for real money I doubt they want to permanently ban people who have shown they are willing to spend a lot of real money for online items.
I could see it being more of an issue if the game itself sold gold, like GW2.
kylewwefan wrote: »Some time ago it was $60~$70 for mil. Now it's around $100~$110. What makes it go up?
vyndral13preub18_ESO wrote: »The developers should forget about the sellers and perma-ban the buyers, that's the most effective way of dealing with the issue. It's always in the sellers' interest to get back into the game so it's hard to get rid of them permanently. Besides, it's the buyers who are cheating and they should just be kicked and their account closed down. Once you remove the demand the sellers will soon be gone of their own accord.
As more and more online games pad their pockets with items/services sold in game for real money I doubt they want to permanently ban people who have shown they are willing to spend a lot of real money for online items.
I could see it being more of an issue if the game itself sold gold, like GW2.
Spending real money for online items is only of benefit to ZOS if it's their items that are being bought. They derive no benefit from someone buying gold from a third party and then using it for example to buy a manor house in the game rather than buying it with crowns from the store.
I dont know what figures someone used for $:Gold, but to stipulate these figures for ESO PC EU:
2 years ago ~$150/milli
1 year ago ~$50/milli
Now is </$15/milli
This is obviously not inflation, as inflation to gold would almost never happen in a game. Main 2 reasons why gold price devalues in ESO is less people buying it/playing and more people are botting to fill there personal account shortcomings.
The material dump that was documented recently was a big gold selling ring (Who botted many accounts for a decent period of time undetected by ZoS) liquidating there stock and moving from ESO. Since more casuals are following this example and botting ESO value has intrinsically fallen.
Now ask yourself why big gold sellers move from a 'growing' game? It is certainly not ZoS inaction and incompetence in dealing with exploiting in ESO. There has been an exodus of players from ESO when faced with are they willing to exploit to keep up.
vyndral13preub18_ESO wrote: »vyndral13preub18_ESO wrote: »The developers should forget about the sellers and perma-ban the buyers, that's the most effective way of dealing with the issue. It's always in the sellers' interest to get back into the game so it's hard to get rid of them permanently. Besides, it's the buyers who are cheating and they should just be kicked and their account closed down. Once you remove the demand the sellers will soon be gone of their own accord.
As more and more online games pad their pockets with items/services sold in game for real money I doubt they want to permanently ban people who have shown they are willing to spend a lot of real money for online items.
I could see it being more of an issue if the game itself sold gold, like GW2.
Spending real money for online items is only of benefit to ZOS if it's their items that are being bought. They derive no benefit from someone buying gold from a third party and then using it for example to buy a manor house in the game rather than buying it with crowns from the store.
So you are saying they are afraid people will spend 200-300 dollars to buy gold giving them the chance to get banned, rather then spend the 100 Dollars in game and get the manor house? Seems like a strange thing to worry about.
Since I started playing I was never out of gold and never had to farm items or materials specifically to sell them. I just sold some trash items to NPCs, deconstructed those of blue/purple quality for the temper and sometimes the style and sold some with good traits on guild stores. I recently started selling some surplus materials: low tier base ones from crafting writs, provisioning, some alchemy. My bank account grows by ~500K per week on average. If I actually put more time into farming stuff to sell or hunt bargains on marginal guild stores I could easily do 2-3M a week. But it would be boring. So why buy gold anyway when you make it without even trying to and there's so little to spend it on?
Since I started playing I was never out of gold and never had to farm items or materials specifically to sell them. I just sold some trash items to NPCs, deconstructed those of blue/purple quality for the temper and sometimes the style and sold some with good traits on guild stores. I recently started selling some surplus materials: low tier base ones from crafting writs, provisioning, some alchemy. My bank account grows by ~500K per week on average. If I actually put more time into farming stuff to sell or hunt bargains on marginal guild stores I could easily do 2-3M a week. But it would be boring. So why buy gold anyway when you make it without even trying to and there's so little to spend it on?
Whats the point of buying gold to buy a necklace to get 30 more magicka?
I dont know what figures someone used for $:Gold, but to stipulate these figures for ESO PC EU:
2 years ago ~$150/milli
1 year ago ~$50/milli
Now is </$15/milli
This is obviously not inflation, as inflation to gold would almost never happen in a game. Main 2 reasons why gold price devalues in ESO is less people buying it/playing and more people are botting to fill there personal account shortcomings.
