DocFrost72 wrote: »All I want is crit surge on my templar and I'll never need another buff
DocFrost72 wrote: »All I want is crit surge on my templar and I'll never need another buff
There's a reason sorcs don't get major mending!
Vercingetorix wrote: »
wtf r u srs?
Magden, don't even bother with. Same issues as stamden. Overall warden is weak.
mommadani907 wrote: »I have MagDK's, a Mag Templar, and a MagSorc. I have done more with my DK's, they are my very favorite.When I started my Mag Templar, it made me laugh, its ridiculous to play. Just working out my MagSorc, I don't really have an opinion on it yet. I don't dislike it, it just doesn't strike me as all that epic yet, borderline might bore me.
Magden, don't even bother with. Same issues as stamden. Overall warden is weak.
Don't find magden that bad to be honest... lack of execute is painful.. but a 4-7k spammable undodgeable nuke is pretty nice.. so is a 2k/tick DoT... add in the reactive heals and you're pretty tanky in light armor (as you're yet another shield spammer)
Sure... a sorc will just be better... but the warden is more fun to play... less of a snooze fest.
https://youtu.be/N2wzm0Ko-6cPvp:
Magdk is okayish, depending on your playstyle. It still requires heavy, but is still aids to play solo unless you're a magdk god like skaffa or nser from PC EU. In small scale it's really fun and strong to play. It's better this patch than last because more people are running light/medium armour now, so their damage problems isn't as bad as it used to be.
Pvp:
Magdk is okayish, depending on your playstyle. It still requires heavy, but is still aids to play solo unless you're a magdk god like skaffa or nser from PC EU. In small scale it's really fun and strong to play. It's better this patch than last because more people are running light/medium armour now, so their damage problems isn't as bad as it used to be.
I don't understand why people run heavy on the magDK. Mitigation comes from S&B, not heavy armor. Light is the way to go by far IMO.
LonePirate wrote: »Pvp:
Magdk is okayish, depending on your playstyle. It still requires heavy, but is still aids to play solo unless you're a magdk god like skaffa or nser from PC EU. In small scale it's really fun and strong to play. It's better this patch than last because more people are running light/medium armour now, so their damage problems isn't as bad as it used to be.
I don't understand why people run heavy on the magDK. Mitigation comes from S&B, not heavy armor. Light is the way to go by far IMO.
If you play a Mag DK and n Cyrodiil and you're not wearing 5+ pieces of heavy armor, you better hope you don't stray far from your group mates as you will be dead in short order. Heavy armor will give you a few more seconds before help arrives because you won't have enough stamina to block and roll dodge as much as you would like, provided you have not been knocked down.