So you'd only use 8 tempering alloys to get the benefit of 2 items.
Unfair for 2W or sword and board.
And if you say, 'let's make it 16 to gold up a two-hander"', what about all the gold two-handers out there already exisiting - they were golded out for 8 tempering alloys...?
No ...WikileaksEU wrote: »Two-handed should give 2 set bonuses
It seems necessary to explain one point clearly
Each weapon has advantages and disadvantages. The fact that any two-handed weapon covers one part of sets is disadvantage. This creates a balance that still exists.
WikileaksEU wrote: »Dual wield is a standard set in stone. Everyone uses it because it is superior.. and it's mostly because you can equip 2 full sets + 1 monster set. Change so that two-handed weapons gives 2 set bonuses and not 1 to even it out between builds. Where is the common sense that this game should have?
So you'd only use 8 tempering alloys to get the benefit of 2 items.
Unfair for 2W or sword and board.
And if you say, 'let's make it 16 to gold up a two-hander"', what about all the gold two-handers out there already exisiting - they were golded out for 8 tempering alloys...?
WikileaksEU wrote: »Dual wield is a standard set in stone. Everyone uses it because it is superior.. and it's mostly because you can equip 2 full sets + 1 monster set. Change so that two-handed weapons gives 2 set bonuses and not 1 to even it out between builds. Where is the common sense that this game should have?
Absolutely agree with you.
Remember that this discussion pop up in 2015 where ZOS told us that the reason behind the decision that staves, bow and 2hand weapons don't be able to get 2 sets + monster-set is the higher damageoutput.
But I'm thinking since 2014: Why don't get the dmg lower, but you are able to wear 2 Sets + 1 monster-set?
GeorgeBlack wrote: »It would ruin the balance between weapons and their functions.
And 2h weapons are one piece of gear. Not two. You can have everything just because.
WikileaksEU wrote: »No ...WikileaksEU wrote: »Two-handed should give 2 set bonuses
Why should a dual wield and one-hand and shield build get access to more than a two-handed, bow and staff build
when u use 2 pieces they have same damages or options same as 2 handed and they have plus 5Th bonus advantage
so that is unfair
WikileaksEU wrote: »Dual wield is a standard set in stone. Everyone uses it because it is superior.. and it's mostly because you can equip 2 full sets + 1 monster set. Change so that two-handed weapons gives 2 set bonuses and not 1 to even it out between builds. Where is the common sense that this game should have?
Absolutely agree with you.
Remember that this discussion pop up in 2015 where ZOS told us that the reason behind the decision that staves, bow and 2hand weapons don't be able to get 2 sets + monster-set is the higher damageoutput.
But I'm thinking since 2014: Why don't get the dmg lower, but you are able to wear 2 Sets + 1 monster-set?