The material dump that was documented recently was a big gold selling ring (Who botted many accounts for a decent period of time undetected by ZoS) liquidating there stock and moving from ESO. Since more casuals are following this example and botting ESO value has intrinsically fallen.
Now ask yourself why big gold sellers move from a 'growing' game? It is certainly not ZoS inaction and incompetence in dealing with exploiting in ESO. There has been an exodus of players from ESO when faced with are they willing to exploit to keep up.
This is the developers fault, they could sell gold themselves but don't because they want people to stick around until hooked, also with any in game currency which can't be bought but swapped between accounts this will always happen since people gotta make a dollar and if this is where they can do there thing they will.
Never played that but I would imagine most but legit since you won't get banned.MLGProPlayer wrote: »This is the developers fault, they could sell gold themselves but don't because they want people to stick around until hooked, also with any in game currency which can't be bought but swapped between accounts this will always happen since people gotta make a dollar and if this is where they can do there thing they will.
You can buy gold with IRL money in GW2. GW2 still has illicit gold sellers, since they can always sell below the in-game exchange rate.
Since I started playing I was never out of gold and never had to farm items or materials specifically to sell them. I just sold some trash items to NPCs, deconstructed those of blue/purple quality for the temper and sometimes the style and sold some with good traits on guild stores. I recently started selling some surplus materials: low tier base ones from crafting writs, provisioning, some alchemy. My bank account grows by ~500K per week on average. If I actually put more time into farming stuff to sell or hunt bargains on marginal guild stores I could easily do 2-3M a week. But it would be boring. So why buy gold anyway when you make it without even trying to and there's so little to spend it on?
Your time spent in game to what you earn in game is obviously a ratio your happy with.
Now half your game time and your earnings get halved?. This equation doesn't halve equally as less playtime yes, but still want the same items, although less potions and such. Gold buying, to my understanding, has always been for players who have restricted playtime but don't want to be held back from playing with there friends/level.
It is my belief, that a few years ago, technology and coding and the average public was less knowledgeable than it is now on coding and botting/macros. So buying gold was more of an issue then. Now anyone just googles game and type of service, pay a subscription for a pre-made script (That most update as the game updates) and then leave your computer on at home thus cutting out gold sellers.
I am in no way being proactive on this stance just explaining the way i understand it. I would always discourage someone from buying gold in any game.
MLGProPlayer wrote: »
Gold sellers are leaving because either:
- There is too much competition (too many other gold sellers)
- ZOS is getting serious about banning botters, and so it isn't worth the effort to engage in this business anymore
klasdahlbergb16_ESO wrote: »How far back is a few years ago? Cause games like wow and runescape were infested with gold sellers..
You worried about Gold Sellers?
Boy, the stuff you buy is already cheap. The only not so cheap stuff are consumables. Which do little to nothing but fill ego.
This isnt like WoW or EQ, where there was actually weapons and armor worth buying and saving up for in the game.
This game, do content repeatedly in order to get stuff that gives you just a tad bit more advantage.
Just googled, PC-EU is around $40/ millI dont know what figures someone used for $:Gold, but to stipulate these figures for ESO PC EU:
2 years ago ~$150/milli
1 year ago ~$50/milli
Now is </$15/milli
This is obviously not inflation, as inflation to gold would almost never happen in a game. Main 2 reasons why gold price devalues in ESO is less people buying it/playing and more people are botting to fill there personal account shortcomings.
The material dump that was documented recently was a big gold selling ring (Who botted many accounts for a decent period of time undetected by ZoS) liquidating there stock and moving from ESO. Since more casuals are following this example and botting ESO value has intrinsically fallen.
Now ask yourself why big gold sellers move from a 'growing' game? It is certainly not ZoS inaction and incompetence in dealing with exploiting in ESO. There has been an exodus of players from ESO when faced with are they willing to exploit to keep up.
I think most of the gold sold is from players, we don't have the goldfarmer bots around anymore, anybody remember after launch packs of identical characters with idiot names running around.i'm unsure how ESO works,but the general model for mmo's goes something like this 'goldsellers infest a game,game contacts goldsellers and a deal is struck 'you don't annoy/advertise in game we let you farm gold and take a cut',the dumbest of the dumb goldbuyers get a ban,the game moves on a little more peacefully