Housing - Visual Bugs / Navmesh Inconsistencies Megathread.

Avran_Sylt
Avran_Sylt
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The purpose of this thread is to compile Housing Bugs into one thread. These are predominantly world environment/graphics bugs, but if you feel that you've found something else that warrants inclusion, don't hesitate to do so.

When submitting a post please include the following:

-A brief description of the issue (Include the house name)
-The platform on which you encountered this issue/bug
-The image of the issue/bug
-If in a larger home, the map view of your home with you standing near the location of the issue/bug. (I.E. Earth Tear Cavern)

For all images, please use the [.spoiler] (images) [./spoiler] tag to reduce clutter.
Edited by Avran_Sylt on June 25, 2017 11:19PM
  • Avran_Sylt
    Avran_Sylt
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    Sleek Creek House - PC - Navmesh of the underside of the building doesn't hug the architecture, leaving hanging invisible walls that can hinder house builds.
    Screenshot_20170625_190220_zpsk7vmllp1.png
    Screenshot_20170625_191011_zpshazosb52.png
    Edited by Avran_Sylt on June 26, 2017 2:23AM
  • Avran_Sylt
    Avran_Sylt
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    From @Illurian : Mathiisen Manor - Windows have been re-textured to that of a wall.
    Illurian wrote: »

    I just noticed today that my windows in my house have been completely replaced with wall.
    This is what I see now:
    Screenshot_20170624_153356_zpsfgwdsdxd.png
    Screenshot_20170624_153417_zpss4ya9tqo.png

    And this is what I used to see and bought (example from Vulkhel's Guard):
    Screenshot_20170624_153940_zpsfixmsb7m.png

  • psychotrip
    psychotrip
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    Have we received an official statement that these are, indeed, simply bugs?
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Avran_Sylt
    Avran_Sylt
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    @psychotrip
    Nope, but they sure as hell don't seem like they're something that'd pass a QA comb-over, so for the most part assume they're bugs. Report them in a detailed fashion via the ingame /bug tool, and post it either on your own compendium of 'bugs' or this current one.
    Edited by Avran_Sylt on June 26, 2017 3:17AM
  • psychotrip
    psychotrip
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    Avran_Sylt wrote: »
    @psychotrip
    Nope, but they sure as hell don't seem like they're something that'd pass a QA comb-over, so for the most part assume they're bugs. Report them in a detailed fashion via the ingame /bug tool, and post it either on your own compendium of 'bugs' or this current one.

    In another thread someone reported that they added to totem poles to the island house. I'm trying to understand why this is happening, but it just defies logic to me. Surely these changes are too specific, and have been happening too often over too long a period of time to be mere bugs, right?
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Avran_Sylt
    Avran_Sylt
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    @psychotrip

    In all honesty it's probably because someone was messing around with some parts of these houses (the housing team most likely). These changes were never meant to be pushed but were done so accidentally. So the devs themselves may not even know that these were pushed to a product version. With no one in the company speaking up about it (the party responsible may have even forgot about it or never noticed it themselves) this leads to 'inconclusive' in regards to their own internal query and as such they say jack ***. Since the worst thing (at least for PR) in response to player grievance is to admit they don't know what happened. Better to keep mum about it and have it fixed silently. This takes much less effort for the PR team, allowing them to focus on other events.
  • psychotrip
    psychotrip
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    Avran_Sylt wrote: »
    @psychotrip

    In all honesty it's probably because someone was messing around with some parts of these houses (the housing team most likely). These changes were never meant to be pushed but were done so accidentally. So the devs themselves may not even know that these were pushed to a product version. With no one in the company speaking up about it (the party responsible may have even forgot about it or never noticed it themselves) this leads to 'inconclusive' in regards to their own internal query and as such they say jack ***. Since the worst thing (at least for PR) in response to player grievance is to admit they don't know what happened. Better to keep mum about it and have it fixed silently. This takes much less effort for the PR team, allowing them to focus on other events.

    Did all these changes happen at once? If so, then this explanation makes sense.
    No one is saying there aren't multiple interpretations of the lore, and we're not arguing that ESO did it "wrong".

    We're arguing that they decided to go for the most boring, mundane, seen-before interpretation possible. Like they almost always do, unless they can ride on the coat-tails of past games.
  • Avran_Sylt
    Avran_Sylt
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    @psychotrip

    I honestly don't know. Though I think that most of this popped up after the Morrowind Patch, However I can't say for certain.
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