Remember when people said non cp pvp is more balanced? LOL

  • Arthg
    Arthg
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    LegacyDM wrote: »
    Sounds like you need cp for a crutch. L2p? Keep Enjoying your lag filled cp cancer fest. I'll keep enjoying my lag free non cp which is much more balanced.

    Your "lag free non cp" is less laggy because it's dead, atleast on PC EU, no CP Campaigns are mostily dead and turned into Farmcampaigns.

    That can't be further form the truth.
    Sotha Sil is locked every night, even AD is joining in now.
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • SilverWF
    SilverWF
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    They need to add 2 BG pools (similar to vet and normal dungeons): CP and Non-CP
    And let everyone around would decide for himself: where he wants to play.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Arthg
    Arthg
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    SilverWF wrote: »
    They need to add 2 BG pools (similar to vet and normal dungeons): CP and Non-CP
    And let everyone around would decide for himself: where he wants to play.

    I fully agree.
    At least it'll prevent CP-players from talking utter non-sense about no-CP PvP.

    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
  • TequilaFire
    TequilaFire
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    I like non CP the most on the non vet Kyne server as there are far fewer proc sets.
    Even though I have been playing high level PvP since beta I recently started a new account from scratch and am having a lot more fun.
    Just goes to show if they would remove or tone down proc sets and remove PvP CP the game would be much better off.
    And no one was more hard core about protecting my hard earned CP than me.
  • Zardayne
    Zardayne
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    I play on non CP and I havent had near the lag I used to have on the CP ones. I also feel it's more balanced.

    In non CP Cyrodiil I also havent had this rampant Proc spam on my death summaries either like a lot of people are crying about. Sure I'll have one occasionally but it's not every single time. As soon as they nerf those sets, the witchhunters will be looking for their next target. I don't get it, if proc sets are so OP why aren't the haters running them? They run every other BIS set and skill they're told to run by the number crunchers. Oh I get it..it's less skillz. I just recently started running viper myself , not to make my 2 handed spam OP (which everyone runs) , but in an attempt to make DW have a bit more burst out there and give me another option. 3 years of mandatory 2 hander out there has gotten boring.. IMO, I don't think Vipers made a huge difference.

    I also see no reason why they can't have CP and non CP BGs. Everyone's got their own opinion of what is better.
    Edited by Zardayne on June 28, 2017 2:20PM
  • josiahva
    josiahva
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    As someone with max CP, I have to say I like non-CP campaigns better. The proc sets may or may not be an issue in BGs(I havent played there yet) but they arent in Cyrodiil in general. In non-CP you actually have to play better to survive. Siege hits harder, you have fewer resources, etc. At the same time though it doesnt matter because your enemies are facing the exact same restrictions you are. I understand having ground out 630+ CP. You want to be able to use that CP....but if you are honest with yourself, what you really want is to use your CP to gain an advantage over your lower CP enemy. Non-CP campaigns take that advantage away entirely so you really are reduced to player skill. Proc sets are neither here nor there...anyone can use them and equalize the "burst" playing field, or choose to use something else that is more generally useful. Let them kill CP in PvP entirely, it will only help.
  • Makato
    Makato
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    josiahva wrote: »
    In non-CP you actually have to play better to survive. Siege hits harder, you have fewer resources, etc. At the same time though it doesnt matter because your enemies are facing the exact same restrictions you are. I understand having ground out 630+ CP. You want to be able to use that CP....but if you are honest with yourself, what you really want is to use your CP to gain an advantage over your lower CP enemy.

    I can turn invisible , make wings appear out of thin air , make light spears , have huge lazerbeem fireing from my hand ,
    But i die to a flying rock ...
    This game wasn't supposed to be an irl simulator,
    If siege took actual aiming skill to use i'd be fine with a one shot but huge green targetting system ...
    And be honest with yourself you were just here to bash on cp...
    Go back behind ur oil & ur balista plz u gad ur moment of uesless today :)
    PC/EU
    All factions all classes
    Autocorrect does not care bout what i write so i don't care bout my spelling
    LIZZURD IS LOVE LIZZURD IS LIFE !
  • GrumpyDuckling
    GrumpyDuckling
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    ZOS is trying to make all pvp non cp as a way to draw new player in.

