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ESO Werewolf PvP and it's current state?

iRageGGB
iRageGGB
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So me and a friend have recently come back to the game after a 6 month hiatus and decided to make a WereWolf Stam Sorc build and it's working out ok but we're having issues with sustain. Well it's more of a question of going heavy for being more survivable or going medium to sustain stamina better, we're both leaning toward going medium.

If there is anyone who runs a Werewolf build right now I would like to know whether you're running Heavy or Medium armor and what you think is better.

A couple of issues I've found with Werewolf is you can't rez people while in WW, which makes sense but it would be nice if you could a QoL change to say the least. When devouring someone to regain your WW timer back if you move 1-3 seconds after the animation is complete it cancels the feeding, would be nice if WW got a passive or an addition to a passive already here where when you kill a player you regain like 5 to 10 seconds of WW back since killing someone in WW takes awhile (sometimes.) Reduce the cost of the WW abilities by maybe 10-15% they cost so much even with ~43k stam I can only do a couple bursts before I run out, I'm talking like 2-3 (maybe 4) before I'm completely out of stam, this is also with reduce stam ability costs.

I also don't know why WW as a stam "class" has a heal that costs MAGICKA...why, makes no sense. It costs like 4.5K magicka, I have 13.5K magicka, I can heal 3 times before I'm screwed and taking 20% more poison damage scews me over even more since I can't heal after 2-3 times, granted I should be breaking line of sight but some time that isn't possible against 7 to 10 people (or a lot more.)

I don't think a lot of people actually run WW because it costs so much to run, and it's a niche gameplay. It's such a neglected, yet fun, mechanic to ESO PvP if they were to do some good changes to WW I think more people might run it and it would be a lot more fun for the people currently running it.

TL;DR: MAKE WEREWOLF GREAT AGAIN!

Your friendly neighborhood Werewolf, The Ugly Orcling (EP North America on PC)
The Ugly Orcling - EP Orc Stam Sorc
Thorlarex Sah'Kriid - EP Sorcerer
Râgê - EP Dragonknight
Serriah Sah'Kriid - DC Nightblade
  • Dracindo
    Dracindo
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    Why WW has a magicka ability? Do you have a magicka pool?

    Be happy you get a nice self heal (and weapon dmg buff or extra small heal depending on morph). I can use that heal twice in a row before running out, and it only cost magicka, which means nothing to my stamblade, so to me, it's basically a free heal + buff skill. Not complaining there.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Send me a Mail= marvinkuchenbecker@gmail.com
    And ill answer your questions. Ive played ww in PvP for over a Year and i definiere have the answers for your problem
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    I can heal myself about 6 times and the heals crit f or 12 to 13k, with other sets i wear i usually have low magica problems
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • iRageGGB
    iRageGGB
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    Dracindo wrote: »
    Why WW has a magicka ability? Do you have a magicka pool?

    Be happy you get a nice self heal (and weapon dmg buff or extra small heal depending on morph). I can use that heal twice in a row before running out, and it only cost magicka, which means nothing to my stamblade, so to me, it's basically a free heal + buff skill. Not complaining there.

    I mean yeah it is a nice self-heal I guess it would be bad if it was stam since it would cost a ton. I just think it's kind of weird having an ALL stam skill line, except the heal. I mean I guess balance wise it'd make sense because this new build I'm running has 50k stam and 28k hp in cyro, even more with aeylid well buff so if it was to heal based off of weapon dmg and max stam it would heal for SO MUCH more but yeah I guess that's a moot point considering balance, just think it's slightly weird.
    The Ugly Orcling - EP Orc Stam Sorc
    Thorlarex Sah'Kriid - EP Sorcerer
    Râgê - EP Dragonknight
    Serriah Sah'Kriid - DC Nightblade
  • iRageGGB
    iRageGGB
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    I can heal myself about 6 times and the heals crit f or 12 to 13k, with other sets i wear i usually have low magica problems

