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eso gear too plain

dustin17m
dustin17m
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I understand the developers are attempting to keep things realistic but by doing so things look dull. Please add some lighting bolt animation to my staff or something. Or make some shoulders that look cool with tiger teeth and bloody chains hanging from it. We need enchantment weapon animations at a bare minimum!
  • andreasranasen
    andreasranasen
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    I never understood why we don't have flames/lightning coming out of our staffs like all the NPC's have ...
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • andreasranasen
    andreasranasen
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    I do think armor in this game is by far the most plain and boring lookin armor I've seen in an MMO
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • dustin17m
    dustin17m
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    exactly, these are huge! why are there not weapon and gear animations?
  • Ankael07
    Ankael07
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    This is exactly what I like about TES armors in general. The ''fantasy'' amount isnt off the charts like other games
    If you want me to reply to your comment type @Ankael07 in it.
  • Damianos
    Damianos
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    dustin17m wrote: »
    We need enchantment weapon animations at a bare minimum!

    Weapons with enchants do have animations, when you unsheath them.

    This isn't <insert other well known game here> where you get icy and firey enchants to show off.
  • dustin17m
    dustin17m
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    i like to show off
  • vrine
    vrine
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    No thanks, I'd go back to playing WoW if I wanted that unrealistic crap.
    @vrine
    PC - NA - DC
    Altoholic [15/15]

    Flo - Khajiit - DK WW - Tank - lvl50
    Uxith - Argonian - Sorc Vamp - DPS - lvl50
    Both - Imperial - Temp WW - DPS - lvl 50
    Skua - Khajiit - Temp - DPS - lvl 50
    Little Marmoset - Bosmer - Warden PVP - DPS - lvl 50
    Borrows-A-Feeling - Argonian - Temp PVP - Healer - lvl 50

  • kargen27
    kargen27
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    It's hard enough to find the target in a trial without adding more visuals in the fight.
    and then the parrot said, "must be the water mines green too."
  • dustin17m
    dustin17m
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    I agree Kargen, with the way the ui is designed. Unable to pan overhead is the problem though
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