MrDenimChicken wrote: »Just a fun idea:
What if you could make gardens and plant alchemy ingredients that you can pick once per day or maybe get 5 or 10 per 2 days or something like that. But to plant them you would need to find good seeds, and those good seeds can be some rare drop from picking those plants/flowers.
It would make housing more useful for players, more players would want to get houses (and thus more cash for you Zenimax), and would be easy for the developers to make.
Everyone would have plantations of most expensive herbs on the market which is bad for economy and balance. I doubt they will accept this idea, but I personally like it.
MrDenimChicken wrote: »Everyone would have plantations of most expensive herbs on the market which is bad for economy and balance. I doubt they will accept this idea, but I personally like it.
Well you could balance this by making sure the seeds are very rare and thus expensive (maybe the seeds are like these golden drops that would cost 30k+ on the market). Also, they could make sure you can pick the flowers/plants only a few times a week, and you could only get a few of those each time you pick them. So it would take several months for you to actually get a return on your investment, and if you actually needed to make potions in mass than you would still have to buy them from guild stores.
That would satisfy Zenimax's main priority, which is trying to get people to play as long as possible, grind as much as possible, and pay as much as possible. I know it's sad that we have to cater to their corporate primary objective and not, you know, hoping that they respect their players and try to make the game more fun and hope that they get more profit in the long hall by just making their game more enjoyable...but I believe this implementation of this idea would satisfy their goal of making players continue to have to grind while adding an immersive and fun component to the game. But maybe they know something I don't that would make this idea not profitable for them.
MrDenimChicken wrote: »Just a fun idea:
What if you could make gardens and plant alchemy ingredients that you can pick once per day or maybe get 5 or 10 per 2 days or something like that. But to plant them you would need to find good seeds, and those good seeds can be some rare drop from picking those plants/flowers.
It would make housing more useful for players, more players would want to get houses (and thus more cash for you Zenimax), and would be easy for the developers to make.
Knowing how this game goes, nirnroot will probably be one of the things we CAN'T grow.Yes please, I want to have plantation of nirnroot!
My garden will be the loudest in whole Tamriel
Who cares?MLGProPlayer wrote: »This would just further devalue alchemy ingredients.