3000 damager per 1.2 seconds ignoring any defense oblivion enchants with torugs and infused which will be nerfed during clockwork city in winter.
1. That particular enchant doesn't fire that fast. 2. Only shield stacker glass cannons with no health and perma blocking proccers trolling 1vx need worry about this. Which of those two do you play... or both? Both of those "builds" need counters, and there are reasonable tradeoffs.
Anything that can stealth, dodge, reflect, or heal will laugh, anyone running something that doesn't do any of those things deserves what they get, and as far as coordinated groups, there are far more dangerous bursts, so rock paper scissors. Also gives up poison potential.
I'm looking forward to making some builds using the buffed infuse, all kinds of possibilities to compete with the staleness in the status quo, but continue with the preemptive nerf crying by all means. It's expected.
Stovahkiin wrote: »Here we go again.. "Eeeehh, the sky is falling, all builds will be useless now!!!"
Drakkdjinn wrote: »ShieldStacking mSorcs will have fewer counters and graduate from easymode cheese to wisconsin-grade kurdball cheeasehat spam
That's what I said in another thread
Can we nerf sorc yet into the ground for once?Buff magblade?
I'm glad proc sets are getting the hammer but not at the cost of sorc being more OP and who's gonna kill them now? They'll survive forever.