Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
I understand how you feel. But for whatever the reason, the developers simply just don't care too much for making certain/specific Maelstrom Weapons easier to obtain. Whether it be with a: Token system, trade-in system, etc. The community has shared numerous ideas with the developers. But unfortunately, they are ignored for the most part. We can only hope and wish that 1 day ZOS tones down the layers of RNG involved. And on the day in which that comes, ZOS will have a myriad of appreciative and happy players playing their game from that decision. They'd probably also attract a fair amount of players who quit due to their experiences with RNG as well.
Please guys. Please change and or rework your RNG system(s). @ZOS_RichLambert @Wrobel @ZOS_Finn
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
Just to make a point I just used a random number generator. I set it to 1-100 as the possible outcomes. I chose 44 as my random choice. 44 Representing the wep I want. I randomly generated a number over and over and took 105 attempts to get the number 44.
Using the generator took a second or so each time and it took 105 times to get the number I selected. ALSO the number was 1 of the 100 possible numbers. SO that is way more likely than the 0.72% rate that a desired vma wep would drop. It still took 105 including the EXTRA 0.28% chance added on top for free.
Unreasonable.
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
Just to make a point I just used a random number generator. I set it to 1-100 as the possible outcomes. I chose 44 as my random choice. 44 Representing the wep I want. I randomly generated a number over and over and took 105 attempts to get the number 44.
Using the generator took a second or so each time and it took 105 times to get the number I selected. ALSO the number was 1 of the 100 possible numbers. SO that is way more likely than the 0.72% rate that a desired vma wep would drop. It still took 105 including the EXTRA 0.28% chance added on top for free.
Unreasonable.
U mad bra?
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
Just to make a point I just used a random number generator. I set it to 1-100 as the possible outcomes. I chose 44 as my random choice. 44 Representing the wep I want. I randomly generated a number over and over and took 105 attempts to get the number 44.
Using the generator took a second or so each time and it took 105 times to get the number I selected. ALSO the number was 1 of the 100 possible numbers. SO that is way more likely than the 0.72% rate that a desired vma wep would drop. It still took 105 including the EXTRA 0.28% chance added on top for free.
Unreasonable.
U mad bra?
So the following two things were confirmed during the Morrowind announcement press interviews.So they're listening and working on things, but it's not something I feel they should rush out and end up having yet another awkward bolt on mechanic which breaks everything.
- They know RNG is a huge pain point in the game that needs to be addressed.
- They have (or were) talking about if a token system would work.
Seraphayel wrote: »How can somebody really do that super boring VMA 30, 50, 100 times just to get a weapon with the right trait? Come on, you don't even need the sharpened Maelstrom weapons. But if you want them so bad... well, the timesink called VMA seems to be working.
I don't know exactly what interviews it was said in, but the UESP did a breakdown of all Morrowind news and it was listed in there, as well as the joke about Rich Lambert not having a Sharpened Inferno staff from MSA yet.Hortator Indoril Nerevar wrote: »So the following two things were confirmed during the Morrowind announcement press interviews.So they're listening and working on things, but it's not something I feel they should rush out and end up having yet another awkward bolt on mechanic which breaks everything.
- They know RNG is a huge pain point in the game that needs to be addressed.
- They have (or were) talking about if a token system would work.
Thank you, I also heard that news. I even made a video of it and was of course spammed with comments saying I was a idiot because they 1) never said it and 2) never will do it. They did though and now we wait, maybe forever.
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
Just to make a point I just used a random number generator. I set it to 1-100 as the possible outcomes. I chose 44 as my random choice. 44 Representing the wep I want. I randomly generated a number over and over and took 105 attempts to get the number 44.
Using the generator took a second or so each time and it took 105 times to get the number I selected. ALSO the number was 1 of the 100 possible numbers. SO that is way more likely than the 0.72% rate that a desired vma wep would drop. It still took 105 including the EXTRA 0.28% chance added on top for free.
Unreasonable.
Drummerx04 wrote: »Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
Just to make a point I just used a random number generator. I set it to 1-100 as the possible outcomes. I chose 44 as my random choice. 44 Representing the wep I want. I randomly generated a number over and over and took 105 attempts to get the number 44.
Using the generator took a second or so each time and it took 105 times to get the number I selected. ALSO the number was 1 of the 100 possible numbers. SO that is way more likely than the 0.72% rate that a desired vma wep would drop. It still took 105 including the EXTRA 0.28% chance added on top for free.
Unreasonable.
First I agree with you, the rng in there is so stupid, I'm pretending that precise is BIS for destro staves.
But I can't let the rng example slide. If you are getting 105 iterations to reach 44 EACH time you run the experiment, then you are seeding the same rng sequence each time. This not a good demonstration because you are in effect doing one trial many times and obviously generating the same results. Just my two cents.
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops firstUnreasonable.
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
Unreasonable.
Hortator Indoril Nerevar wrote: »Seraphayel wrote: »How can somebody really do that super boring VMA 30, 50, 100 times just to get a weapon with the right trait? Come on, you don't even need the sharpened Maelstrom weapons. But if you want them so bad... well, the timesink called VMA seems to be working.
I did around 30 in a week a long time ago. Did one every once and a while from then on. Got to a 100 and yes it is lame.
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
Unreasonable.
You've never tried farming the Infinity when Borderlands 2 was just out, huh? It had a 0.7% drop rate on Doc Mercy and comes in 11 prefixes and 4 elements. Would you like to do the math on how many times you'd have to kill Doc Mercy on average to get a Vengeful Infinity with Corrosive element?
Hortator Indoril Nerevar wrote: »Just like many before me and many after me..
The way you designed this game to drop vMA weps is stupid. If anyone wants a exact weapon.. say for example destro sharp they have something like 0.72% of getting it PER run. That is stupid. No token system, no system saying that after x amounts of runs you get the weapon just a straight 0.72% drop chance PER run. This is stupid.
This does not reward skill. Some people get what they want first try. Some are over 1000 runs without getting the item they want. Myself have only done vMA like 100 or so times and the only sharp item I have got is a restro lol.
"Play how you want" - ESO... I call bs. Should of said "Play based on what BIS drops first, trolol have fun without token system and insane RNG" because thats what people do.
I need 2 sharp vma staffs. I cant even get one, I may NEVER get one. Who knows. What I do know is I dont want to keep doing vMA and if this is your idea of keeping people logging in to do "content" you will find that with me and maybe others we dont log on due to a unlikely or unreasonable goal in which you have set. (No this is not a quitting post. So dont try to remove it to silence another complaint on bs terms)
Minute of silence to all those who have done 1000 runs and not got what they wanted. RIP BIS dreams... guess I will have bis minus weps.. Fair asf.
I understand how you feel. But for whatever the reason, the developers simply just don't care too much for making certain/specific Maelstrom Weapons easier to obtain. Whether it be with a: Token system, trade-in system, etc. The community has shared numerous ideas with the developers. But unfortunately, they are ignored for the most part. We can only hope and wish that 1 day ZOS tones down the layers of RNG involved. And on the day in which that comes, ZOS will have a myriad of appreciative and happy players playing their game from that decision. They'd probably also attract a fair amount of players who quit due to their experiences with RNG as well.
Please guys. Please change and or rework your RNG system(s). @ZOS_RichLambert @Wrobel @ZOS_Finn
I just wish they would at least engage with the community and respond- allow us to be active in helping improve the game. i know they want us to play and replay - i mean farming in mmos is what keeps people coming back. but farming cant be more important than the actual game. if u did a poll on what people spend their time on in game- i d bet that 80 percent of it is farming- and 20 percent actually playing.