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What is your personal stance on proc'ing Viper on bow attacks?

Sheezabeast
Sheezabeast
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The long and short of it is that when you run 5 piece Viper, a set that specifies it goes off on MELEE attacks, and you equip a bow, you can weapon swap to your bow to make Viper go off. Yes it is an exploit, but it has remained in the game for so long that people justify it by saying that it's just part of the game. How do you feel?

Is it acceptable since Zos hasn't fixed it, even though it specifies one thing and people abuse it to another?

Is it wrong and you avoid exploiting it?

Are you ambivalent to it?

Please realize this is not a nightblade thread, or a nerf thread. I just wanna know what people still think about this.
Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Toc de Malsvi
    Toc de Malsvi
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    It isn't just related to Viper lots of things work this way. You can heavy attack groups of adds with a bow and swap bars to a 2H and provided you have the passive your 28m attack will do the splash damage of the 2H passive.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Sheezabeast
    Sheezabeast
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    I meant to say not a nerf nightblade thread, Nightblades, you're welcome to come chat ^_^
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Taleof2Cities
    Taleof2Cities
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    I don't think using bow to proc the 5-piece bonus changes anything ... exploit or no exploit.

    Why?

    Because players who support the set will continue regarding it as the meta.

    Players who think it is a cheesy proc set will continue to be steadfast in their aversion to using it.


    Personally, I'm not on one side of this argument or the other.

    Just pointing out that this thread isn't much different than the other Viper threads that have come before it.
  • kuro-dono
    kuro-dono
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    combined with the speed combat we got where you can mask skills animations and perform barswap combos, you can exploit the combat system and to many ppl there is so many unrealistic aspects and the kind of aspects that are royally unfair compared to other classes. for example> class that uses skills that are channeled is in huge disadvantage compared ro classes that can instant cast.

    ppl talk about cooldowns, but some magical way they forget to add that when you activate heavy attack, you can launch skill and you can finish the heavy attack during the skill, but only after certain point. this means that you deliver the heavy attack blow faster than you should be while adding the instant skill dmg to this. while you have the combo going and the heavy attack finishes the cooldown for both skills are going right? so. lets talk about gab closing abilities. you have started bow attack, poison injection or the focused aim, which along you have also started heavy attack, then you bar swap into your 2h weapon and use the gab closing ability from that skill line.the moment you land on target, as the bow skills have traveling time, you can connect the poison injection or focused aim or both + gab closing ability + heavy attack + ultimate and ofc the viper proc at same time.

    how many cooldowns you can fit into 1-3sec before it lands into target? QUITE MANY! and then we get this ultimate cheese aka proc dps sets.

    sets with paragrap, like valkyn scoria, arent that bad, as it tells the target that oh ***, i am getting hit, but the previous combo ijust mentioned, you dont get any indication until the first attack lands on you and after that within 1sec you get delivered all those skills + procs and because of that ppl always talk that i died within 1 sec. procs aswell are instant, and you can have first proc, the viper proc on the bow attack, then next proc when you connect with your target,and last proc when for example selenes procs.

    so : on time line > zero sec : launch attack, cooldownstarted, proc, cool down started, ability has travel time of 2sec or whatever, therefore you have that much time to fit in procs and other abilities, light attacks, skills, ultimates and procs.

    my stamina templar for example. my usual way to ambush targets while using valkyn scoria, my only proc set. i launch heavy charge in middle air,then activate javelin while starting ultimate and then gab closing, if all done correctly, the target gets hit by my javelin cc and knockback, then my valkyn scoria lands on him and he jumps into air, and then i land on him, and then i finish it with jab attack. if all goes well i get ambush kill, but in my situation the target gets alarm before my attack lands, but requires high reflex and good ping, while in bow ambush, the target gets indication that attack been launched at him when first attack connects with him therefore he has zero chance to react before any dmg is dealt to him.

    valkyn> with paragraph, not instant. viper ,not with paragraph,instant.

    so. certain dps proc sets overperform with big numbers + give you stupid amount of extra dmg to make sure you instant kill target without them being able to fight back.

  • kuro-dono
    kuro-dono
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    oh with the viper situation how it goes is, you launch the bow attack, then you gab close when you swap 2h for example, you proc the viper, then back to bow after the 2h has dealt the dmg,then the bow ability/abilities if including heavy attack will get the viper buff.
  • kuro-dono
    kuro-dono
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    it all sounds very much so wrong. but in these forums the forum population comes up with any excuse to claim that its totally acceptable, only because its not reallife where this is happening.

    someone can post the meme where the 2 guy play ticktacktoe and the other guy blatantly cheat while the other complains that thats not how to play and so on.

  • Toc de Malsvi
    Toc de Malsvi
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    kuro-dono wrote: »
    combined with the speed combat we got where you can mask skills animations and perform barswap combos, you can exploit the combat system and to many ppl there is so many unrealistic aspects and the kind of aspects that are royally unfair compared to other classes. for example> class that uses skills that are channeled is in huge disadvantage compared ro classes that can instant cast.

    ppl talk about cooldowns, but some magical way they forget to add that when you activate heavy attack, you can launch skill and you can finish the heavy attack during the skill, but only after certain point. this means that you deliver the heavy attack blow faster than you should be while adding the instant skill dmg to this. while you have the combo going and the heavy attack finishes the cooldown for both skills are going right? so. lets talk about gab closing abilities. you have started bow attack, poison injection or the focused aim, which along you have also started heavy attack, then you bar swap into your 2h weapon and use the gab closing ability from that skill line.the moment you land on target, as the bow skills have traveling time, you can connect the poison injection or focused aim or both + gab closing ability + heavy attack + ultimate and ofc the viper proc at same time.

    how many cooldowns you can fit into 1-3sec before it lands into target? QUITE MANY! and then we get this ultimate cheese aka proc dps sets.

    sets with paragrap, like valkyn scoria, arent that bad, as it tells the target that oh ***, i am getting hit, but the previous combo ijust mentioned, you dont get any indication until the first attack lands on you and after that within 1sec you get delivered all those skills + procs and because of that ppl always talk that i died within 1 sec. procs aswell are instant, and you can have first proc, the viper proc on the bow attack, then next proc when you connect with your target,and last proc when for example selenes procs.

    so : on time line > zero sec : launch attack, cooldownstarted, proc, cool down started, ability has travel time of 2sec or whatever, therefore you have that much time to fit in procs and other abilities, light attacks, skills, ultimates and procs.

    my stamina templar for example. my usual way to ambush targets while using valkyn scoria, my only proc set. i launch heavy charge in middle air,then activate javelin while starting ultimate and then gab closing, if all done correctly, the target gets hit by my javelin cc and knockback, then my valkyn scoria lands on him and he jumps into air, and then i land on him, and then i finish it with jab attack. if all goes well i get ambush kill, but in my situation the target gets alarm before my attack lands, but requires high reflex and good ping, while in bow ambush, the target gets indication that attack been launched at him when first attack connects with him therefore he has zero chance to react before any dmg is dealt to him.

    valkyn> with paragraph, not instant. viper ,not with paragraph,instant.

    so. certain dps proc sets overperform with big numbers + give you stupid amount of extra dmg to make sure you instant kill target without them being able to fight back.

    I agree with you in general. However I think the word you were looking for was 'Telegraph' rather than 'Paragraph'. Telegraph is a message being sent, Paragraph is a grouping of sentences.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
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