    I haven't seen those numbers with my current build but It will probably be close to, if not more, than 12-13k heals with a new build I'm testing. Are you getting 12-13k heals in cyro?
    The Ugly Orcling - EP Orc Stam Sorc
    Thorlarex Sah'Kriid - EP Sorcerer
    Râgê - EP Dragonknight
    Serriah Sah'Kriid - DC Nightblade
  • Vapirko
    Vapirko
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    Impreg armor works nicely for ww. You can run medium in reinforced to get the tankiness and you have crazy crit resist, and still get the cost reductions and damage bonuses. Then pair it with any damage set or bone pirates for sustain. Morkuldin is an interesting set for ww. If you're main damage comes from ww, then run SB on both bars along with a monster set that increases your regen and damage. That way you can have a 5/5/2 setup all the time and can stack wpn damage. Use some tri stat glyphs to boost your mag for heals. I was running an odd build a while back but that worked well for ww. Morkuldin five piece, 3pc blessing of potentates on SB and one jewelry and then 2 jewelry and a 2H of agility. Then your choice of monster set, bloodspawn for me.
    Edited by Vapirko on June 21, 2017 9:58AM
  • iRageGGB
    iRageGGB
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    Vapirko wrote: »
    Impreg armor works nicely for ww. You can run medium in reinforced to get the tankiness and you have crazy crit resist, and still get the cost reductions and damage bonuses. Then pair it with any damage set or bone pirates for sustain. Morkuldin is an interesting set for ww. If you're main damage comes from ww, then run SB on both bars along with a monster set that increases your regen and damage. That way you can have a 5/5/2 setup all the time and can stack wpn damage. Use some tri stat glyphs to boost your mag for heals. I was running an odd build a while back but that worked well for ww. Morkuldin five piece, 3pc blessing of potentates on SB and one jewelry and then 2 jewelry and a 2H of agility. Then your choice of monster set, bloodspawn for me.

    Impreg set is super expensive, but a nice choice I was thinking about running on the heavy version of the build but opted for another set. I never thought about reinforced for medium armor to get the tankiness, but I figured running all impen would be ultimately better. I'll have to look into doing that before I make and farm the armor I want.

    Thanks for the input!
    The Ugly Orcling - EP Orc Stam Sorc
    Thorlarex Sah'Kriid - EP Sorcerer
    Râgê - EP Dragonknight
    Serriah Sah'Kriid - DC Nightblade
  • Vapirko
    Vapirko
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    iRageGGB wrote: »
    Vapirko wrote: »
    Impreg armor works nicely for ww. You can run medium in reinforced to get the tankiness and you have crazy crit resist, and still get the cost reductions and damage bonuses. Then pair it with any damage set or bone pirates for sustain. Morkuldin is an interesting set for ww. If you're main damage comes from ww, then run SB on both bars along with a monster set that increases your regen and damage. That way you can have a 5/5/2 setup all the time and can stack wpn damage. Use some tri stat glyphs to boost your mag for heals. I was running an odd build a while back but that worked well for ww. Morkuldin five piece, 3pc blessing of potentates on SB and one jewelry and then 2 jewelry and a 2H of agility. Then your choice of monster set, bloodspawn for me.

    Impreg set is super expensive, but a nice choice I was thinking about running on the heavy version of the build but opted for another set. I never thought about reinforced for medium armor to get the tankiness, but I figured running all impen would be ultimately better. I'll have to look into doing that before I make and farm the armor I want.

    Thanks for the input!

    It can be found not for decent prices. I believe I bought all my armor pieces for under 15k each. Hint: keep an eye out all weekend, this is when people tend to plays bgs and dump a ton of stuff. Over the week it gets scarce and prices go up.
  • leepalmer95
    leepalmer95
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    WW = free ap.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • iRageGGB
    iRageGGB
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    WW = free ap.

