So, I logged in today and found it rather strange that I no longer had the 70% Crit I usually expect to see, but rather 54%. After testing to see if it was addon related, we found it wasn't that... I also thought maybe it was Divines not being applied to Spell Crit, as removing and adding equipment was raising Weapon Crit, but not Spell Crit.
Eventually, I narrowed it down to something to do with the Thief mundus. With no equipment, but with Thief on, my Spell Crit was 22%, and my Weapon Crit was 33.8%.
Once I had fiddled around with things to get the correct 70% crit amount, I relogged... and found myself back down to 54%.
As an experiment, I made a full set of non-set Medium armor (to ensure my Light Armor passives weren't adding to spell crit -- I have no Medium Armor passives learned). It looked like it may have been calculating correctly, so I tried putting my usual set on, and it was back up to 70%.
I'm not entirely sure what's causing this issue... Might need to do more experimenting, but I feel like something somewhere is broken.
For reference, here's the equipment I'm using, and its impact on crit bonuses:
- Divines Armor Pieces: 7 -- 5 Gold with 7.5%, 2 Purple with 6.5% (Total: 50.5%)
- Julianos, 5 piece (688 Spell Crit x 2 = 1376 Spell Crit)
- Precise Weapons: 2 -- 2 Purple with 3% each = 6% Spell Crit
- Light Armor Passive - Prodigy: 2191 Spell Crit
- Major Prophecy via Inner Light: 2191 Spell Crit
- The Thief Boon: 2410 Spell Crit naked, 3627 equipped (as per above)
- * Apprentice Bonus, Spell Precision: 12% Spell Crit
Anyone else experience any odd discrepancies with their Spell Crit, or crit in general?
* - Addendum, was active during testing as I hadn't reset CP, but neglected to add this in original post.
Edited by Eiagra on June 20, 2017 2:48AM ██████ █████████ ███████ In verity.