No because 90% of players cant make hard modeThe current idea is, "Making the rewards drop randomly with a mix of wanted and unwanted items will force players to redo content over and over, increasing replayability." If they change it to where you're guaranteed a good drop on a single run, people won't need to do things more than once or twice or even no more than a handful of times. Then that's it.
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No because 90% of players cant make hard modeThe current idea is, "Making the rewards drop randomly with a mix of wanted and unwanted items will force players to redo content over and over, increasing replayability." If they change it to where you're guaranteed a good drop on a single run, people won't need to do things more than once or twice or even no more than a handful of times. Then that's it.
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And i am not talking about trials i speak of pledges like CoS and RoM in HM
Please zinemax
Make the next dungeon have many better rewards in hard mode
For example you just drop divines or sharpende in hard mode... or rings and weapons
And make them as difficult as shadow of the Hist
The current problem with hard mode is that nobody makes them because nobody cares... so you do not get people to do them jus becose they are either very pugs or they do not see it useful
Doctordarkspawn wrote: »Please zinemax
Make the next dungeon have many better rewards in hard mode
For example you just drop divines or sharpende in hard mode... or rings and weapons
And make them as difficult as shadow of the Hist
The current problem with hard mode is that nobody makes them because nobody cares... so you do not get people to do them jus becose they are either very pugs or they do not see it useful
SOD OFF.
Shadows of the Hist is purely designed trash that just throws more mechanics at you, at once. The entire game does not need to be this poorly designed. Is this a troll? Is this guy for real?
If you want hard content and are not satisfied with what ESO has to offer, here's a thought. Look somewhere else. Tired of these people wanting darksouls and trying to make the game darksouls. IT SHOULDN'T BE DARKSOULS. GO PLAY DARKSOULS IF THAT'S WHAT YOU WANT.
Why is it, that whenever people say 'We should improve the rewards for this content' the demand that follows is allways them trying to bend the game for their personal enjoyment? What is this new wave of greed?
LadyNalcarya wrote: »No because 90% of players cant make hard modeThe current idea is, "Making the rewards drop randomly with a mix of wanted and unwanted items will force players to redo content over and over, increasing replayability." If they change it to where you're guaranteed a good drop on a single run, people won't need to do things more than once or twice or even no more than a handful of times. Then that's it.
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And i am not talking about trials i speak of pledges like CoS and RoM in HM
Im pretty sure many of those players arent interested in optimizing their characters, and thats one of the main reasons why theyre unable to do hardmodes.
Its not like hardmodes and minmaxing is something everyone cares about... I've met many people who dont and would rather wear fancy crafted/looted outfits.
Please zinemax
Make the next dungeon have many better rewards in hard mode
For example you just drop divines or sharpende in hard mode... or rings and weapons
And make them as difficult as shadow of the Hist
The current problem with hard mode is that nobody makes them because nobody cares... so you do not get people to do them jus becose they are either very pugs or they do not see it useful