    You mean playing WW = free ap? I've kind of noticed haha I made like 75k ap in about 30 minutes of playing. I was skirting the edges of zergs and rolling on people was so much fun. On most builds I've done, usually not min/maxed since I tend to take a lot of breaks, I get about 15-20 killing blows in about an hours worth of PvP time. Playing WW I got about 65-70 killing blows in an hour or less was pretty nuts.

    In WW, completely buffed up I have like 4.5-5K weapon dmg if everything procs right and I get wrath passive stacked, it's pretty nuts. Sadly I have only 43k stam, 30k hp and like 1K stam recov but you know, gotta sacrifice something.
    The Ugly Orcling - EP Orc Stam Sorc
    Thorlarex Sah'Kriid - EP Sorcerer
    Râgê - EP Dragonknight
    Serriah Sah'Kriid - DC Nightblade
  • iRageGGB
    iRageGGB
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    Vapirko wrote: »
    iRageGGB wrote: »
    Vapirko wrote: »
    Impreg armor works nicely for ww. You can run medium in reinforced to get the tankiness and you have crazy crit resist, and still get the cost reductions and damage bonuses. Then pair it with any damage set or bone pirates for sustain. Morkuldin is an interesting set for ww. If you're main damage comes from ww, then run SB on both bars along with a monster set that increases your regen and damage. That way you can have a 5/5/2 setup all the time and can stack wpn damage. Use some tri stat glyphs to boost your mag for heals. I was running an odd build a while back but that worked well for ww. Morkuldin five piece, 3pc blessing of potentates on SB and one jewelry and then 2 jewelry and a 2H of agility. Then your choice of monster set, bloodspawn for me.

    Impreg set is super expensive, but a nice choice I was thinking about running on the heavy version of the build but opted for another set. I never thought about reinforced for medium armor to get the tankiness, but I figured running all impen would be ultimately better. I'll have to look into doing that before I make and farm the armor I want.

    Thanks for the input!

    It can be found not for decent prices. I believe I bought all my armor pieces for under 15k each. Hint: keep an eye out all weekend, this is when people tend to plays bgs and dump a ton of stuff. Over the week it gets scarce and prices go up.

    15K each is still pretty expensive I just spent ~300k getting some yellowed out gear and getting armor that I want, I accidentally equipped a yellow Sharpened Inferno Spinner's staff that sell for roughly 400K give or take depending on the guild store, I got it first try from a malabal tor ap box I was so stoked...tried to link it to one of my friends and I equipped the freaking staff I was MAD! O-well using it on my mag sorc now...feels like a waste since idk if I'll even play the mag sorc anymore.
    The Ugly Orcling - EP Orc Stam Sorc
    Thorlarex Sah'Kriid - EP Sorcerer
    Râgê - EP Dragonknight
    Serriah Sah'Kriid - DC Nightblade
  • Chrlynsch
    Chrlynsch
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    Fun combo, I've been playing with.
    1:1:5 heavy
    2:kena
    5:Trainee
    5:Shackle breaker
    Trifood

    In wolf form fully buffed

    22k Magic
    30k health
    47k Stamina
    5.5K weapon damage
    3.5K Spell damage

    10k heals non crits

    Regen is a little low. But the build is quick and brutal.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Aztlan
    Aztlan
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    Okay, Prothwata. You inspired me. I tried your setup on my Imperial DK and I liked it, except that my Kena pieces were Inflused. Which led me to this! ---

    1:1:5 heavy (all infused, tri-stat glyphs on big pieces)
    2: kena
    5: Impregnable (jewellery, medium belt, light gloves)
    5 Shacklebreaker (3 body, 2 weapons - S&B, DW)

    Serpent mundus, tri-stat food.

    In Cyrodiil:

    20.2K Magicka
    30K Health
    37.8K Stamina

    Against a world boss in PvE, combat metrics said I averaged 3.4K weapon damage with a max of 5K. Hircine's Rage provided average heals of 14.5K, with crits of 23K.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    iRageGGB wrote: »
    I can heal myself about 6 times and the heals crit f or 12 to 13k, with other sets i wear i usually have low magica problems

    I haven't seen those numbers with my current build but It will probably be close to, if not more, than 12-13k heals with a new build I'm testing. Are you getting 12-13k heals in cyro?

