Do you think ZOS will admit they made a mistake?

  • Aiphaton
    Aiphaton
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    Zos admiting misstake hahah
    Made my Day, they dont care about you guys, they prefer to sell unfinished games --> battlegrounds etc...
    And trying to avoid any talk with non casual players, more casuals and roleplayer more money...
    Atleast we wasted 40€ for an unfinished game
  • Jollygoodusername
    Jollygoodusername
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    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    Wow are you stalking me or something? do i need to be worried?

    You've brought up some of my old posts the even i forgot about like the quest organization one.

    Anyways in response to your constant attacks to my posts, I don't hate the game its actuall my favorite mmo, but ZOS keeps pushing my limit to the point where i quit. I decided to come back to see if I actually misjudged them, but turns out I didn't.

    I would really like this game to be at its max potential, but ZOS are are making it worse over time.

    There are many here, who are near senseless when it comes to quality. You could feed them cardboard and they'd gnaw on it for days without complaint. Replace the cardboard with redwood bark and they'd continue the mindless grind without a thought their own. These types make superb customers :)

    That said, I also check back with badly reviewed products, to see if they've made any improvements over time. I do this with Intel, AMD, Nvidia, Google, HTC, Sprint, Time Warner/Spectrum, Verizon, Chevy/GMC, Nissan, Toyota, the Battlefield series and most Bethesda published games. If a company screws up often enough and consistently, then they lose my business entirely, including the next generation of my family, because we give 110% and expect 110%.

    ESO has massive potential but they're only putting out 60% and that's all focused on Crown Store and misnomer DLC.
  • Docmandu
    Docmandu
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    Don't worry.. in 2-3 patches they will again completely change the game.. they've done it a few times before... one of these days they will hit the spot.
  • Bombashaman
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    Voxicity wrote: »
    I love the sustain changes :)

    Me too. Now the OP has seen people who like the sustain changes. I don't think it was a mistake.
    Edited by Bombashaman on June 18, 2017 5:42PM
  • Turelus
    Turelus
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    They would have to believe it's a mistake to be able to admit to it.

    They and many others still don't consider it a mistake, it was an evil which was needed and was never going to go down well. Maybe it could have been done better, but eh, most of the people I know have adapted already and just doing the normal thing again.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Mettaricana
    Mettaricana
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    Im having no issue whatsoever with sustain. Wardens now i can see issues since their animations are long drawn out and leave littlw room for heavy attacks and makes the lotus skill useless. But as far as all other classes i see no issues with sustaining
  • Elsonso
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    ESO has massive potential but they're only putting out 60%

    I would tend to agree, in principle, and they are doing it deliberately, but this has nothing to do with whether the sustain changes are a mistake. If anything, they only went "60%" into the sustain solution. When they leave the studio for other pastures, it gives the new people something to do, I guess.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Jollygoodusername
    Jollygoodusername
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    Voxicity wrote: »
    I love the sustain changes :)

    Me too. Now the OP has seen people who like the sustain changes.

    Sustain changes are hardly noticeable on my WW/Stamblade, until fighting a world boss that is. But I don't rest with one sided perspective. At some point, the changes could seriously effect an alt of mine, then I'd be the one complaining.
  • F7sus4
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    Tandor wrote: »
    I don't see it as a mistake.
    People who are mistakes rarely see themselves as mistakes too. It works like that basically.
  • andreasranasen
    andreasranasen
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    I cannot with the suckers in this thread defending the developers. SHEEP!
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • Elsonso
    Elsonso
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    F7sus4 wrote: »
    Tandor wrote: »
    I don't see it as a mistake.
    People who are mistakes rarely see themselves as mistakes too. It works like that basically.

    Maybe, the people who think them mistakes are, themselves, mistaken?
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • max_only
    max_only
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    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Tandor
    Tandor
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    F7sus4 wrote: »
    Tandor wrote: »
    I don't see it as a mistake.
    People who are mistakes rarely see themselves as mistakes too. It works like that basically.

