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A Summation of the "Unexpected Changes" to Housing - Megathread

  • Stormshaper
    Stormshaper
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    Thank you for this megathread. Let's keep it visible and near the top until all the homes are fixed.
  • psychotrip
    psychotrip
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    Thank you for this megathread. Let's keep it visible and near the top until all the homes are fixed.

    Definitely. I'll keep updating the OP ws well.
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Darlgon
    Darlgon
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    ZoS answer to MOST all these:

    https://forums.elderscrollsonline.com/en/discussion/comment/4283141#Comment_4283141
    We’d like to give you an update on some specific housing issues called out in this thread, and some comments about the issues as a whole.

    Between housing launch and more recent updates, several changes were made to the houses in an attempt to fix some minor housing bugs, such as visual graphical errors or players being able to get outside the playable area. We had some internal issues that caused these changes to slip through our normal processes that are intended to keep houses and housing items as close as possible to the original when we have to fix housing-related problems. Obviously if a bug pops up, if it starts raining inside your house for example, that’s a problem and we will fix it. In general, though, your house should not functionally change as a result.We should have done a better job of communicating the changes and why they happened. As mentioned before, some of our internal processes were missed and we will ensure that that won't happen again in the future.

    Here are the fixes we are working on now:
    • Earthtear Cavern – Rocks that were put in place to block access to non-playable areas are being removed. We are also removing the invisible wall along the waterway that blocks access to the rest of the walkway, and fixing the bug that allows it to rain inside.
    • Hunding’s Palatial Hall, starfish and seaweed – We are working on restoring the beach debris. If for some reason we are unable to do this, we will look into adding them as furnishings, which will be free in the store for a period of time so you can decorate your own shoreline.
    • Mathiisen Manor – Missing windows. As already noted in another thread, this is a bug and will be fixed.
    • Nord Lamps are now white instead of yellow – We are looking into this. If this is simply a cosmetic change, we would make both yellow and white available in the store for free for a period of time so that you can get the right one.
    • Swinging Lamps not swinging – This is a bug and will be fixed.

    Depending on the complexity, some of them may come out sooner than others. We won’t hold up all the changes if one will take longer than the others, but the goal is to get these all fixed by Update 15 which is scheduled to launch in August.

    Edited by Darlgon on June 29, 2017 3:35PM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • psychotrip
    psychotrip
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    Darlgon wrote: »
    ZoS answer to MOST all these:

    https://forums.elderscrollsonline.com/en/discussion/comment/4283141#Comment_4283141
    We’d like to give you an update on some specific housing issues called out in this thread, and some comments about the issues as a whole.

    Between housing launch and more recent updates, several changes were made to the houses in an attempt to fix some minor housing bugs, such as visual graphical errors or players being able to get outside the playable area. We had some internal issues that caused these changes to slip through our normal processes that are intended to keep houses and housing items as close as possible to the original when we have to fix housing-related problems. Obviously if a bug pops up, if it starts raining inside your house for example, that’s a problem and we will fix it. In general, though, your house should not functionally change as a result.We should have done a better job of communicating the changes and why they happened. As mentioned before, some of our internal processes were missed and we will ensure that that won't happen again in the future.

    Here are the fixes we are working on now:
    • Earthtear Cavern – Rocks that were put in place to block access to non-playable areas are being removed. We are also removing the invisible wall along the waterway that blocks access to the rest of the walkway, and fixing the bug that allows it to rain inside.
    • Hunding’s Palatial Hall, starfish and seaweed – We are working on restoring the beach debris. If for some reason we are unable to do this, we will look into adding them as furnishings, which will be free in the store for a period of time so you can decorate your own shoreline.
    • Mathiisen Manor – Missing windows. As already noted in another thread, this is a bug and will be fixed.
    • Nord Lamps are now white instead of yellow – We are looking into this. If this is simply a cosmetic change, we would make both yellow and white available in the store for free for a period of time so that you can get the right one.
    • Swinging Lamps not swinging – This is a bug and will be fixed.

    Depending on the complexity, some of them may come out sooner than others. We won’t hold up all the changes if one will take longer than the others, but the goal is to get these all fixed by Update 15 which is scheduled to launch in August.

    So they're reverting the "intentional" boulder in Earthtear? Holy crap, that's awesome. I wonder why they changed their mind.
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Jayne_Doe
    Jayne_Doe
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    I don't have any of these houses, so I didn't know about these issues until reading your post.

    Really, if they had just responded immediately with a "we'll look into this and see what's going on. It may be a bit before we reply back as it may take some time to determine the exact issue, but we will respond as soon as we have solid information."

    I suppose that people will always read into whatever response they give and will speculate regardless, but at least some more responsive communication would be appreciated.

    P.S. Related to your article, I wanted to note that the change to the Redguard racial gear was announced and previewed prior to go live. The Orc gear was also changed at the same time. Many people lamented the loss of the boob window on the Orc female heavy gear. Not so many lamented the loss of the more uncovered look of the female Redguard gear, but I was disappointed that they felt the need to make the light armor more covered. I suppose they did that in order to help sell their later Redguard costumes.
  • Pallmor
    Pallmor
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    Somehow, I just know Sheogorath is behind all this.
  • Darlgon
    Darlgon
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    Pallmor wrote: »
    Somehow, I just know Sheogorath is behind all this.

    Probably.

    Another update:

    https://forums.elderscrollsonline.com/en/discussion/350308/zos-nerf-earthtear-cavern-changes-noooooooooo#latest
    So, no word on Stay Moist and the missing posts and ruins?

    Ah, yes. We will be returning the stone walls and posts that were there previously.

    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Tasear
    Tasear
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    In regards to windows... maybe this happened when they were fixing the light that comes from them. Remember light didn't always come out of windows. @ZOS_GinaBruno maybe have them look at the logs for mathiisen manor for back around that time.

    Shells and kelp lose is saddening... but at least it could be replaced as there is kelp and shells in game. Mind you I would still like them back.
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