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Should Proc Sets Scale with Weapon/Spell Damage?
From
@Giles.floydub17_ESO in his
comment from the
A soulution to the Proc Set Meta thread.
Scaling with weapon damage means that while there would be some free damage (the base) for non-damage specced players. It wouldn't function like the player was damage specced.
(The reasoning behind not including "and Max Resource" is because of the edge case of players buffing the resource pool while also gaining a moderate amount of damage. For this, take the set "
Eternal hunt" as an example. The more max stamina you would stack, the more you could roll-dodge and the more damage the trap from roll-dodge would do without the player having to invest anything into weapon damage.)
Edited by Avran_Sylt on June 18, 2017 5:48PM
Should Proc Sets Scale with Weapon/Spell Damage? 18 votes
Yeah - But include Max Resource Scaling
I Don't Care

2 votes