    I'm not clear what you mean, are you saying I'm a mistake?
  • Shardan4968
    Shardan4968
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    Oh yeah, their apology will change everything and fix their game! Who gives a ***? This won't change anything, they better stick to making patches instead of "apologizing".
    PC/EU
  • Rohamad_Ali
    Rohamad_Ali
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    Here's the deal , the CP changes were great . They were needed . Making Battlegrounds and most of the PVP campaigns no CP was bad because other issues were left unaddressed . Siege , Multiple Proc Sets . Poison , even with adjustment , is just icing on the cake . Those needed to be removed or only in CP PVP where it was designed to mitigate the excess resources available .
  • idk
    idk
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    Even when Zos made significant changes because the original design was poorly thought out they did not make a mistake. Removal of Vet ranks and placing a cap on CP when they did not think CP needed a cap when it was first introduced. Both clearly correcting mistakes.

    However, it is yet to be determined that the recent changes were a mistake. It has not devastated PvE. Content is still being cleared. Raids are still occurring. Bosses are still dying. Players are making adjustments.

    Do I agree with the changes. As a whole I some change was good but that Zos went a little to far. Either the CP change or the changes made outside of CP would have sufficed IMO. But I still enjoy raiding.
  • DeathHouseInc
    DeathHouseInc
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    JKorr wrote: »
    What difference does it make to you? The game is incredibly annoying to play without a sub according to you. You were leaving after ZOS "forced" you to buy a character slot to make a warden. ZOS is driving new player away because the quests aren't organized. Then you claimed you deleted the game back in April because of the "horrible direction the game was going, also the excessive obvious greed over actually making the game better."

    If the game is such a pos that offends your every sensibility, all the changes/everything is nerfed to ruin the whole universe, and the devs/ZOS are greedy money grubbing sellouts, why are you still here complaining, instead of leaving to find a game you actually enjoy?

    LOL gotta love f***heads like this. Thanks for calling him out. I am a new player only have a lvl 40 and several other low lvls but I am loving combat mostly. The thing I hate is weapon swapping/only 5 skills allowed. 5 Skills is ridiculous but I guess this is because they felt the need to try to put a pc game on consoles...7 skills and this game would be much more fun imo.
    Edited by DeathHouseInc on June 18, 2017 6:43PM
  • DaveMoeDee
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    When they killed sustain? So far I haven't seen one one person who went " Oh the nerf to sustain made the game so much more balanced and more more fun". ...

    Then you haven't looked hard. While I have no opinion on the matter, I have seen numerous people who liked the changes. Yes, I have seen more who dislike, but no need to exaggerate.

  • LukosCreyden
    LukosCreyden
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    The only people I know of who are having difficulty with sustain are newer players and players who don't know how to play properly / adapt to changes.

    I've adapted my builds just fine? Why can't other people? It isn't hard. You could always ask for help on this forum if you need it. No shame in that.
    Struggling to find a new class to call home.Please send help.
  • Roovin
    Roovin
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    Nothing has been devastated.

  • MasterSpatula
    MasterSpatula
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    ZOS can admit mistakes. For an example, they admitted a long time ago that they made one with Craglorn, that once people completed it there was no incentive to do it again, and that players who didn't get it done before the New wore off had a nightmare trying to put together the 4-person groups to solve the puzzles just to progress and complete the Zone. It was actually a pretty neat idea, they just didn't think practical application through.

    This one, though? They went full ostrich mode on anyone pointing out any flaws in the basic premise that led to the nerfs.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Jeremy
    Jeremy
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    hagermanj wrote: »
    I have no idea what "sustain" is. The only thing that has changed ( for me ) is I have to remember to heal my Sorcerer Pets after a fight, not a big deal. I will point out that I only do PVE.

    I think when they refer to "sustain " they mean a player's ability to keep launching attacks and spells without having to take time to recover resources.... i.e. Stamina and Magicka.

    At least I think that is what they mean.

