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Alliance War system recommendation
I suggest that Alliances should only gain Campaign Points from resources/keeps/scrolls/Emperor/etc only when all 3 sides have maximum activity (locked Icon) or AT LEAST 3 lines of activity. May the best side win.
This change would address the problem of one side dominating the map during low activity, gaining nonsense points since there is no opposition.
Also we may change things in order for Emperors to be Crowned only during max activity. Personally I don't care if people cap the map during downtime and get emperor, I just dislike the fact that Campaigns are won by the Alliance which is active 24/7, not thanks to loyalty, but because of ill intended reasons and toon switching.
Edited by GeorgeBlack on June 25, 2017 6:37AM