Taleof2Cities wrote: »Decon certainly goes quicker ... especially breaking down intricate armor and weapons. Though you don't really have an endless supply. You may be able to find a few CP160 intricate items for sale in the guild stores.
Same with refining raw mats ... it goes quick but you don't have an endless supply.
Writs are only once per day. But, the rewards are decent and you get a fair amount of inspiration towards leveling.
So, the fastest way to level is to do all of them whenever possible.
Crafting can eat up 122 Skill Points to fully invest, so this will gimp your combat while leveling.
Wow the wall of text as if he/she is a new player
UncannyLinderman wrote: »But starting from scratch on ps4 I'm a little less patient.
Beneficial Skills
Hirelings - These are useful for acquiring items without doing anything. Even on my non-crafting characters I have these skills because the materials can be used by any character and the skill applies to each character, 6 characters = 6 hirelings with one hireling per skill, Clothing, Blacksmithing, etc.
Beneficial Skills
Hirelings - These are useful for acquiring items without doing anything. Even on my non-crafting characters I have these skills because the materials can be used by any character and the skill applies to each character, 6 characters = 6 hirelings with one hireling per skill, Clothing, Blacksmithing, etc.
Going to have to disagree strongly with this advice -- early on hirelings are a waste of skill points. The mats they bring scale with your crafting passive skill rank so they bring utter junk until much later in the process then when just starting to train the crafts. Also, 3 skill points into each hireling to bring you what could be gathered from one harvest node? Really not worth the skill points until you're drowning in excess skill points down the line -- not on a young/new character!
If you're looking for improvement mats, the refinement skills would be a better choice, but to keep skill points in crafting reasonable until your character is well-developed you really only want the points in Research (research multiple items at once) and the passive skill ASAP. (and save your raw mats other than those you need until you put points into Refinement)
I'll avoid posting my own wall of text here and just point out that my signature includes links to Sunshine Daydream's Guides to Crafting with many, many more tips and more details.
Wow the wall of text as if he/she is a new player
Everything that can give you gold tempers for free is not a waste, but indeed, one shouldn't prioritize hirelings.
Decon. Buy intricate itens, but do not buy above 300g per piece. For enchanting i bought purple glyphs (do not buy above 500g, always 160cp) and extracted them. After lv45 I found some kutas and create/extract glyphs (that enchant passive may help to recover kutas). It gives more inspiration than extracting on higher levels. Got master enchanter in 4 days.
Maybe it is a waste of kutas, but its very easy to find them (I get 7 kutas per week, just by grinding mats). Yeah you spend a lot of gold but its worth.
But crafting does not need but 1/5 of that for pure leveling. Just don't want to scare anyone off to waiting to level until L50 or CP160 on their Combat character.
You did notice that I said "up to 122 points"
Beneficial Skills
Hirelings - These are useful for acquiring items without doing anything. Even on my non-crafting characters I have these skills because the materials can be used by any character and the skill applies to each character, 6 characters = 6 hirelings with one hireling per skill, Clothing, Blacksmithing, etc.
Going to have to disagree strongly with this advice -- early on hirelings are a waste of skill points. The mats they bring scale with your crafting passive skill rank so they bring utter junk until much later in the process then when just starting to train the crafts. Also, 3 skill points into each hireling to bring you what could be gathered from one harvest node? Really not worth the skill points until you're drowning in excess skill points down the line -- not on a young/new character!
If you're looking for improvement mats, the refinement skills would be a better choice, but to keep skill points in crafting reasonable until your character is well-developed you really only want the points in Research (research multiple items at once) and the passive skill ASAP. (and save your raw mats other than those you need until you put points into Refinement)
I'll avoid posting my own wall of text here and just point out that my signature includes links to Sunshine Daydream's Guides to Crafting with many, many more tips and more details.
Decon. Buy intricate itens, but do not buy above 300g per piece. For enchanting i bought purple glyphs (do not buy above 500g, always 160cp) and extracted them. After lv45 I found some kutas and create/extract glyphs (that enchant passive may help to recover kutas). It gives more inspiration than extracting on higher levels. Got master enchanter in 4 days.
Maybe it is a waste of kutas, but its very easy to find them (I get 7 kutas per week, just by grinding mats). Yeah you spend a lot of gold but its worth.
Sorry, I read it combined with "so this will gimp your combat while leveling" and that read to me as a statement implying a given negative to do crafting while combat leveling.