    Those crits are in cyrodiil :-)
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    And i prefer engine guardian vs kina cause i usually spend long periods in ww time also 2k stam regeneration is very handy
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Chrlynsch
    Chrlynsch
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    Valwe wrote: »
    Okay, Prothwata. You inspired me. I tried your setup on my Imperial DK and I liked it, except that my Kena pieces were Inflused. Which led me to this! ---

    1:1:5 heavy (all infused, tri-stat glyphs on big pieces)
    2: kena
    5: Impregnable (jewellery, medium belt, light gloves)
    5 Shacklebreaker (3 body, 2 weapons - S&B, DW)

    Serpent mundus, tri-stat food.

    In Cyrodiil:

    20.2K Magicka
    30K Health
    37.8K Stamina

    Against a world boss in PvE, combat metrics said I averaged 3.4K weapon damage with a max of 5K. Hircine's Rage provided average heals of 14.5K, with crits of 23K.

    Pretty fun right? You can pressure pretty hard using only light attacks. I have yet to test out impregnable on her yet... Probably would drop trainee.
    Edited by Chrlynsch on June 22, 2017 5:26PM
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Artis
    Artis
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    I saw a couple WWs on battlegrounds. They were insanely strong. I don't know exactly what they were running, but they had like 40k health or something and hurt really bad too. The only thing I know is that some of them ran a monster set that summons a daedroth on proc.
  • Baconlad
    Baconlad
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    Run fury and pelinals. Use orzagas magic regen and max health food, or witchmothers brew. Stack the crap out of weapon damage, learn to rely more on light/ heavy attacks for sustained damage and stamina regen. U can heal massively for days.

    Thing is about the WW heal. It scales off of magic and spell damage to ab extent not seen in any other skill. With 4k spell power and 12k magic, you have a heal that will read higher than Breath of life or any other burst heal in game. Its incredible.
  • TheStealthDude
    TheStealthDude
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    For a 5/5/2 build, do people here prefer Dual Wield or Sword n Board? Are the only differences between those weapon types the traits & enchants? Weapon passives don't apply, correct?
  • SPE825
    SPE825
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    Baconlad wrote: »
    Run fury and pelinals. Use orzagas magic regen and max health food, or witchmothers brew. Stack the crap out of weapon damage, learn to rely more on light/ heavy attacks for sustained damage and stamina regen. U can heal massively for days.

    Thing is about the WW heal. It scales off of magic and spell damage to ab extent not seen in any other skill. With 4k spell power and 12k magic, you have a heal that will read higher than Breath of life or any other burst heal in game. Its incredible.

    I was wondering about Fury myself on the werewolf.

    There are a lot of good options here with Fury, Pelenials, Trainee and Shackle Breaker. Sucks for me since I have set ADHD and can never stay with one for long. Get's expensive too if you don't want to take the time to farm them!
  • Chrlynsch
    Chrlynsch
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    For a 5/5/2 build, do people here prefer Dual Wield or Sword n Board? Are the only differences between those weapon types the traits & enchants? Weapon passives don't apply, correct?

    Your weapon damage/spell damage/penetration(with sharpened) is going to be highest on dw. S&B will grant extra stats/armor trait/spell resistance & armor.

    That being said I run DW on all of my werewolves transformation bars.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Adenoma
    Adenoma
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    Best WW build I have tested has been stamina sorcerer running 5x prisoner's and 5x pelinal's with 2x kena. Makes things cost a lot as a wolf, but you're tanky as all hell and you regenerate magicka stupid fast while moving stupid fast. When I last tested both Kena and prisoner's will trigger when in ww. Prisoner's enables constant ww heals and pelinal's gives the high spell damage needed in order to get huge heals. Run all weapon damage glyphs on jewels and profit.
    Adenoma-Badenoma-Sadenoma
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