    Treating the game real end-game as a sales feature to new players is breaking the game.

    That's not a smart way to bring in new players . Instantly death from proc sets and poison usually has the opposite effect .

    @Rohamad_Ali

    Truth is procs are ZOS's way of "raising the floor." I don't see them going away anytime soon.

    The irony is Procs in CP are not a problem. But procs in no-cp ruins the game for new players and vet players alike. ...

    Every platform deserves the same respect xbox got with the extra CP 1-week camp. Instead we get herded into no CP camps so johny-2week can not feel to overwhelmed with the cp system.

    WTB CP Battlegrounds $_$

    Cheers!

    Is it the truth that procs are ZOS' way of raising the floor? Did they say that? Doesn't make much sense when veteran players use them against new players - has me scratching my head.
  • apostate9
    apostate9
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    Like i said non cp is a joke and every non cp build is viper selenes.. and with no cp its hard to mitigate so much damage.

    How bout you give us this new game mode we payed 40$ WITH CP in it..

    As a CP 830 why on earth would i want to play a game mode where all cp is removed and my sets are useless since 90% of the game CP is included.

    Who came up with the idea to not give the option to use CP in BG lol come on ..

    And btw i made a similar thread before and everyone bashed me saying non cp is more balanced.. :|

    So... you went ahead and made another identical whinge thread. Great. Thanks on behalf of the Internet for that.
  • QuebraRegra
    QuebraRegra
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    Like i said non cp is a joke and every non cp build is viper selenes.. and with no cp its hard to mitigate so much damage.

    How bout you give us this new game mode we payed 40$ WITH CP in it..

    As a CP 830 why on earth would i want to play a game mode where all cp is removed and my sets are useless since 90% of the game CP is included.

    Who came up with the idea to not give the option to use CP in BG lol come on ..

    And btw i made a similar thread before and everyone bashed me saying non cp is more balanced.. :|

    not a joke, stuck my head in the other day and every single death recap featured multiple VIPERS from various zerg parties.

    When you just look at sets like VIPERS and SELENE on paper you can see just how wrong it is... should have never made it to production.

    Oh well, like roids in baseketballz, I guess I'll just put on my VIPERS and SELENE an go hunting :(
  • Pepper8Jack
    Pepper8Jack
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    Part of the justification behind using no CP for BGs was the deliberate decision to cut down TTK for BG environments. The TTK in CP PvP is much higher than no-CP PvP, due to the resource return and general damage mitigation passives provided in the CP system. Though damage scales more quickly than resistances do in CP, the system enables builds capable of a ridiculous amount of tanking and sustain. No one wants to play domination against a team of unkillable tanks.
  • DMuehlhausen
    DMuehlhausen
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    I could have sworn creating non-CP PvP scenarios had nothing to do with balance but was more about experimenting with remedying the lag issues.

    I could be wrong, but the way I remember it, non-CP PvP was supposed to be a sort of experiment to see if not asking the server the do all the calculations that came with every ones' custom CP set-ups and bonuses and passives and whatnot would process faster and reduce lag in Cyrodiil PvP.

    Was that ever a thing? Did I just make that up?

    It was both, but most lag. Obviously a CP 100 even with the same gear as a CP630 is at a disadvantage due to the CP points that can be spent.
  • DMuehlhausen
    DMuehlhausen
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    Banana wrote: »
    They need to separate PVE and PVP so they can adjust one without taking a dump on the other.

    So much this, but it will never happen in any game ever.
  • Ihatenightblades
    Ihatenightblades
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    Part of the justification behind using no CP for BGs was the deliberate decision to cut down TTK for BG environments. The TTK in CP PvP is much higher than no-CP PvP, due to the resource return and general damage mitigation passives provided in the CP system. Though damage scales more quickly than resistances do in CP, the system enables builds capable of a ridiculous amount of tanking and sustain. No one wants to play domination against a team of unkillable tanks.

