starkerealm wrote: »But, remember what all the ill informed meta-drones will tell you: Werewolves are useless.
@DRXHarbinger Good question! Basically we were just doing it for funDRXHarbinger wrote: »Just curious, if this was designed to be an all WW run, why did some go in a evident tank specs with near 40K health and some people have stupidly low, wouldn't it have gone better if everyone had the same set up? EG everyone with Kragh or Veli, and some proc sets, one with alkosh for all the WW synergies popping off, few people with crushing glyphs etc.
Not knocking it, well done. Just wondering is all.
@starkerealm @Lord_Dexter Thank you, glad you enjoyed it!@DRXHarbinger Good question! Basically we were just doing it for funDRXHarbinger wrote: »Just curious, if this was designed to be an all WW run, why did some go in a evident tank specs with near 40K health and some people have stupidly low, wouldn't it have gone better if everyone had the same set up? EG everyone with Kragh or Veli, and some proc sets, one with alkosh for all the WW synergies popping off, few people with crushing glyphs etc.
Not knocking it, well done. Just wondering is all.We are not a serious PVE guild you see, so only do things just because it would be nice to try. So for this instance, everyone obviously wanted to go on their main werewolf, whichever werewolf character was max and had all the passives. So we didn't ask people to change their builds, CP or anything, it was just to see how we did
We were well aware we could fail very quickly.
It worked out quite nicely on the last boss when the axes focussed on someone, and all they had to do was run around the edge of the room. You see paulsgruff doing a great job there (until he fell off at 12:15) but it was near execute, so we were fine haha.
On reflection, I will suggest us all bringing magicka potions next time, as the werewolf heal is Magic, and it was tough on us Stam players, you see me suffer a few times from that as well.
ParaNostram wrote: »Things like this are what make me love ESO. Seriously, when people just do fun things for the sake of having fun, I love it.
ParaNostram wrote: »Things like this are what make me love ESO. Seriously, when people just do fun things for the sake of having fun, I love it.
My guild does a gimmick normal trial every Saturday night. Each week we pick some ridiculous set of parameters that everyone has to adhere to and run normal Hel Ra.
Examples:
First Person view, combat ques off, hold controller upside down
Naked, No Healers, Everyone has to back-bar a resto staff
Use your least familiar character, go buy the cheapest random weapons from a random guild trader and use those no matter what they are (Some guy out there cannot believe his decisive Axes of Martial Knowledge actually sold)
This has been soooooooo much fun, and so silly.
starkerealm wrote: »But, remember what all the ill informed meta-drones will tell you: Werewolves are useless.
Thanks for the tips!DRXHarbinger wrote: »@starkerealm @Lord_Dexter Thank you, glad you enjoyed it!@DRXHarbinger Good question! Basically we were just doing it for funDRXHarbinger wrote: »Just curious, if this was designed to be an all WW run, why did some go in a evident tank specs with near 40K health and some people have stupidly low, wouldn't it have gone better if everyone had the same set up? EG everyone with Kragh or Veli, and some proc sets, one with alkosh for all the WW synergies popping off, few people with crushing glyphs etc.
Not knocking it, well done. Just wondering is all.We are not a serious PVE guild you see, so only do things just because it would be nice to try. So for this instance, everyone obviously wanted to go on their main werewolf, whichever werewolf character was max and had all the passives. So we didn't ask people to change their builds, CP or anything, it was just to see how we did
We were well aware we could fail very quickly.
It worked out quite nicely on the last boss when the axes focussed on someone, and all they had to do was run around the edge of the room. You see paulsgruff doing a great job there (until he fell off at 12:15) but it was near execute, so we were fine haha.
On reflection, I will suggest us all bringing magicka potions next time, as the werewolf heal is Magic, and it was tough on us Stam players, you see me suffer a few times from that as well.
Fair enough, I'm sure if you do it again or try HRC with it and use slightly more improved set ups you'd make it easier. I have done it in the past with 12 WW in Sanctum, the long running periods with no killing make it a little difficult to not change back.
But if you spec your WWs with 5 Hulking Drugar and 5 poisonous serpent ( all use poison glyphs on main hand to get the set proc) and then Kraghs or Kena you can actually cut down normal trial bosses in no time at all, Kena can be a pig with WW though as it makes the heal cost stupidly high.
THIS is *** awesomo omg
@starkerealm @Lord_Dexter Thank you, glad you enjoyed it!@DRXHarbinger Good question! Basically we were just doing it for funDRXHarbinger wrote: »Just curious, if this was designed to be an all WW run, why did some go in a evident tank specs with near 40K health and some people have stupidly low, wouldn't it have gone better if everyone had the same set up? EG everyone with Kragh or Veli, and some proc sets, one with alkosh for all the WW synergies popping off, few people with crushing glyphs etc.
Not knocking it, well done. Just wondering is all.We are not a serious PVE guild you see, so only do things just because it would be nice to try. So for this instance, everyone obviously wanted to go on their main werewolf, whichever werewolf character was max and had all the passives. So we didn't ask people to change their builds, CP or anything, it was just to see how we did
We were well aware we could fail very quickly.
It worked out quite nicely on the last boss when the axes focussed on someone, and all they had to do was run around the edge of the room. You see paulsgruff doing a great job there (until he fell off at 12:15) but it was near execute, so we were fine haha.
On reflection, I will suggest us all bringing magicka potions next time, as the werewolf heal is Magic, and it was tough on us Stam players, you see me suffer a few times from that as well.