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New Medium Armor Sets

jaws343
jaws343
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Has anyone had a chance to look at the new medium armor sets coming with the DLC? They seem to synergize well with each other. The 5 piece for the Pillar of Nirn set causes 2K initial damage and 8K bleed damage over 10 seconds to all enemies in range, and the 5 piece for the Blooddrinker set increases bleed over time damage by 20%. The 20% increases the bleed from Pillar of Nirn to 9600 damage. Add in dual wield axes and you have the potential to do a lot of bleed damage on a target. With the nerf to sharpened, putting charged on two axes and running these sets may be a decent route to go.
  • Grimhallow
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    It's true; bleed builds have a lot of potential next patch. I haven't done any testing but I was thinking about potential builds with blood craze the other day. It might also just mean people run purge more often and it's a moot point, but who knows- we'll have to see how strong/popular it gets.
  • cjhhickman39
    cjhhickman39
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    My first thought on blooddrinker was with salvation for a Beserker ww build
  • Savos_Saren
    Savos_Saren
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    Save your axes! Axes might become a new "desired" weapon... instead of just swords.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • acw37162
    acw37162
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    jaburns wrote: »
    Save your axes! Axes might become a new "desired" weapon... instead of just swords.

    Swords haven't been desired on a medium armor build in several patches, Daggers.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Pfft, everythings immune to bleed anyway. Everything that counts anyway
  • Savos_Saren
    Savos_Saren
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    Pillar of nirn + blood drinker + master's dagger + maelstrom axe...
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • kvlou79
    kvlou79
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    Pfft, everythings immune to bleed anyway. Everything that counts anyway

    Does bleed effect Dungeon and Vet dungeon bosses?
  • STEVIL
    STEVIL
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    jaws343 wrote: »
    Has anyone had a chance to look at the new medium armor sets coming with the DLC? They seem to synergize well with each other. The 5 piece for the Pillar of Nirn set causes 2K initial damage and 8K bleed damage over 10 seconds to all enemies in range, and the 5 piece for the Blooddrinker set increases bleed over time damage by 20%. The 20% increases the bleed from Pillar of Nirn to 9600 damage. Add in dual wield axes and you have the potential to do a lot of bleed damage on a target. With the nerf to sharpened, putting charged on two axes and running these sets may be a decent route to go.

    IDK 20% to one type of damage - bleed - vs say the usual gains from hundings 5pc applied to all attacks - seems not to be a good trade-off. zi mean about 300 before boosts damage on every tick of every effect vs 20% more bleed? Even if every enemy ever encountered bleeds it seems the math is unlikely to catch up.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Xsorus
    Xsorus
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    I'm curious if the 20% is on application or is removed on Weapon Swap.

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