    Tanks are useless in bg.. do u even play bg?
  • Makato
    Makato
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    Tanks are useless in bg.. do u even play bg?

    This made me wonder if u have ever been in a bg aswell...
    PC/EU
    All factions all classes
    Autocorrect does not care bout what i write so i don't care bout my spelling
    LIZZURD IS LOVE LIZZURD IS LIFE !
  • Ihatenightblades
    Ihatenightblades
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    Makato wrote: »
    Tanks are useless in bg.. do u even play bg?

    This made me wonder if u have ever been in a bg aswell...

    I destroy tanks with 1 combo lol.. non cp tanks are a piece of cake to chew through with a good ol
    Proc set stam blade..

    Makes me wonder about your dps :|
    Edited by Ihatenightblades on June 28, 2017 9:12PM
  • Wreuntzylla
    Wreuntzylla
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    I play on CP servers when I need lots of AP quick. Because cancer build.

    In non-CP the only real cancer build is double proc set and only because they don't scale with damage stats. Wear 2 proc sets and otherwise build only for sustain, that's the problem. Proc sets should scale inversely with your regen.
  • disintegr8
    disintegr8
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    ZOS did confirm that the removal of CP during their performance test week made very little difference. Lag on campaigns has nothing to do with CP or non CP.. I have been playing Kyne (non cp below lvl 50), leveling new players and even with populations at 1 bar or less, as soon as there are 30-40 players fighting at the flags in a keep, there is lag.

    And on console, maybe just indicative of the type of player that chooses console over PC, non CP campaigns are always the least used, even when there are large queues for Vivec. People earn their CP and want to use them, or get used to playing with them and find it hard to adapt without them.

    And what I mean by the type of player, as I am one, is someone who turns on the console, puts in a disc and wants to start playing - rather than youtubing how to play videos, looking up what everyone else does and googling best builds.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Ihatenightblades
    Ihatenightblades
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    I play on CP servers when I need lots of AP quick. Because cancer build.

    In non-CP the only real cancer build is double proc set and only because they don't scale with damage stats. Wear 2 proc sets and otherwise build only for sustain, that's the problem. Proc sets should scale inversely with your regen.

    Na man proc sets are not the problem i do fine in heavy armor and light armor . Stay away from medium armor if u want to be able to take proc damage lol. And if you are in light armor have enough resources to shield stack and you are fine.

    Abilities like power of the light need nerfing. That ability is just ridiculous.
  • Toc de Malsvi
    Toc de Malsvi
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    disintegr8 wrote: »
    ZOS did confirm that the removal of CP during their performance test week made very little difference. Lag on campaigns has nothing to do with CP or non CP.. I have been playing Kyne (non cp below lvl 50), leveling new players and even with populations at 1 bar or less, as soon as there are 30-40 players fighting at the flags in a keep, there is lag.

    And on console, maybe just indicative of the type of player that chooses console over PC, non CP campaigns are always the least used, even when there are large queues for Vivec. People earn their CP and want to use them, or get used to playing with them and find it hard to adapt without them.

    And what I mean by the type of player, as I am one, is someone who turns on the console, puts in a disc and wants to start playing - rather than youtubing how to play videos, looking up what everyone else does and googling best builds.

    The bolded portion I believe a significant factor as to why people aren't playing in non CP. But not because of having to look up better ways to play, rather because the CP maps are full. I love non CP, I have played a lot of BG's, however I don't like spending an hour in a non CP map to encounter 15 total other players 10 of which are on another alliance running in a group and roll over me.

    I'd much rather start my que while knocking out dailies, than enter Cyrodiil instantly and spend an hour looking for a single fight that most likely I'm going to lose because I didn't bring my 10 guildies. Several of my guildies wanted to do non CP, but came back with the same reasoning: "There's no one in there to fight".