    It's a new terminology for me too and I've played dozens of MMORPGs over the years and have never heard this term used before until this game. Not sure where it comes from.
    Edited by Jeremy on June 18, 2017 7:20PM
  • Bombashaman
    Bombashaman
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    Voxicity wrote: »
    I love the sustain changes :)

    Me too. Now the OP has seen people who like the sustain changes.

    Sustain changes are hardly noticeable on my WW/Stamblade, until fighting a world boss that is. But I don't rest with one sided perspective. At some point, the changes could seriously effect an alt of mine, then I'd be the one complaining.

    I just fought all Wrothgar bosses today and yes, I did use more heavies, but because the more frontloaded CP's, my points on other stars helped me to do more damage and get less in return. With my mDK. I'm happy with the changes, I really am. I do get people who do group stuff or PvP may have different opinion, but I only solo, and can speak only for that.
    Edited by Bombashaman on June 18, 2017 7:25PM
  • Bringer
    Bringer
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    The buff to resource return on heavy attacks fixed all issues, some people did not get the memo or something. Now its dynamic, i watch my resources, when ive an abundance i can light attack weave, when they start getting low i can heavy attack weave, its dynamic.
  • Wifeaggro13
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    When they killed sustain? So far I haven't seen one one person who went " Oh the nerf to sustain made the game so much more balanced and more more fun". PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    What do you think, will they admit the made a mistake and revert the sustain changes or are they so stubborn to admit they made a mistake and try to adjust the game over the sustain nerfs and fail miserably?

    Sustain was altered because the game design was so f d up amd peopel were meta building through the group content it really had to be done. It was mstly broken due to the garbage CP design
  • StormWylf
    StormWylf
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    ... will they admit the made a mistake and revert the sustain changes...
    With respect, I believe you are assuming facts that are not in evidence. The changes have made me work a little harder, and made me think more about my skill use-age, but I don't have a problem with it. Yes they moved the cheese, but it's working out fine.

  • kongkim
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    Don't think it was a mistake. I think it was a needed change and they know people would not like it. but something needed to be done.
  • kargen27
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    Dymence wrote: »
    Mady wrote: »
    PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    So having unlimited resources while doing insane DPS wasn't boring?

    The problem is that having unlimited resources pushes the role of DPS to a very fast paced role with barely any downtime in play. Having bad sustain leads to slower paced gameplay overall, which is inherently more boring.

    Depends on your point of view really. Just sprinting though a dungeon or trial easily killing anything along the way was fairly boring. Actually having to do a bit of planning and maybe even pay attention to a mechanic not quite as boring. Fights take a little longer because they are not so mundane.
    and then the parrot said, "must be the water mines green too."
  • nhisso
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    Youve seen how trading and buy sell are, right?
    Or the restrictive classes?
    Or the dumbed down hotbar for plebs who cant handle not spamming the same 5 powers over and over?
    Or the bugs that have existed since early access?
    Or the lack of good rpg ideas (like letting the dominion really help give rise to the thalmor) that give the factions good story lines that relevant to the series?
    Believe it or not, i love this game, but zos is stubborn and will never admit it its game isnt flawless.
  • Dymence
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    kargen27 wrote: »
    Dymence wrote: »
    Mady wrote: »
    PVE specially was completely devastated by the sustain nerf and became incredibly annoying and boring.

    So having unlimited resources while doing insane DPS wasn't boring?

    The problem is that having unlimited resources pushes the role of DPS to a very fast paced role with barely any downtime in play. Having bad sustain leads to slower paced gameplay overall, which is inherently more boring.

    Depends on your point of view really. Just sprinting though a dungeon or trial easily killing anything along the way was fairly boring. Actually having to do a bit of planning and maybe even pay attention to a mechanic not quite as boring. Fights take a little longer because they are not so mundane.

    You have a valid point, but I believe having to pay attention to mechanics or not is a seperate issue and could have been resolved seperately.

    Personally I enjoyed the fast paced rotation a lot more than the current heavy meta, but in the end it won't make or break the game for me.
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