    Even in capped campaigns there are often dead times where you spend 15min running between keeps looking for a decent fight. Cyrodiil is way to large to be interesting without the campaign being capped. Playing horse simulator 1000 from Keep to Keep because there isn't anyone to fight, isn't interesting or fun.
    Legendary Archer of Valenwood
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    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • IcyDeadPeople
    IcyDeadPeople
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    I have a lot of fun playing on both CP and non-CP campaigns, but I can understand why some are complaining and asking for CP version of battlegrounds.

    Prior to this patch, sustain was relatively easy to manage in PVP for anyone in CP campaigns, although heavy armor had the best sustain by far.

    After this patch, they nerfed sustain for light, medium and heavy. (Even after significant nerf, heavy armor still has the best sustain IMO.) When you combine this new sustain nerf with removal of CP, it is pretty tough to manage resources in PVP, especially if you get hit with cost increase poison. Non-CP now greatly favors certain specific builds.

    In contrast, the CP system was changed to remove Warlord and Magician, so even in CP campaign, the sustain is a lot more reasonable, and personally I find it does feel a bit more balanced.
  • Drakkdjinn
    Drakkdjinn
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    Any fight where one player's CP differs from another's even by one CP, is literally unbalanced. Talk amongst yourselves.
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Banana wrote: »
    They need to separate PVE and PVP so they can adjust one without taking a dump on the other.

    THIS! Agree 100%!
  • Balthyzar
    Balthyzar
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    Non cp is more balanced and makes for better game play in pvp. I'm very happy they did not include cp in BG, it would've only ruined it. CP belongs in pve, it's just a crutch in pvp for those lacking the skill to play without it.
    Balthyzar,
    Heir to House Dagoth & last of the Aundae
  • Ihatenightblades
    Ihatenightblades
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    Balthyzar wrote: »
    Non cp is more balanced and makes for better game play in pvp. I'm very happy they did not include cp in BG, it would've only ruined it. CP belongs in pve, it's just a crutch in pvp for those lacking the skill to play without it.

    I see it as the other way around since all u gotta do is wear a full damage burst build and you good to go.. all the good players know this :)
  • FlaviusVoyage
    FlaviusVoyage
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    I vote for CPless campaigns.
  • ArchMikem
    ArchMikem
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    I just had a BG match, and a MagSorc duo completed dominated everyone. Totally balanced.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Kay1
    Kay1
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    Balthyzar wrote: »
    Non cp is more balanced and makes for better game play in pvp. I'm very happy they did not include cp in BG, it would've only ruined it. CP belongs in pve, it's just a crutch in pvp for those lacking the skill to play without it.

    I see it as the other way around since all u gotta do is wear a full damage burst build and you good to go.. all the good players know this :)

    Don't argue, if I start replying to every post like this I would drive crazy, most of them are people without max cp, zergers or proctards.
    K1 The Big Monkey
  • Navoric_Envaldreth
    Navoric_Envaldreth
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    Balthyzar wrote: »
    Non cp is more balanced and makes for better game play in pvp. I'm very happy they did not include cp in BG, it would've only ruined it. CP belongs in pve, it's just a crutch in pvp for those lacking the skill to play without it.

    Ow yeah.. because sets that deal dmg adjusted to max CP are fair in a non-CP area.
    According to you CP belongs in PvE? Well, why are people allowed to use proc sets in PvP then hm?
    gtfo with your "balance"
    Feralclaw - EU - AD
    Khajit Warden - Werewolf Warden

    Also own:
    lvl 50 Templar PvP Healer (Dunmer)
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    lvl 50 Magicka Sorcerer (Dunmer)
  • Arthg
    Arthg
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    Big fat LOL to them CP players publishing 1vX videos where they crush 200 CP potatoes and complaining about the lack of balance in noCP PvP.

    Not so many 1vXing videos in noCP PvP, I wonder how related to "balance" that may be.
    PC/EU. NoCP PvP. sDK Orc IRL. Flawless tamperor. Pro scrub.
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